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// Copyright (C) 1995-1999 David Sugar, Tycho Softworks.
// Copyright (C) 1999-2005 Open Source Telecom Corp.
// Copyright (C) 2005-2008 David Sugar, Tycho Softworks.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

/**
 * This library holds the GNU ccScript core scripting engine code.  The
 * entire engine is described in a number of classes that are all part
 * of the script class.
 * @file ccscript.h
 */

#ifndef _CCSCRIPT_H_
#define	_CCSCRIPT_H_

#ifndef _UCOMMON_UCOMMON_H_
#include <ucommon/ucommon.h>
#endif

NAMESPACE_UCOMMON

/**
 * Compiled script container.  This class holds the image of a 
 * reference counted instance of a compiled script.
 * @author David Sugar <dyfet@gnutelephony.org>
 */
class __EXPORT script : public CountedObject, private memalloc
{
public:
	class interp;
	class header;
	class checks;

	/**
	 * A type for runtime script method invokation.
	 */
	typedef bool (script::interp::*method_t)(void);

	/**
	 * Basic compiled statement.  This is a linked list of statement
	 * lines, with an array of parsed statement arguments.  An optional
	 * dsp resource mask value can be assigned by a check method on a
	 * per-line basis as well as at closure time for a script.
	 */
	typedef struct line {
		struct line *next;
		union {
			const char *cmd;
			header *sub;
		};
		char **argv;
		unsigned short loop, argc; 
		unsigned lnum, mask;
		method_t method;
	} line_t;

	/**
	 * A type for compile-time command verification method invokation.
	 */
	typedef const char *(*check_t)(script *img, script::header *scr, script::line_t *line);

	/**
	 * A structure to introduce new core commands to the runtime engine.
	 * This is typically passed to assign as an array.  Entries with no
	 * runtime method (method = NULL) are only processed at compile-time.
	 */
	typedef struct keyword 
	{
	public:
		const char *name;			/**< name of command */
		method_t method;	/**< runtime method or NULL if c-t only */
		check_t check;				/**< compile-time check routine */
		struct keyword *next;		/**< linked list set by assign() */
	} keyword_t;

	/**
	 * Contains defined variables found by scope when strict is used.
	 * This is used as a per-script scope list of defined variable objects.
	 * This is constructed during check routines and used to validate compile-
	 * time symbol references per-argument per-statement.
	 * @author David Sugar <dyfet@gnutelephony.org>
	 */
	class __EXPORT strict : public LinkedObject
	{
	public:
		const char *id;

	public:
		static bool find(script *img, header *scr, const char *id);
		static void createVar(script *img, header *scr, const char *id);
		static void createSym(script *img, header *scr, const char *id);
		static void createAny(script *img, header *scr, const char *id);
		static void createGlobal(script *img, const char *id);

		void put(FILE *fp, const char *header);
	};

	/**
	 * Contains instance of a runtime symbol.  Symbols may be read-only or
	 * read-write.  Symbols that refer to data stored elsewhere are
	 * considered references, and references are used to pass arguments into
	 * defined functions.
	 * @author David Sugar <dyfet@gnutelephony.org>
	 */
	class __EXPORT symbol : public LinkedObject
	{
	public:
		const char *name;	/**< name of symbol */
		char *data;			/**< content of symbol */
		unsigned size;		/**< size of data buffer or 0 if const */
		header *scope;		/**< scope of symbol definition */
	};

	/**
	 * An event block for a script.  Each script can have one or more named
	 * event chains.
	 * @author David Sugar <dyfet@gnutelephony.org>
	 */
	class __EXPORT event : public LinkedObject
	{
	public:
		line_t *first;
		const char *name;
	};

	/**
	 * Convenience typedef to allow use of event name.
	 */
	typedef	event event_t;

	/**
	 * Header describes a script section.  A section might be a named
	 * label or a defined function.  Each section has a list of one or
	 * more statement lines, and can have events.  Defined sections may
	 * also track per-script scoped variables in strict compile mode.
	 * Script headers may also have resource masks assigned at closure.
	 * @author David Sugar <dyfet@gnutelephony.org>
	 */
	class __EXPORT header : public LinkedObject
	{
	public:
		LinkedObject *scoped;	/**< scoped symbol defs */
		LinkedObject *events;	/**< named events */
		LinkedObject *methods;	/**< named members */
		line_t *first;			/**< first line of section or define */
		const char *name;		/**< name of script section or define */
		unsigned resmask;		/**< post-compile processing resource mask */

