/usr/include/BALL/STRUCTURE/solventExcludedSurface.h is in libball1.4-dev 1.4.1+20111206-3.
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// vi: set ts=2:
//
#ifndef BALL_STRUCTURE_SOLVENTEXCLUDEDSURFACE_H
#define BALL_STRUCTURE_SOLVENTEXCLUDEDSURFACE_H
#ifndef BALL_STRUCTURE_SESEDGE_H
# include <BALL/STRUCTURE/SESEdge.h>
#endif
#ifndef BALL_STRUCTURE_SESFACE_H
# include <BALL/STRUCTURE/SESFace.h>
#endif
#ifndef BALL_STRUCTURE_SESVERTEX_H
# include <BALL/STRUCTURE/SESVertex.h>
#endif
#ifndef BALL_STRUCTURE_REDUCEDSURFACE_H
# include <BALL/STRUCTURE/reducedSurface.h>
#endif
#ifndef BALL_MATHS_ANGLE_H
# include <BALL/MATHS/angle.h>
#endif
#ifndef BALL_MATHS_CIRCLE3_H
# include <BALL/MATHS/circle3.h>
#endif
#ifndef BALL_MATHS_SPHERE3_H
# include <BALL/MATHS/sphere3.h>
#endif
#ifndef BALL_MATHS_VECTOR3_H
# include <BALL/MATHS/vector3.h>
#endif
#ifndef BALL_MATHS_VECTOR4_H
# include <BALL/MATHS/vector4.h>
#endif
#ifndef BALL_DATATYPE_HASHGRID_H
# include <BALL/DATATYPE/hashGrid.h>
#endif
#ifndef BALL_DATATYPE_HASHMAP_H
# include <BALL/DATATYPE/hashMap.h>
#endif
#include <vector>
#include <list>
namespace BALL
{
class SESComputer;
class SESSingularityCleaner;
class TriangulatedSES;
class SESTriangulator;
/** Generic SolventExcludedSurface Class.
\ingroup Surface
*/
class BALL_EXPORT SolventExcludedSurface
{
public:
/** @name Class friends
- class SESComputer
- class SESSingularityCleaner
- class TriangulatedSES
- class SESTriangulator
*/
friend class SESComputer;
friend class SESSingularityCleaner;
friend class TriangulatedSES;
friend class SESTriangulator;
BALL_CREATE(SolventExcludedSurface)
/** @name Type definitions
*/
//@{
typedef std::vector<SESVertex*>::iterator
VertexIterator;
typedef std::vector<SESVertex*>::const_iterator
ConstVertexIterator;
typedef std::vector<SESEdge*>::iterator
EdgeIterator;
typedef std::vector<SESEdge*>::const_iterator
ConstEdgeIterator;
typedef std::list<SESEdge*>::iterator
SingularEdgeIterator;
typedef std::list<SESEdge*>::const_iterator
ConstSingularEdgeIterator;
typedef std::vector<SESFace*>::iterator
ContactFaceIterator;
typedef std::vector<SESFace*>::const_iterator
ConstContactFaceIterator;
typedef std::vector<SESFace*>::iterator
SphericFaceIterator;
typedef std::vector<SESFace*>::const_iterator
ConstSphericFaceIterator;
typedef std::vector<SESFace*>::iterator
ToricFaceIterator;
typedef std::vector<SESFace*>::const_iterator
ConstToricFaceIterator;
//@}
/** @name Constructors and Destructors
*/
//@{
/** Default constructor.
This method creates a new SolventExcludedSurface object.
*/
SolventExcludedSurface();
/** Copy constructor.
Create a new SolventExcludedSurface object from another.
@param ses the SolventExcludedSurface object to be copied
@param bool ignored - just for interface consistency
*/
SolventExcludedSurface
(const SolventExcludedSurface& ses, bool = false);
/** Detailed constructor
*/
SolventExcludedSurface(ReducedSurface* reduced_surface);
/** Destructor.
As there are no dynamic data structures, nothing happens.
