/usr/include/BALL/STRUCTURE/RSFace.h is in libball1.4-dev 1.4.1+20111206-3.
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// vi: set ts=2:
//
#ifndef BALL_STRUCTURE_RSFACE_H
#define BALL_STRUCTURE_RSFACE_H
#ifndef BALL_STRUCTURE_GRAPHFACE_H
# include <BALL/STRUCTURE/graphFace.h>
#endif
#ifndef BALL_MATHS_VECTOR3_H
# include <BALL/MATHS/vector3.h>
#endif
namespace BALL
{
class RSVertex;
class RSEdge;
class ReducedSurface;
class RSComputer;
class SolventExcludedSurface;
class SESComputer;
class SESSingularityCleaner;
class SESEdge;
class SESFace;
class SESVertex;
class TriangulatedSES;
class SASTriangulator;
class SolventAccessibleSurface;
class SASEdge;
class SASFace;
class SASVertex;
class TriangulatedSAS;
class SESTriangulator;
/** Generic RSFace Class.
\ingroup Surface
*/
class BALL_EXPORT RSFace : public GraphTriangle< RSVertex,RSEdge,RSFace >
{
public:
/** @name Class friends
- class RSEdge
- class RSVertex
- class ReducedSurface
- class RSComputer
- class SESEdge
- class SESFace
- class SESVertex
- class SolventExcludedSurface
- class SESComputer
- class TSESSingularityCleaner
- class TriangulatedSES
- class SESTriangulator
- class SASEdge
- class SASFace
- class SASVertex
- class SolventAccessibleSurface;
- class TriangulatedSAS
- class SASTriangulator
*/
friend class RSEdge;
friend class RSVertex;
friend class ReducedSurface;
friend class RSComputer;
friend class SESEdge;
friend class SESFace;
friend class SESVertex;
friend class SolventExcludedSurface;
friend class SESComputer;
friend class SESSingularityCleaner;
friend class TriangulatedSES;
friend class SESTriangulator;
friend class SASEdge;
friend class SASFace;
friend class SASVertex;
friend class SolventAccessibleSurface;
friend class TriangulatedSAS;
friend class SASTriangulator;
BALL_CREATE(RSFace)
/** @name Constructors and Destructors
*/
//@{
/** Default constructor.
This method creates a new RSFace object.
*/
RSFace()
;
/** Copy constructor.
Create a new RSFace object from another.
@param rsface the RSFace object to be copied
@param deep if deep = false, all pointers are set to NULL
(default). Otherwise the new RSFace object is linked
to the neighbours of the old RSFace object.
*/
RSFace(const RSFace& rsface, bool deep = false)
;
/** Detailled constructor.
Create a new RSFace object from a lot of nice objects
@param vertex1 assigned to the first vertex
@param vertex2 assigned to the second vertex
@param vertex3 assigned to the third vertex
@param edge1 assigned to the first edge
@param edge2 assigned to the second edge
@param edge3 assigned to the third edge
@param center assigned to the center
@param normal assigned to the normal vector
@param singular
@param index assigned to the index
*/
RSFace(RSVertex* vertex1,
RSVertex* vertex2,
RSVertex* vertex3,
RSEdge* edge1,
RSEdge* edge2,
RSEdge* edge3,
const TVector3<double>& center,
const TVector3<double>& normal,
bool singular,
Index index)
throw(Exception::DivisionByZero);
/** Destructor.
Destructs the RSFace object.
*/
virtual ~RSFace()
;
//@}
/** @name Assignment
*/
//@{
/** Assign from another RSFace.
@param rsface the RSFace object to assign from
@param deep if deep = false, all pointers are set to NULL
(default). Otherwise the RSFace object is linked to
the neighbours of the RSFace object to assign from.
*/
void set(const RSFace& rsface, bool deep = false)
;
/** Assign from another RSFace.
The RSFace object is linked to the neighbours of the RSFace object to
assign from.
@param rsface the RSFace object to assign from
*/
RSFace& operator = (const RSFace& rsface)
;
/** Assign to a lot of nice objects
@param vertex1 assigned to the first vertex
@param vertex2 assigned to the second vertex
@param vertex3 assigned to the third vertex
@param edge1 assigned to the first edge
@param edge2 assigned to the second edge
@param edge3 assigned to the third edge
@param center assigned to the center
@param normal assigned to the normal vector
@param singular
@param index assigned to the index
*/
void set(RSVertex* vertex1,
RSVertex* vertex2,
RSVertex* vertex3,
RSEdge* edge1,
RSEdge* edge2,
RSEdge* edge3,
const TVector3<double>& center,
const TVector3<double>& normal,
bool singular,
Index index)
throw(Exception::DivisionByZero);
//@}
/** @name Predicates
*/
//@{
/** Equality operator.
@return bool <b>true</b> if all vertices are similar modulo order
and the centers are equal, <b>false</b> otherwise
*/
virtual bool operator == (const RSFace& rsface) const
;
/** Inequality operator.
@return bool <b>false</b> if all vertices are similar modulo order
and the centers are equal, <b>true</b> otherwise
*/
virtual bool operator != (const RSFace& rsface) const
;
/** Similarity operator.
@return bool <b>true</b> if all vertices are similar modulo order,
<b>false</b> otherwise
*/
virtual bool operator *=(const RSFace& rsface) const
;
/** isSingular
@return bool <b>true</b> if the RSFace is singular,
<b>false</b> otherwise
*/
bool isSingular() const
;
//@}
/** @name Accessors
*/
//@{
/** Set the center of the probe sphere defining the RSFace.
@param center the new center
*/
void setCenter(const TVector3<double>& center)
;
/** Return the center of the probe sphere defining the RSFace.
@return TVector3<double> the center of the probe sphere
*/
TVector3<double> getCenter() const
;
/** Set the vector orthogonal to the RSFace.
@param normal the new normal
*/
void setNormal(const TVector3<double>& normal)
throw(Exception::DivisionByZero);
/** Return the vector orthogonal to the RSFace.
@return TVector3<double> the vector orthogonal to the RSFace.
*/
TVector3<double> getNormal() const
;
/** Set singular
*/
void setSingular(bool singular)
;
/** Remove a RSFace from a ReducedSurface graph structure.
@param edges In this HashSet all edges are pushed which do not
belong to any face after this remove step.
@param vertices In this HashSet all vertices are pushed which
possibliy are isolated after this remove step.
@param faces In this HashSet all faces are pushed which have lost
a neighbour face during this remove step.
*/
void remove
(HashSet<RSEdge*>& edges,
HashSet<RSVertex*>& vertices,
HashSet<RSFace*>& faces)
;
//@}
protected:
/*_ @name Attributes
*/
//@{
/*_ The center of the probe sphere defining the RSFace
*/
TVector3<double> center_;
/*_ The vector orthogonal to the RSFace
*/
TVector3<double> normal_;
/*_ singular
*/
bool singular_;
//@}
};
/** @name Storers
*/
//@{
/** Output- Operator
*/
BALL_EXPORT std::ostream& operator << (std::ostream& s, const RSFace& rsface);
//@}
} // namespace BALL
#endif // BALL_STRUCTURE_RSFACE_H
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