		/**
		 * Used to set linked list linkage.
		 * @param scr header to link with.
		 */
		inline void link(header *scr)
			{next = scr;};
	};

	/**
	 * A container class for compile-time check methods.  Check methods
	 * are defined for each script statement.  A derived application
	 * server would use this as a base class for the check methods of
	 * it's own extensions.
	 * @author David Sugar <dyfet@gnutelephony.org>
	 */
	class __EXPORT checks
	{
	public:
		static bool isValue(const char *text);
		static bool isText(const char *text);

		static const char *chkPush(script *img, header *scr, line_t *line);
		static const char *chkApply(script *img, header *scr, line_t *line);
		static const char *chkIgnore(script *img, header *scr, line_t *line);
		static const char *chkNop(script *img, header *scr, line_t *line);
		static const char *chkExit(script *img, header *scr, line_t *line);
		static const char *chkVar(script *img, header *scr, line_t *line);
		static const char *chkConst(script *img, header *scr, line_t *line);
		static const char *chkSet(script *img, header *scr, line_t *line);
		static const char *chkClear(script *img, header *scr, line_t *line);
		static const char *chkError(script *img, header *scr, line_t *line);
		static const char *chkPack(script *img, header *scr, line_t *line);
		static const char *chkExpand(script *img, header *scr, line_t *line);
		static const char *chkGosub(script *img, header *src, line_t *line);
		static const char *chkGoto(script *img, header *scr, line_t *line);
		static const char *chkDo(script *img, header *scr, line_t *line);
		static const char *chkUntil(script *img, header *scr, line_t *line);
		static const char *chkWhile(script *ing, header *scr, line_t *line);
		static const char *chkConditional(script *img, header *scr, line_t *line);
		static const char *chkContinue(script *img, header *scr, line_t *line);
		static const char *chkBreak(script *img, header *scr, line_t *line);
		static const char *chkLoop(script *img, header *scr, line_t *line);
		static const char *chkPrevious(script *img, header *scr, line_t *line);
		static const char *chkIndex(script *img, header *scr, line_t *line);
		static const char *chkForeach(script *img, header *scr, line_t *line);
		static const char *chkCase(script *img, header *scr, line_t *line);
		static const char *chkEndcase(script *img, header *scr, line_t *line);
		static const char *chkOtherwise(script *img, header *scr, line_t *line);
		static const char *chkIf(script *img, header *scr, line_t *line);
		static const char *chkElif(script *img, header *scr, line_t *line);
		static const char *chkElse(script *img, header *scr, line_t *line);
		static const char *chkEndif(script *img, header *scr, line_t *line);
		static const char *chkDefine(script *img, header *scr, line_t *line);
		static const char *chkInvoke(script *img, header *scr, line_t *line);
		static const char *chkWhen(script *img, header *scr, line_t *line);
		static const char *chkStrict(script *img, header *scr, line_t *line);
		static const char *chkExpr(script *img, header *scr, line_t *line);
		static const char *chkRef(script *ing, header *scr, line_t *line); 
	};

	/**
	 * Runtime stack for each interpreter instance.  This is used to
	 * manage loop and case blocks, as well as subroutine calls.
	 */
	typedef struct {
		header *scr;			/**< executing script for stack */
		header *scope;			/**< effective symbol scope */
		event_t *event;			/**< so we don't redo our event */
		line_t *line;			/**< executing line at stack level */
		unsigned short index;	/**< index marker for loops */
		unsigned short base;	/**< base stack of "@section" */
		unsigned short resmask;	/**< effective dsp resource mask */
	} stack_t;

	/**
	 * An instance of the runtime interpreter.  Some application servers,
	 * like GNU Bayonne, may create an interpreter instance for each
	 * telephone call session.  All runtime execution happens through
	 * the interpreter class, which executes compiled script images.  This
	 * is commonly used as a base class for runtime methods and application
	 * specific interpreters.  All interpreter instance data and symbols
	 * are allocated off the interpreter instance private heap.
	 * @author David Sugar <dyfet@gnutelephony.org>
	 */
	class __EXPORT interp : protected memalloc
	{
	public:
		typedef	char num_t[16];

		interp();
		virtual ~interp();

