/usr/include/BALL/STRUCTURE/SESFace.h is in libball1.4-dev 1.4.1+20111206-3.
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// vi: set ts=2:
//
#ifndef BALL_STRUCTURE_SESFACE_H
#define BALL_STRUCTURE_SESFACE_H
#ifndef BALL_STRUCTURE_GRAPHFACE_H
# include <BALL/STRUCTURE/graphFace.h>
#endif
#ifndef BALL_STRUCTURE_RSEDGE_H
# include <BALL/STRUCTURE/RSEdge.h>
#endif
#ifndef BALL_STRUCTURE_RSFACE_H
# include <BALL/STRUCTURE/RSFace.h>
#endif
#ifndef BALL_STRUCTURE_RSVERTEX_H
# include <BALL/STRUCTURE/RSVertex.h>
#endif
namespace BALL
{
class SESEdge;
class SESVertex;
class SolventExcludedSurface;
class TriangulatedSES;
class SESComputer;
class SESSingularityCleaner;
class SESTriangulator;
/** Generic SESFace Class.
\ingroup Surface
*/
class BALL_EXPORT SESFace : public GraphFace< SESVertex,SESEdge,SESFace >
{
public:
/** @name Class friends
- class SESEdge
- class SESVertex
- class SolventExcludedSurface
- class SESComputer
- class TSESSingularityCleaner
- class TriangulatedSES
- class SESTriangulator
*/
friend class SESEdge;
friend class SESVertex;
friend class SolventExcludedSurface;
friend class SESComputer;
friend class SESSingularityCleaner;
friend class TriangulatedSES;
friend class SESTriangulator;
BALL_CREATE(SESFace)
/** @name Enums
*/
//@{
/** type of SESFace:
<tt>0</tt> spheric reentrant face
<tt>1</tt> toric reentrant face
<tt>2</tt> contact face
<tt>3</tt> singular toric reentrant face
*/
enum Type
{
TYPE_SPHERIC = 0,
TYPE_TORIC = 1,
TYPE_CONTACT = 2,
TYPE_TORIC_SINGULAR = 3
};
//@}
/** @name Constructors and Destructors
*/
//@{
/** Default constructor.
This method creates a new SESFace object.
*/
SESFace()
;
/** Copy constructor.
Create a new SESFace object from another.
@param sesface the SESFace object to be copied
@param deep if deep = false, all pointers are set to NULL
(default). Otherwise the new SESFace object is linked
to the neighbours of the old SESFace object.
*/
SESFace(const SESFace& sesface, bool deep = false)
;
/** Detailled constructor.
Create a new SESFace object
@param type assigned the type
@param rsvertex assigned to the rsvertex
@param rsedge assigned to the rsedge
@param rsface assigned to the rsface
*/
SESFace
(Type type,
RSVertex* rsvertex,
RSEdge* rsedge,
RSFace* rsface)
;
/** Destructor.
Destructs the SESFace object.
*/
virtual ~SESFace()
;
//@}
/** @name Assignments
*/
//@{
/** Assign from another SESFace.
@param sesface the SESFace object to assign from
@param deep if deep = false, all pointers are set to NULL
(default). Otherwise the SESFace object is linked to
the neighbours of the SESFace object to assign from.
*/
void set(const SESFace& sesface, bool deep = false)
;
/** Assign from another SESFace.
The SESFace object is linked to the neighbours of the SESFace object
to assign from.
@param sesface the SESFace object to assign from
*/
SESFace& operator = (const SESFace& sesface)
;
/** Set the type of the SESFace.
@param type the new type
*/
void setType(Type type)
;
/** Get the type of the SESFace
@return SESFace::Type the type of the SESFace
*/
Type getType() const
;
/** Set the corresponding RSVertex of the SESFace.
@param rsvertex a pointer to the new RSVertex
*/
void setRSVertex(RSVertex* rsvertex)
;
/** Get the corresponding RSVertex of the SESFace.
@return RSVertex* a pointer to the corresponding RSVertex
*/
RSVertex* getRSVertex() const
;
/** Set the corresponding RSEdge of the SESFace.
@param rsedge a pointer to the new RSFace
*/
void setRSEdge(RSEdge* rsedge)
;
/** Get the corresponding RSEdge of the SESFace.
@return RSEdge* a pointer to the corresponding RSEdge
*/
RSEdge* getRSEdge() const
;
/** Set the corresponding RSFace of the SESFace.
@param rsface a pointer to the new RSFace
*/
void setRSFace(RSFace* rsface)
;
/** Get the corresponding RSFace of the SESFace.
@return RSFace* a pointer to the corresponding RSFace
*/
RSFace* getRSFace() const
;
//@}
/** @name Accessors
*/
//@{
/** Normalize the SESFace.
*/
void normalize(bool singular)
;
//@}
/** @name Predicates
*/
//@{
/** Equality operator.
@return bool <b>true</b>
*/
virtual bool operator == (const SESFace&) const
;
/** Inequality operator.
@return bool <b>false</b>
*/
virtual bool operator != (const SESFace&) const
;
/** Similarity operator.
@return bool <b>true</b>
*/
virtual bool operator *= (const SESFace&) const
;
/** Test whether two faces are neighboured.
Two faces are neighboured if they have a common edge.
@param face the face to be tested
@return bool <b>true</b> if the faces are neighboured,
<b>false</b> otherwise
*/
bool isNeighbouredTo(SESFace* face) const
;
/** Test whether a toric face is free ore not.
@return bool <b>true</b> if the face is toric and free,
<b>false</b> otherwise
*/
bool isFree() const
;
/** Test whether a face has singular edges.
@return bool <b>true</b> if the face has singular edges,
<b>false</b> otherwise
*/
bool hasSingularEdges() const
;
//@}
private:
void normalizeNonSingularToricFace_()
;
void normalizeSingularToricFace_()
;
void findTriangle_
(bool first,
SESEdge*& edge0,
SESEdge*& edge1,
SESEdge*& edge2,
SESVertex*& vertex0,
SESVertex*& vertex1,
SESVertex*& vertex2)
;
protected:
/** @name Attributes
*/
//@{
/*_ The type of the face.
*/
Type type_;
/*_ A pointer to the corresponding RSVertex
(if type_ is TYPE_CONTACT).
*/
RSVertex* rsvertex_;
/*_ A pointer to the corresponding RSEdge
(if type_ is TYPE_TORIC or TYPE_TORIC_SINGULAR).
*/
RSEdge* rsedge_;
/*_ A pointer to the corresponding RSFace
(if type_ is TYPE_SPHERIC).
*/
RSFace* rsface_;
//@}
};
/** @name Storers
*/
//@{
/** Output- Operator
*/
BALL_EXPORT std::ostream& operator << (std::ostream& s, const SESFace& sesface);
//@}
} // namespace BALL
#endif // BALL_STRUCTURE_SESFACE_H
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