*/
virtual ~SolventExcludedSurface()
;
//@}
/** @name Accessors
*/
//@{
void clear();
void clean(const double& density);
/** Computes the solvent excluded surface from a ReducedSurface object
*/
void compute()
throw(Exception::GeneralException);
void splitSphericFaces()
;
bool check()
;
//@}
/** @name External Iterators
*/
//@{
VertexIterator beginVertex()
;
ConstVertexIterator beginVertex() const
;
VertexIterator endVertex()
;
ConstVertexIterator endVertex() const
;
EdgeIterator beginEdge()
;
ConstEdgeIterator beginEdge() const
;
EdgeIterator endEdge()
;
ConstEdgeIterator endEdge() const
;
SingularEdgeIterator beginSingularEdge()
;
ConstSingularEdgeIterator beginSingularEdge() const
;
SingularEdgeIterator endSingularEdge()
;
ConstSingularEdgeIterator endSingularEdge() const
;
ContactFaceIterator beginContactFace()
;
ConstContactFaceIterator beginContactFace() const
;
ContactFaceIterator endContactFace()
;
ConstContactFaceIterator endContactFace() const
;
SphericFaceIterator beginSphericFace()
;
ConstSphericFaceIterator beginSphericFace() const
;
SphericFaceIterator endSphericFace()
;
ConstSphericFaceIterator endSphericFace() const
;
ToricFaceIterator beginToricFace()
;
ConstToricFaceIterator beginToricFace() const
;
ToricFaceIterator endToricFace()
;
ConstToricFaceIterator endToricFace() const
;
//@}
private:
void splitSphericFace(Position i)
;
void deleteSmallToricFace(SESFace* face)
;
void deleteSmallSingularToricFace(SESFace* face)
;
bool cleanToricFace(SESFace* face, const double& sqrt_density)
;
bool cleanSingularToricFace(SESFace* face, const double& sqrt_density)
;
void cleanVertices()
;
void cleanEdges()
;
void cleanContactFaces()
;
void cleanToricFaces()
;
void cleanSphericFaces()
;
protected:
/*_ the number of vertices of the solvent exluded surface
*/
Position number_of_vertices_;
/*_ the vertices of the solvent exluded surface
*/
::std::vector<SESVertex*> vertices_;
/*_ the number of edges of the solvent exluded surface
*/
Position number_of_edges_;
/*_ the edges of the solvent exluded surface
*/
::std::vector<SESEdge*> edges_;
/*_ the number of singular edges of the solvent exluded surface
*/
Position number_of_singular_edges_;
/*_ the singular edges of the solvent exluded surface
*/
::std::list<SESEdge*> singular_edges_;
/*_ the number of contact faces of the solvent exluded surface
*/
Position number_of_contact_faces_;
/*_ the contact faces of the solvent exluded surface
*/
::std::vector<SESFace*> contact_faces_;
/*_ the number of toric reentrant faces of the solvent exluded surface
*/
Position number_of_toric_faces_;
/*_ the toric reentrant faces of the solvent exluded surface
*/
::std::vector<SESFace*> toric_faces_;
/*_ the number of spheric reentrant faces of the solvent exluded surface
*/
Position number_of_spheric_faces_;
/*_ the spheric reentrant faces of the solvent exluded surface
*/
::std::vector<SESFace*> spheric_faces_;
/*_ the corresponding reduced surface
*/
ReducedSurface* reduced_surface_;
};
/** @name Storers
*/
//@{
/** Output- Operator
*/
BALL_EXPORT std::ostream& operator <<
(std::ostream& s, const SolventExcludedSurface& ses);
//@}
/** Generic SESComputer Class.
\ingroup Surface
*/
class BALL_EXPORT SESComputer
{
public:
BALL_CREATE(SESComputer)
/** @name Constructors and Destructors
*/
//@{
/** Default constructor.
This method creates a new SESComputer object.
*/
SESComputer()
;
/** Detailed constructor
*/
SESComputer(SolventExcludedSurface* ses)
;
/** Destructor.
As there are no dynamic data structures, nothing happens.
*/
virtual ~SESComputer()
;
//@}
/** @name Accessors
*/
//@{
/** Computes the solvent excluded surface
*/
void run()
throw(Exception::GeneralException);
//@}
private:
/*_ @name SES computation (private)
*/
//@{
void preProcessing()
;
void get()
;
void createSphericFace(Position j)
;
SESVertex* createVertex
(const TVector3<double>& probe_center,
Index index)
;
void pushVertex
(SESFace* face,
const TSphere3<double>& probe,
RSVertex* rsvertex)
;
SESEdge* createConcaveEdge
(SESFace* spheric_face,
Position p1,
Position p2,
Index index,
const double& radius_of_probe)
;
void pushConcaveEdge
(SESFace* face,
Position p1,
Position p2,
const double& radius_of_probe)
;
SESEdge* createConvexEdge
(SESFace* toric_face,
RSVertex* rsvertex)
;
void createToricFace(Position i)
;
void treatSingularToricFace(Position i)
;
void createFreeToricFace(Position i)
;
SESVertex* createSingularVertex
(Position ip,
const TVector3<double>& dir,
SESFace* face0,
SESFace* face1,
SESFace* face2,
SESEdge* edge0,
SESEdge* edge1,
SESEdge* edge2)
;
void updateEdge
(SESEdge* edge,
SESVertex* vertex1,
SESVertex* vertex2,
bool is_new)
;
void getPoint
(const TVector3<double>& p1,
const TVector3<double>& p2,
const double& dist,
TVector3<double>& result);
Index vertexExists(const TVector3<double>& point);
//@}
protected:
/*_ a pointer to the solvent excluded surface to compute
*/
SolventExcludedSurface* ses_;
/*_ a HashGrid to store and find the vertices in an efficient way
*/
HashGrid3<Index> vertex_grid_;
};
/** Generic SESComputer Class.