		/**
		 * Step through an instance of the interpreter.  This can step
		 * through multiple lines at once, depending on script::stepping.
		 * @return true if still running, false if exited.
		 */
		bool step(void);

		/**
		 * Attach a compiled image to the interpreter and start.  Even
		 * when different entry points are called, the initialization
		 * block is always called.
		 * @param image to attach (ref count).
		 * @param entry point, NULL for "@main"
		 * @return true ifi successful, false if failed to find entry.
		 */
		bool attach(script *image, const char *entry = NULL);

		/**
		 * Cleanup after interpreter run.  Releases reference to image.
		 */
		void detach(void);

		/**
		 * Used to initialize and purge the interpreter between runs.
		 * This is used especially if the same interpreter object is kept 
		 * in memory and directly re-used for multiple executions.
		 */
		void initialize(void);

		/**
		 * Invoke runtime interpreter error handling.
		 * @param text to post into %error symbol.
		 */
		bool error(const char *text);

		/**
		 * Get current dsp resource mask.
		 * @return resource mask.
		 */
		unsigned getResource(void);

	protected:
		symbol *find(const char *id);
		void skip(void);
		void push(void);
		bool trylabel(const char *id);
		bool tryexit(void);
		void pullScope(void);
		void pullBase(void);
		void pullLoop(void);
		bool pop(void);
		void setStack(header *scr, event *ev = NULL);
		
		/**
		 * Define pattern match virtual.  This is used for the "$"
		 * conditional expression, for event dispatch, and for some searches.
		 * @param pattern to match.
		 * @param name we match with.
		 * @return true if pattern matches.
		 */
		virtual bool match(const char *pattern, const char *name);

		/**
		 * Used to determine if an event handler should be treated as
		 * inherited/callable from the base script when requested from
		 * a defined block of code but not found there.
		 * @param name of event.
		 * @return true if is inherited.
		 */
		virtual bool isInherited(const char *name);

		/**
		 * Try to branch to a named event handler.  If successful, the
		 * interpreter transfers control to the start of the handler
		 * for the next step.
		 * @param name of event to request.
		 * @return true if found.
		 */		 
		bool scriptEvent(const char *name);

		/**
	     * Search for an event object in the method table.
		 * @param name to search for.
		 * @retrn method if found.
		 */
		event *scriptMethod(const char *name);
		
		stack_t *stack;
		pointer<script> image;
		LinkedObject **syms;	
		unsigned frame;

		char *getTemp(void);
		bool setConst(const char *id, const char *value);
		symbol *createSymbol(const char *id);
		symbol *getVar(const char *id, const char *value = NULL);
		const char *getValue(void);
		const char *getContent(void);
		const char *getContent(const char *text);
		const char *getKeyword(const char *id);
		method_t getLooping(void);
		bool isConditional(unsigned index);
		void setRef(header *scope, const char *id, char *data, unsigned size);
		void getParams(header *scope, line_t *line);
		void startScript(header *scr);

		virtual unsigned getTypesize(const char *type_id);
		virtual const char *getTypeinit(const char *type_id);
		virtual const char *getFormat(symbol *sym, const char *id, char *temp);
		virtual bool getCondition(const char *test, const char *value);
		const char *getIndex(void);

	private:
		bool getExpression(unsigned index);

		char *errmsg;
		char *temps[3];
		unsigned tempindex;
	};

	/**
	 * A class to collect compile-time errors.  These are collected as the
	 * script is compiled, and can then be examined.  This allows one to
	 * push errors into an alternate logging facility.
	 * @author David Sugar <dyfet@gnutelephony.org>
	 */
	class __EXPORT error : public OrderedObject
	{
	private:
		friend class script;
		error(script *img, unsigned line, const char *str);

	public:
		char *errmsg;
		unsigned errline;
	};

