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/*
  CLAW - a C++ Library Absolutely Wonderful

  CLAW is a free library without any particular aim but being useful to 
  anyone.

  Copyright (C) 2005-2011 Julien Jorge

  This library is free software; you can redistribute it and/or
  modify it under the terms of the GNU Lesser General Public
  License as published by the Free Software Foundation; either
  version 2.1 of the License, or (at your option) any later version.

  This library is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  Lesser General Public License for more details.

  You should have received a copy of the GNU Lesser General Public
  License along with this library; if not, write to the Free Software
  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

  contact: julien.jorge@gamned.org
*/
/**
 * \file rectangle.tpp
 * \brief Implementation of claw::math::rectangle class.
 * \author Julien Jorge
 */

/*----------------------------------------------------------------------------*/
/**
 * \brief Constructor.
 */
template<class T>
claw::math::rectangle<T>::rectangle()
{

} // rectangle::rectangle() [constructor]

/*----------------------------------------------------------------------------*/
/**
 * \brief Copy constructor.
 * \param that Rectangle to copy from.
 */
template<class T>
template<class U>
claw::math::rectangle<T>::rectangle( const rectangle<U>& that )
  : position(that.position), width(that.width), height(that.height)
{

} // rectangle::rectangle() [copy constructor]

/*----------------------------------------------------------------------------*/
/**
 * \brief Constructor from a box.
 * \param that The box to copy from.
 */
template<class T>
template<class U>
claw::math::rectangle<T>::rectangle( const box_2d<U>& that )
  : position(that.left(), that.top()), width(that.width()),
    height(that.height())
{

} // rectangle::rectangle() [copy constructor]

/*----------------------------------------------------------------------------*/
/**
 * \brief Constructor with initialization.
 * \param _x Rectangle's X-coordinate.
 * \param _y Rectangle's Y-coordinate.
 * \param _width Rectangle's width.
 * \param _height Rectangle's height.
 */
template<class T>
claw::math::rectangle<T>::rectangle
( const value_type& _x, const value_type& _y,
  const value_type& _width, const value_type& _height )
  : position(_x, _y), width(_width), height(_height)
{

} // rectangle::rectangle() [constructor with values]

/*----------------------------------------------------------------------------*/
/**
 * \brief Constructor with initialization.
 * \param pos The position of the rectangle.
 * \param _width Rectangle's width.
 * \param _height Rectangle's height.
 */
template<class T>
template<typename U>
claw::math::rectangle<T>::rectangle
( const coordinate_2d<U>& pos, const value_type& _width,
  const value_type& _height )
  : position(pos), width(_width), height(_height)
{
  
} // rectangle::rectangle() [constructor from position and size]

/*----------------------------------------------------------------------------*/
/**
 * \brief Constructor with initialization.
 * \param pos The position of the rectangle.
 * \param size The size of the rectangle.
 */
template<class T>
template<typename U>
claw::math::rectangle<T>::rectangle
( const coordinate_2d<U>& pos, const coordinate_2d<U>& size )
  : position(pos), width(size.x), height(size.y)
{
  
} // rectangle::rectangle() [constructor from position and size]

/*----------------------------------------------------------------------------*/
/**
 * \brief Get a copy of the rectangle by converting its members to a given type.
 *
 * Consider the following code:
 *
 * <tt> rectangle<float> a;
 *
 * ...
 *
 * rectangle<int> b(a); </tt>
 *
 * The copy constructor will be called, and your compiler should print some
 * warnings in your console. These warnings have a meaning, so we don't want to
 * make them disapear by adding explicit type conversion inside the rectangle
 * class nor adding a cast operator that will be used silently by the compiler.
 *
 * If you really want to convert the type, this method will explicitly cast the
 * member variables.
 */
template<class T>
template<typename U>
claw::math::rectangle<U> claw::math::rectangle<T>::cast_value_type_to() const
{
  return claw::math::rectangle<U>
    ( position.cast_value_type_to<U>(), (U)width, (U)height );
} // rectangle::cast_value_type_to()

/*----------------------------------------------------------------------------*/
/**
 * \brief Tell if this rectangle equals an other rectangle.
 * \param that The rectangle to compare to.
 */
template<class T>
bool claw::math::rectangle<T>::operator==( const self_type& that ) const
{
  return (position == that.position) && (width == that.width)
    && (height == that.height);
} // rectangle::operator==()

/*----------------------------------------------------------------------------*/
/**
 * \brief Tell if this rectangle equals an other rectangle.
 * \param that The rectangle to compare to.
 */
template<class T>
bool claw::math::rectangle<T>::operator!=( const self_type& that ) const
{
  return !(*this == that);
} // rectangle::operator!=()

/*----------------------------------------------------------------------------*/
/**
 * \brief Calculate the rectangle's area.
 */
template<class T>
typename claw::math::rectangle<T>::value_type
claw::math::rectangle<T>::area() const
{
  return width * height;
} // rectangle::area()