\ingroup Surface
*/
class BALL_EXPORT SESSingularityCleaner
{
public:
BALL_CREATE(SESSingularityCleaner)
typedef std::pair< std::pair<TAngle<double>,Index>,TVector3<double> > Intersection;
struct ProbeIntersection
{
TVector3<double> point[2];
};
friend class SESComputer;
/** @name Constructors and Destructors
*/
//@{
/** Default constructor.
This method creates a new SESComputer object.
*/
SESSingularityCleaner()
;
/** Detailed constructor
*/
SESSingularityCleaner
(SolventExcludedSurface* ses,
HashGrid3<Index>* vertex_grid_)
;
/** Destructor.
As there are no dynamic data structures, nothing happens.
*/
virtual ~SESSingularityCleaner()
;
//@}
/** @name Accessors
*/
//@{
/** Solves the singularities
*/
bool run()
throw(Exception::GeneralException);
//@}
private:
/** @name Treatment of singularities (private)
*/
//@{
Index vertexExists(TVector3<double> point)
;
void treatSingularities()
;
void getSingularFaces(std::list<SESFace*>& faces)
;
bool treatFirstCategory()
;
void treatSecondCategory()
;
void getFirstCategoryFaces(std::list<SESFace*>& first_category_faces)
;
void noCut(SESFace* face1, SESFace* face2)
;
void twoCuts(SESFace* face1, SESFace* face2)
;
void treatSingularEdge
(SESEdge* edge,
HashGrid3<Position>& grid,
::std::list<SESEdge*>& deletable_edges)
;
void getIntersectionsOfSingularEdge
(SESEdge* edge,
const TAngle<double>& phi,
HashGrid3<Position>& grid,
std::list<Intersection>& intersections)
;
bool getIntersectionPointsAndAngles
(const TCircle3<double>& circle,
const TVector3<double>& point,
Position index1,
Position index2,
Position probe_index,
TAngle<double>& phi1,
TVector3<double>& point1,
TAngle<double>& phi2,
TVector3<double>& point2)
;
bool isIntersection
(const TAngle<double>& min_phi,
const TAngle<double>& max_phi,
const TAngle<double>& phi,
const TVector3<double>& middle,
const TSphere3<double>& probe)
;
void buildEndEdges
(SESEdge* edge,
const std::list<Intersection>& min,
const std::list<Intersection>& max,
SESVertex*& vertex1,
SESVertex*& vertex2,
Index& actual_min,
Index& actual_max)
;
void buildEdge
(SESEdge* edge,
Index face1,
Index& face2,
Index end,
SESVertex*& vertex,
const HashSet<Index>& indices,
bool minimum);
void getExtrema
(const std::list<Intersection>& intersections,
std::list<Intersection>& min,
std::list<Intersection>& max);
void buildEndEdge
(SESEdge* edge,
const std::list<Intersection>& extrema,
SESVertex*& vertex,
Index& actual_extremum,
bool min);
bool probeIntersection
(Index face1,
Index face2,
Index face3,
TVector3<double>& point1,
TVector3<double>& point2);
void sort
(SESFace* face1,
SESFace* face2,
std::vector<SESEdge*>& sesedge1,
std::vector<SESEdge*>& sesedge2,
std::vector<SESVertex*>& sesvertex1,
std::vector<SESVertex*>& sesvertex2);
void sort
(Index u1, Index u2, Index u3,
Index& s1, Index& s2, Index& s3);
//@}
protected:
/*_ a pointer to the solvent excluded surface to compute
*/
SolventExcludedSurface* ses_;
/*_ a pointer to a HashGrid to store and find the vertices
in an efficient way
*/
HashGrid3<Index>* vertex_grid_;
/*_ for each triple of probe spheres its intersections
*/
HashMap< Position,
HashMap< Position,
HashMap< Position,
ProbeIntersection*
>
>
> probe_intersections_;
};
} // namespace BALL
#endif // BALL_STRUCTURE_SOLVENTEXCLUDEDSURFACE_H
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