/usr/include/ClanLib-1.0/ClanLib/Sound/soundprovider.h is in libclanlib-dev 1.0~svn3827-3build1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 | /*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
//! clanSound="Audio Mixing"
//! header=sound.h
#ifndef header_soundprovider
#define header_soundprovider
#ifdef CL_API_DLL
#ifdef CL_SOUND_EXPORT
#define CL_API_SOUND __declspec(dllexport)
#else
#define CL_API_SOUND __declspec(dllimport)
#endif
#else
#define CL_API_SOUND
#endif
#if _MSC_VER > 1000
#pragma once
#endif
#include "../Core/System/mutexsharedptr.h"
class CL_SoundProvider_Session;
class CL_SoundProvider_Generic;
//: Sound provider.
//- !group=Sound/Audio Mixing!
//- !header=sound.h!
//- <p>Interface to sound sources. Used by the CL_SoundBuffer class to
//- start and stop playback.</p>
class CL_API_SOUND CL_SoundProvider
{
//! Construction:
public:
CL_SoundProvider();
CL_SoundProvider(const CL_SoundProvider ©);
virtual ~CL_SoundProvider();
//! Operations:
public:
//: Called by CL_SoundBuffer when a new session starts.
//return: The soundbuffer session to be attached to the newly started session.
virtual CL_SoundProvider_Session *begin_session() = 0;
//: Called by CL_SoundBuffer when a session has finished. After this call,
//- <p>CL_SoundBuffer will not access the session anymore. It can safely be deleted
//- here (and in most cases should be delete here).</p>
virtual void end_session(CL_SoundProvider_Session *session) = 0;
//! Implementation:
private:
CL_MutexSharedPtr<CL_SoundProvider_Generic> impl;
};
#endif
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