/usr/include/BALL/SYSTEM/mutex.h is in libball1.4-dev 1.4.1+20111206-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// vi: set ts=2:
//
#ifndef BALL_SYSTEM_MUTEX_H
#define BALL_SYSTEM_MUTEX_H
#ifndef BALL_COMMON_GLOBAL_H
# include <BALL/COMMON/global.h>
#endif
#include <QtCore/QMutex>
#include <QtCore/QReadWriteLock>
#include <QtCore/QMutexLocker>
#include <QtCore/QReadLocker>
#include <QtCore/QWriteLocker>
#ifdef BALL_HAS_BOOST_THREAD
# include <boost/version.hpp>
# if BOOST_VERSION >= 103500
# include <boost/thread/mutex.hpp>
# define BALL_HAS_BOOST_MUTEX
# endif
#endif
#undef BALL_USE_THREAD_CHECKER_API
#ifdef BALL_USE_THREAD_CHECKER_API
# include <libittnotify.h>
#endif
#define BALL_DEFAULT_MUTEX_TYPE QMutex
#define BALL_DEFAULT_MUTEXLOCKER_TYPE QMutexLocker
#define BALL_DEFAULT_READWRITELOCK_TYPE QReadWriteLock
#define BALL_DEFAULT_READLOCKER_TYPE QReadLocker
#define BALL_DEFAULT_WRITELOCKER_TYPE QWriteLocker
namespace BALL
{
/** This class provides a very thin wrapper around different mutex types.
* As default, BALL supports QMutex, but if it has been configured with boost::thread
* support enabled, boost::mutex can also be used. Similarly, we can simply provide
* instantiations using, e.g, Intel thread building blocks.
*
* A BALL-mutex needs to provide the functions void lock(), void unlock(), and bool tryLock().
*/
template <class MutexType>
class TMutex
: public MutexType
{
public:
TMutex(bool is_recursive = false)
: MutexType()
{}
};
template <>
class TMutex<QMutex>
: public QMutex
{
public:
TMutex(bool is_recursive = false)
: QMutex( is_recursive ? Recursive : NonRecursive )
{
}
};
/** This class provides a very thin wrapper around different mutex locker types.
* As default, BALL supports QMutexLocker, but it can be easily
* extended to support the same functionality with classes from boost or Intel
* Thread Building Blocks.
*
* A BALL-mutex locker needs to provide a constructor which is called with
* a pointer to a corresponding TMutex. Upon construction, the mutex is
* automatically locked, and is automatically unlocked when the mutex runs
* out of scope.
*/
template <class MutexLockerType, class MutexType>
class TMutexLocker
: public MutexLockerType
{
public:
TMutexLocker(MutexType* mutex)
: MutexLockerType(mutex)
{}
};
/** This class provides a very thin wrapper around different read-write mutex types.
* As default, BALL supports QReadWriteLock, but if it has been configured with boost::thread
* support enabled, boost::mutex can also be used. Similarly, we can simply provide
* instantiations using, e.g, Intel thread building blocks.
*
* A BALL-mutex needs to provide the functions void lockForRead(), void lockForWrite(),
* void unlock(), bool tryLockForRead(), and bool tryLockForWrite().
*/
template <class ReadWriteLockType>
class TReadWriteLock
: public ReadWriteLockType
{
public:
TReadWriteLock(bool is_recursive = false)
: ReadWriteLockType()
{}
};
template <>
class TReadWriteLock<QReadWriteLock>
: public QReadWriteLock
{
public:
TReadWriteLock(bool is_recursive = false)
// NOTE: Qt only supports non-recursive read write locks since version 4.4. Before that, they were always recursive.
#if (QT_VERSION >= QT_VERSION_CHECK(4, 4, 0))
: QReadWriteLock( is_recursive ? Recursive : NonRecursive )
#else
: QReadWriteLock()
#endif
{
}
};
/** This class provides a very thin wrapper around different mutex read-locker types.