/*----------------------------------------------------------------------------*/
/**
 * \brief Tell if a point is in a rectangle.
 * \param p The supposed included point.
 */
template<class T>
bool
claw::math::rectangle<T>::includes( const coordinate_2d<value_type>& p ) const
{
  return (position.x <= p.x) && (right() >= p.x)
    && (position.y <= p.y) && (bottom() >= p.y);
} // rectangle::includes()

/*----------------------------------------------------------------------------*/
/**
 * \brief Tell if a rectangle is in a rectangle.
 * \param r The supposed included rectangle.
 */
template<class T>
bool claw::math::rectangle<T>::includes( const self_type& r ) const
{
  box_2d<value_type> his_box(r);

  return includes(his_box.first_point) && includes(his_box.second_point);
} // rectangle::includes() [rectangle]

/*----------------------------------------------------------------------------*/
/**
 * \brief Tell if there is an intersection of two rectangles.
 * \param r The supposed intersecting rectangle.
 */
template<class T>
bool claw::math::rectangle<T>::intersects( const self_type& r ) const
{
  return (right() >= r.position.x)
    && (r.right() >= position.x) 
    && (bottom() >= r.position.y)
    && (r.bottom() >= position.y);
} // rectangle::intersects()

/*----------------------------------------------------------------------------*/
/**
 * \brief Intersection of two rectangles.
 * \param r The supposed intersecting rectangle.
 */
template<class T>
claw::math::rectangle<T>
claw::math::rectangle<T>::intersection( const self_type& r ) const
{
  self_type result;

  if ( intersects(r) )
    {
      x_intersection(r, result);
      y_intersection(r, result);
    }

  return result;
} // rectangle::intersection()

/*----------------------------------------------------------------------------*/
/**
 * \brief set new position and size to the rectangle.
 * \param new_x New x-coordinate.
 * \param new_y New y-coordinate.
 * \param new_width New width.
 * \param new_height New height.
 */
template<class T>
void claw::math::rectangle<T>::set
( const value_type& new_x, const value_type& new_y,
  const value_type& new_width, const value_type& new_height )
{
  position.x = new_x;
  position.y = new_y;
  width = new_width;
  height = new_height;
} // rectangle::set()

/*----------------------------------------------------------------------------*/
/**
 * \brief Get the x-coordinate of the left edge.
 */
template<class T>
typename claw::math::rectangle<T>::value_type
claw::math::rectangle<T>::left() const
{
  return position.x;
} // rectangle::left()

/*----------------------------------------------------------------------------*/
/**
 * \brief Get the x-coordinate of the right edge.
 */
template<class T>
typename claw::math::rectangle<T>::value_type
claw::math::rectangle<T>::right() const
{
  return position.x + width;
} // rectangle::right()

/*----------------------------------------------------------------------------*/
/**
 * \brief Get the y-coordinate of the bottom edge.
 */
template<class T>
typename claw::math::rectangle<T>::value_type
claw::math::rectangle<T>::bottom() const
{
  return position.y + height;
} // rectangle::bottom()

/*----------------------------------------------------------------------------*/
/**
 * \brief Get the y-coordinate of the top edge.
 */
template<class T>
typename claw::math::rectangle<T>::value_type
claw::math::rectangle<T>::top() const
{
  return position.y;
} // rectangle::top()

/*----------------------------------------------------------------------------*/
/**
 * \brief Get the size of the rectangle.
 */
template<class T>
claw::math::coordinate_2d< typename claw::math::rectangle<T>::value_type >
claw::math::rectangle<T>::size() const
{
  return claw::math::coordinate_2d<value_type>(width, height);
} // rectangle::size()

/*----------------------------------------------------------------------------*/
/**
 * \brief X-intersection of two rectangles.
 * \pre There is an intersection between this and r.
 * \post result's x and width fields are filled.
 */
template<class T>
void claw::math::rectangle<T>::x_intersection
( const self_type& r, self_type& result ) const
{
  if (position.x <= r.position.x)
    {
      result.position.x = r.position.x;

      if (right() >= r.right())
        result.width = r.width;
      else
        result.width = right() - r.position.x;
    }
  else
    r.x_intersection(*this, result);

} // rectangle::x_intersection()

/*----------------------------------------------------------------------------*/
/**
 * \brief Y-intersection of two rectangles.
 * \pre There is an intersection between this and r.
 * \post result's y and height fields are filled.
 */
template<class T>
void claw::math::rectangle<T>::y_intersection
( const self_type& r, self_type& result ) const
{
  if (position.y <= r.position.y)
    {
      result.position.y = r.position.y;

      if (bottom() >= r.bottom())
        result.height = r.height;
      else
        result.height = bottom() - r.position.y;
    }
  else
    r.y_intersection(*this, result);

} // rectangle::y_intersection()