	/**
	 * Runtime methods collection class.  This is used to collect the
	 * runtime implimentation of each script command.  Often derived
	 * application servers will use sideway inheritance of something
	 * derived from interp to collect implimentations for convenience.
	 * @author David Sugar <dyfet@gnutelephony.org>
	 */
	class __EXPORT methods : public interp
	{
	public:	
		bool scrPush(void);
		bool scrApply(void);
		bool scrExpr(void);
		bool scrVar(void);
		bool scrSet(void);
		bool scrAdd(void);
		bool scrClear(void);
		bool scrConst(void);
		bool scrPause(void);
		bool scrNop(void);
		bool scrPack(void);
		bool scrExpand(void);
		bool scrExit(void);
		bool scrReturn(void);
		bool scrError(void);
		bool scrRestart(void);
		bool scrGosub(void);
		bool scrGoto(void);
		bool scrDo(void);
		bool scrLoop(void);
		bool scrUntil(void);
		bool scrWhile(void);
		bool scrBreak(void);
		bool scrContinue(void);
		bool scrForeach(void);
		bool scrPrevious(void);
		bool scrRepeat(void);
		bool scrIndex(void);
		bool scrCase(void);
		bool scrEndcase(void);
		bool scrOtherwise(void);
		bool scrIf(void);
		bool scrElif(void);
		bool scrElse(void);
		bool scrEndif(void);
		bool scrDefine(void);
		bool scrInvoke(void);
		bool scrWhen(void);
		bool scrRef(void);
	};	

	~script();

	static unsigned stepping;	/**< default stepping increment */	
	static unsigned indexing;	/**< default symbol indexing */
	static size_t paging;		/**< default heap paging */
	static unsigned sizing;		/**< default symbol size */
	static unsigned stacking;	/**< stack frames in script runtime */
	static unsigned decimals;	/**< default decimal places */

	/**
	 * Append a file into an existing image.  A shared config script can be
     * used that holds common definitions.  Multiple script files can also be
	 * merged together into a final image.
	 * @param filename to compile.
	 * @param config image of script with common definitions.
	 * @param merge with prior compiled script.
	 * @return compiled script object if successful.
	 */
	static script *append(script *merge, const char *filename, script *config = NULL);

	/**
	 * Compile a script file into an image.  Creates the new image that
	 * will be used.  A shared config script can be compiled and used
	 * to hold common definitions.
	 * @param filename to compile.
	 * @param config image of script with common definitions.
	 * @param merge with prior compiled script.
	 * @return compiled script object if successful.
	 */
	static script *compile(const char *filename, script *config = NULL);



	/**
	 * Compile and merge a script into an existing shared image.  This 
	 * is related to compile, but the target script's definitions are
	 * linked into the base config script.  Use NULL if no base.  This
	 * is often used to compose lint images.
	 * @param filename to merge.
	 * @param root script to merge definitions with.
	 * @return compiled script instance if successful.
	 */
	static script *merge(const char *filename, script *root = NULL);

	/**
	 * Assign new keywords from extensions and derived service.  Must
	 * be called before any use.
	 * @param list of keywords to add to engine.
	 */ 
	static void assign(keyword_t *list);

	/**
	 * Find a keyword from internal command table.  This includes the
	 * core runtime engine keywords set through init() and any derived
	 * ones added through assign.
	 * @param id of command to find.
	 * @return keyword object for the command or NULL.
	 */
	static keyword_t *find(const char *id);

	/**
	 * Initialize entire script engine.  Must be called first and once.
	 */
	static void init(void);

	static unsigned offset(const char *list, unsigned index);
	static void copy(const char *list, char *item, unsigned size);
	static unsigned count(const char *list);
	static const char *get(const char *list, unsigned offset);
	static char *get(char *list, unsigned offset);
	static header *find(script *img, const char *id);
	static bool isEvent(header *scr, const char *id);

	header *first;
	LinkedObject **scripts;

	bool push(line_t *line);
	method_t pull(void);
	method_t looping(void);

	inline unsigned getErrors(void)
		{return errors;};

	inline LinkedObject *getListing(void)
		{return errlist.begin();};

	inline const char *getFilename(void)
		{return filename;};

	inline bool isStrict(void)
		{return global != NULL;};

	inline unsigned getLines(void)
		{return lines;};

private:
	friend class strict;
	friend class checks;
	friend class error;
	friend class interp;
	friend class methods;

	script();

	void errlog(unsigned line, const char *fmt, ...);

	unsigned errors;
	unsigned loop;
	unsigned lines;
	bool thencheck;
	line_t **stack;
	LinkedObject *global;
	OrderedIndex errlist;
	pointer<script> shared;
	const char *filename;
	LinkedObject *headers;
};

END_NAMESPACE

#endif