/usr/include/BALL/KERNEL/secondaryStructure.h is in libball1.4-dev 1.4.1+20111206-3.
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// vi: set ts=2:
//
#ifndef BALL_KERNEL_SECONDARYSTRUCTURE_H
#define BALL_KERNEL_SECONDARYSTRUCTURE_H
#ifndef BALL_KERNEL_RESIDUE_H
# include <BALL/KERNEL/residue.h>
#endif
#ifndef BALL_KERNEL_RESIDUEITERATOR_H
# include <BALL/KERNEL/residueIterator.h>
#endif
#ifndef BALL_KERNEL_ATOMCONTAINER_H
# include <BALL/KERNEL/atomContainer.h>
#endif
namespace BALL
{
/** Secondary structure class.
This class is used to represent secondary structure elements
of protein chains.
\par
\ingroup KernelMiscellaneous
*/
class BALL_EXPORT SecondaryStructure
: public AtomContainer
{
public:
BALL_CREATE_DEEP(SecondaryStructure)
/** @name Enums
*/
//@{
/** Secondary structure type
*/
enum Type
{
///
HELIX,
///
COIL,
///
STRAND,
///
TURN,
///
UNKNOWN,
///
NUMBER_OF_TYPES
};
//@}
/** @name Constructors and Destructors
*/
//@{
/// Default constructor
SecondaryStructure();
/// Copy constructor
SecondaryStructure(const SecondaryStructure& secondary_structure, bool deep = true);
///
SecondaryStructure(const String& name);
/// Destructor
virtual ~SecondaryStructure();
/// Clear the contents of the secondary structure
virtual void clear();
/// Clear the contents of the secondary structure and remove it from all composite structures.
virtual void destroy();
//@}
/** @name Predicates
*/
//@{
/** Equality operator.
Two instance of SecondaryStructure are equal if they have the same handle.
@see Object::operator ==
*/
bool operator == (const SecondaryStructure& secondary_structure) const;
/** Inequality operator
@see operator ==
*/
bool operator != (const SecondaryStructure& secondary_structure) const;
//@}
/** @name Persistence
*/
//@{
/** Write a SecondaryStructure object to a persistent stream
* @param pm the persistence manager
*/
void persistentWrite(PersistenceManager& pm, const char* name = 0) const;
/** Read a SecondaryStructure object from a persistent stream
* @param pm the persistence manager
*/
void persistentRead(PersistenceManager& pm);
//@}
/** @name Assignment
*/
//@{
/** Assignment.
The assignment is either deep or shallow (default).
@param secondary_structure the SecondaryStructure to be copied (cloned)
@param deep make a deep (=<tt>true</tt>) or shallow (=<tt>false</tt>) copy
*/
void set(const SecondaryStructure& secondary_structure, bool deep = true);
/** Assignment operator.
@param secondary_structure the SecondaryStructure to be copied (cloned)
@return Secondary_structure& - this instance
@see SecondaryStructure::set
*/
SecondaryStructure& operator = (const SecondaryStructure& secondary_structure);
/** Assignment.
The assignment is either deep or shallow (default).
@param secondary_structure the SecondaryStructure to be assigned to
@see secondary_structure::set
*/
void get(SecondaryStructure& secondary_structure, bool deep = true) const;
/** Swapping of two secondary structures.
@param secondary_structure to swap with this instance
*/
void swap(SecondaryStructure& secondary_structure);
//@}
/** @name Accessors
*/
//@{
/// Return the type of secondary structure
Type getType() const { return type_; }
/// Set the type of secondary structure
void setType(Type type) { type_ = type; }
/** Get a pointer to the parent protein.
The pointer is 0 if this instance does not have a parent protein.
@return Protein* - mutable pointer to the parent protein
*/
Protein* getProtein();
/** Get a pointer to the parent protein.
The pointer is 0 if this instance does not have a parent protein.
@return Protein* - constant pointer to the parent protein
*/
const Protein* getProtein() const;
/** Get a pointer to the parent chain.
The pointer is 0 if this instance does not have a parent chain.
@return Protein* - mutable pointer to the parent chain
*/
Chain* getChain();
/** Get a pointer to the parent chain.
The pointer is 0 if this instance does not have a parent chain.
@return Protein* - constant pointer to the parent chain
*/
const Chain* getChain() const;
/** Get a pointer to a child Residue at a given position.
The pointer is 0 if this instance does not have a Residue at the given position.
@param position the position of the child Residue
@return Residue* - mutable pointer to the child
*/
Residue* getResidue(Position position);
/** Get a pointer to a child Residue at a given position.
The pointer is 0 if this instance does not have a Residue at the given position.
@param position the position of the child Residue
@return Residue* - constant pointer to the child
*/
const Residue* getResidue(Position position) const;
/** Get a pointer to the N-terminal Residue.
The pointer is 0 if this instance does not have a Residue with
the property "PROPERTY__AMINO_ACID".
