/usr/include/CEGUI/CEGUIEventSet.h is in libcegui-mk2-dev 0.7.5-8.
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filename: CEGUIEventSet.h
created: 21/2/2004
author: Paul D Turner
purpose: Defines class for a named collection of Event objects
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#ifndef _CEGUIEventSet_h_
#define _CEGUIEventSet_h_
#include "CEGUIBase.h"
#include "CEGUIString.h"
#include "CEGUIEvent.h"
#include "CEGUIIteratorBase.h"
#include <map>
#if defined (_MSC_VER)
# pragma warning(push)
# pragma warning(disable : 4251)
#endif
// Start of CEGUI namespace section
namespace CEGUI
{
/*!
\brief
Class that collects together a set of Event objects.
The EventSet is a means for code to attach a handler function to some
named event, and later, for that event to be fired and the subscribed
handler(s) called.
\par
As of 0.5, the EventSet no longer needs to be filled with available events.
Events are now added to the set as they are first used; that is, the first
time a handler is subscribed to an event for a given EventSet, an Event
object is created and added to the EventSet.
\par
Instead of throwing an exception when firing an event that does not actually
exist in the set, we now do nothing (if the Event does not exist, then it
has no handlers subscribed, and therefore doing nothing is the correct
course action).
*/
class CEGUIEXPORT EventSet
{
public:
/*!
\brief
Constructor for EventSet objects
*/
EventSet();
/*!
\brief
Destructor for EventSet objects
*/
virtual ~EventSet(void);
/*!
\brief
Add a new Event to the EventSet with the given name.
\param name
String object containing the name to give the new Event. The name must be unique for the EventSet.
\return
Nothing
\exception AlreadyExistsException Thrown if an Event already exists named \a name.
*/
void addEvent(const String& name);
/*!
\brief
Removes the Event with the given name. All connections to the event are disconnected.
\param name
String object containing the name of the Event to remove. If no such Event exists, nothing happens.
\return
Nothing.
*/
void removeEvent(const String& name);
/*!
\brief
Remove all Event objects from the EventSet
\return
Nothing
*/
void removeAllEvents(void);
/*!
\brief
Checks to see if an Event with the given name is present in the EventSet.
\return
true if an Event named \a name was found, or false if the Event was not found
*/
bool isEventPresent(const String& name);
/*!
\brief
Subscribes a handler to the named Event. If the named Event is not yet
present in the EventSet, it is created and added.
\param name
String object containing the name of the Event to subscribe to.
\param subscriber
Function or object that is to be subscribed to the Event.
\return
Connection object that can be used to check the status of the Event
connection and to disconnect (unsubscribe) from the Event.
*/
virtual Event::Connection subscribeEvent(const String& name, Event::Subscriber subscriber);
/*!
\brief
Subscribes a handler to the specified group of the named Event. If the
named Event is not yet present in the EventSet, it is created and added.
\param name
String object containing the name of the Event to subscribe to.
\param group
Group which is to be subscribed to. Subscription groups are called in
ascending order.
\param subscriber
Function or object that is to be subscribed to the Event.
\return
Connection object that can be used to check the status of the Event
connection and to disconnect (unsubscribe) from the Event.
*/
virtual Event::Connection subscribeEvent(const String& name, Event::Group group, Event::Subscriber subscriber);
/*!
\brief
Subscribes the named Event to a scripted funtion
\param name
String object containing the name of the Event to subscribe to.
\param subscriber_name
String object containing the name of the script funtion that is to be
subscribed to the Event.
\return
Connection object that can be used to check the status of the Event
connection and to disconnect (unsubscribe) from the Event.
*/
virtual Event::Connection subscribeScriptedEvent(const String& name, const String& subscriber_name);
/*!
\brief
Subscribes the specified group of the named Event to a scripted funtion.
\param name
String object containing the name of the Event to subscribe to.
\param group
Group which is to be subscribed to. Subscription groups are called in
ascending order.
\param subscriber_name
String object containing the name of the script funtion that is to be
subscribed to the Event.
\return
Connection object that can be used to check the status of the Event
connection and to disconnect (unsubscribe) from the Event.
*/
virtual Event::Connection subscribeScriptedEvent(const String& name, Event::Group group, const String& subscriber_name);
/*!
\brief
Fires the named event passing the given EventArgs object.
\param name
String object holding the name of the Event that is to be fired
(triggered)
\param args
The EventArgs (or derived) object that is to be bassed to each
subscriber of the Event. Once all subscribers
have been called the 'handled' field of the event is updated
appropriately.
\param eventNamespace
String object describing the global event namespace prefix for this
event.
\return
Nothing.
*/
virtual void fireEvent(const String& name, EventArgs& args, const String& eventNamespace = "");
/*!
\brief
Return whether the EventSet is muted or not.
\return
- true if the EventSet is muted. All requests to fire events will be ignored.
- false if the EventSet is not muted. All requests to fire events are processed as normal.
*/
bool isMuted(void) const;
/*!
\brief
Set the mute state for this EventSet.
\param setting
- true if the EventSet is to be muted (no further event firing requests will be honoured until EventSet is unmuted).
- false if the EventSet is not to be muted and all events should fired as requested.
\return
Nothing.
*/
void setMutedState(bool setting);
protected:
/*!
\brief
Return a pointer to the Event object with the given name, optionally
adding such an Event object to the EventSet if it does not already
exist.
\param name
String object holding the name of the Event to return.
\param autoAdd
- true if an Event object named \a name should be added to the set
if such an Event does not currently exist.
- false if no object should automatically be added to the set. In this
case, if the Event does not already exist 0 will be returned.
\return
Pointer to the Event object in this EventSet with the specifed name.
Or 0 if such an Event does not exist and \a autoAdd was false.
*/
Event* getEventObject(const String& name, bool autoAdd = false);
/*!
\brief
Implementation event firing member
*/
void fireEvent_impl(const String& name, EventArgs& args);
// Do not allow copying, assignment, or any other usage than simple creation.
EventSet(EventSet&) {}
EventSet& operator=(EventSet&) {return *this;}
typedef std::map<String, Event*, String::FastLessCompare> EventMap;
EventMap d_events;
bool d_muted; //!< true if events for this EventSet have been muted.
public:
/*************************************************************************
Iterator stuff
*************************************************************************/
typedef ConstBaseIterator<EventMap> Iterator;
/*!
\brief
Return a EventSet::Iterator object to iterate over the events currently
added to the EventSet.
*/
Iterator getIterator(void) const;
};
} // End of CEGUI namespace section
#if defined(_MSC_VER)
# pragma warning(pop)
#endif
#endif // end of guard _CEGUIEventSet_h_
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