* As default, BALL supports QReadLocker, but it can be easily
* extended to support the same functionality with classes from boost or Intel
* Thread Building Blocks.
*
* A BALL-mutex read-locker needs to provide a constructor which is called with
* a pointer to a corresponding TReadWriteLock. Upon construction, the mutex is
* automatically locked for read, and is automatically unlocked when the mutex runs
* out of scope.
*/
template <class ReadLockerType, class ReadWriteLockType>
class TReadLocker
: public ReadLockerType
{
public:
TReadLocker(ReadWriteLockType* lock)
: ReadLockerType(lock)
{}
};
/** This class provides a very thin wrapper around different mutex write-locker types.
* As default, BALL supports QWriteLocker, but it can be easily
* extended to support the same functionality with classes from boost or Intel
* Thread Building Blocks.
*
* A BALL-mutex write-locker needs to provide a constructor which is called with
* a pointer to a corresponding TReadWriteLock. Upon construction, the mutex is
* automatically locked for write, and is automatically unlocked when the mutex runs
* out of scope.
*/
template <class WriteLockerType, class ReadWriteLockType>
class TWriteLocker
: public WriteLockerType
{
public:
TWriteLocker(ReadWriteLockType* lock)
: WriteLockerType(lock)
{}
};
#ifdef BALL_HAS_BOOST_MUTEX
// Boost-based mutexes only require a mapping of tryLock to try_lock.
template <>
class TMutex<boost::mutex>
: public boost::mutex
{
public:
TMutex()
: boost::mutex()
{}
void lock()
{
return boost::mutex::lock();
}
bool tryLock()
{
return try_lock();
}
};
#endif
#ifdef BALL_USE_THREAD_CHECKER_API
template <>
class TMutex<QMutex>
: public QMutex
{
public:
TMutex()
: QMutex()
{
}
void lock()
{
__itt_notify_sync_prepare((void *)this);
QMutex::lock();
__itt_notify_sync_acquired((void*)this);
}
void unlock()
{
__itt_notify_sync_releasing((void *)this);
QMutex::unlock();
}
bool tryLock()
{
__itt_notify_sync_prepare((void*)this);
bool result = QMutex::tryLock();
if (result)
__itt_notify_sync_acquired((void*)this);
else
__itt_notify_sync_cancel((void*)this);
return result;
}
};
// TODO: similar instantiation for TReadWriteLock
#else
// required for visual studio
#ifdef BALL_COMPILER_MSVC
//template class BALL_EXPORT TMutex<BALL_DEFAULT_MUTEX_TYPE>;
//template class BALL_EXPORT TReadWriteLock<BALL_DEFAULT_READWRITELOCK_TYPE>;
template class BALL_EXPORT TMutexLocker<BALL_DEFAULT_MUTEXLOCKER_TYPE, BALL_DEFAULT_MUTEX_TYPE>;
template class BALL_EXPORT TReadLocker<BALL_DEFAULT_READLOCKER_TYPE, BALL_DEFAULT_READWRITELOCK_TYPE>;
template class BALL_EXPORT TWriteLocker<BALL_DEFAULT_WRITELOCKER_TYPE, BALL_DEFAULT_READWRITELOCK_TYPE>;
#endif
#endif
// the standard mutex to use
typedef TMutex<BALL_DEFAULT_MUTEX_TYPE> Mutex;
typedef TReadWriteLock<BALL_DEFAULT_READWRITELOCK_TYPE> ReadWriteLock;
typedef TMutexLocker<BALL_DEFAULT_MUTEXLOCKER_TYPE, BALL_DEFAULT_MUTEX_TYPE> MutexLocker;
typedef TReadLocker<BALL_DEFAULT_READLOCKER_TYPE, BALL_DEFAULT_READWRITELOCK_TYPE> ReadLocker;
typedef TWriteLocker<BALL_DEFAULT_WRITELOCKER_TYPE, BALL_DEFAULT_READWRITELOCK_TYPE> WriteLocker;
}
#endif // BALL_SYSTEM_MUTEX_H
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