@return Residue* - mutable pointer to the N-terminal Residue
*/
Residue* getNTerminal();
/** Get a pointer to the N-terminal Residue.
The pointer is 0 if this instance does not have a Residue with
the property "PROPERTY__AMINO_ACID".
@return Residue* - constant pointer to the N-terminal Residue
*/
const Residue* getNTerminal() const;
/** Get a pointer to the C-terminal Residue.
The pointer is 0 if this instance does not have a Residue with
the property "PROPERTY__AMINO_ACID".
@return Residue* - mutable pointer to the C-terminal Residue
*/
Residue* getCTerminal();
/** Get a pointer to the C-terminal Residue.
The pointer is 0 if this instance does not have a Residue with
the property "PROPERTY__AMINO_ACID".
@return Residue* - constant pointer to the C-terminal Residue
*/
const Residue* getCTerminal() const;
/** Get a pointer to a child PDBAtom at a given position.
The pointer is 0 if this instance residue does not have a PDBAtom at this position.
@param position the position of the child PDBAtom
@return PDBAtom* - constant pointer to the child
*/
PDBAtom* getPDBAtom(Position position);
/** Get a pointer to a child PDBAtom at a given position.
The pointer is 0 if this instance residue does not have a PDBAtom at this position.
@param position the position of the child PDBAtom
@return PDBAtom* - mutable pointer to the child
*/
const PDBAtom* getPDBAtom(Position position) const;
/** Count the Residues.
@return Size the number of residues
*/
Size countResidues() const;
/** Count the PDBAtoms.
@return Size the number of PDBAtoms
*/
Size countPDBAtoms() const;
/** Prepend a Residue at position 0.
@param residue the Residue to prepend
*/
void prepend(Residue& residue);
/** Append a Residue after the last position.
@param residue the Residue to append
*/
void append(Residue& residue);
/** Insert a Residue after the last position.
@param residue the Residue to insert
*/
void insert(Residue& residue);
/** Insert a Residue before a given Composite object.
@param residue the Residue to insert
@param before the Composite object to insert before
*/
void insertBefore(Residue& residue, Composite& before);
/** Insert a Residue after a given Composite object.
@param residue the Residue to insert
@param after the Composite object to insert before
*/
void insertAfter(Residue& residue, Composite& after);
/** Remove a Residue.
@param residue the Residue to remove
*/
bool remove(Residue& residue);
/** Move the children of <tt>secondary_structure</tt> into this instance.
Cut all children of <tt>secondary_structure</tt> and prepend them before the children of this instance.
@param secondary_structure the SecondaryStructure to access
*/
void spliceBefore(SecondaryStructure& secondary_structure);
/** Move the children of <tt>secondary_structure</tt> into this instance.
Cut all children of <tt>secondary_structure</tt> and append them after the children of this instance.
@param secondary_structure the SecondaryStructure to access
*/
void spliceAfter(SecondaryStructure& secondary_structure);
/** Move the children of <tt>secondary_structure</tt> into this instance.
The children are inserted using \link spliceBefore spliceBefore \endlink .
*/
void splice(SecondaryStructure& secondary_structure);
//@}
/** @name Debugging and Diagnostics
*/
//@{
/** Internal state and consistency self-validation.
@return bool - <tt>true</tt> if the internal state is correct (self-validated) and consistent,
<tt>false</tt> otherwise
*/
virtual bool isValid() const;
/** Internal state dump.
Dump the current internal state of this instance to the output ostream <b> s </b>
with dumping depth <b> depth </b>.
@param s output stream where to output the internal state of this instance
@param depth the dumping depth
*/
virtual void dump(std::ostream& s = std::cout, Size depth = 0) const;
//@}
// --- EXTERNAL ITERATORS
BALL_KERNEL_DEFINE_ITERATOR_CREATORS(Residue)
BALL_KERNEL_DEFINE_ITERATOR_CREATORS(PDBAtom)
protected:
/// The secondary structure type (helix, strand, coil, turn)
Type type_;
private:
Fragment* getFragment(Position position);
const Fragment* getFragment(Position position) const;
Atom* getAtom(Position position);
const Atom* getAtom(Position position) const;
void prepend(Atom& atom);
void append(Atom& atom);
void insert(Atom& atom);
void insertBefore(Atom& atom, Composite& before);
void insertAfter(Atom& atom, Composite& after);
bool remove(Atom& atom);
void prepend(AtomContainer& atom_container);
void append(AtomContainer& atom_container);
void insert(AtomContainer& atom_container);
void insertBefore(AtomContainer& atom_container, Composite& before);
void insertAfter(AtomContainer& atom_container, Composite& after);
void spliceBefore(AtomContainer& atom_container);
void spliceAfter(AtomContainer& atom_container);
void splice(AtomContainer& atom_container);
bool remove(AtomContainer& atom_container);
BALL_KERNEL_DEFINE_ITERATOR_CREATORS(AtomContainer)
};
} // namespace BALL
#endif // BALL_KERNEL_SECONDARYSTRUCTURE_H
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