/usr/include/Inventor/SbBSPTree.h is in libcoin60-dev 3.1.3-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 | #ifndef COIN_SBBSPTREE_H
#define COIN_SBBSPTREE_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include <stddef.h> // for NULL definition
#include <Inventor/lists/SbList.h>
#include <Inventor/SbVec3f.h>
#include <Inventor/SbBox3f.h>
#ifdef COIN_INTERNAL
#define COIN_ALLOW_SBINTLIST
#include <Inventor/lists/SbIntList.h>
#undef COIN_ALLOW_SBINTLIST
#else
#include <Inventor/lists/SbIntList.h>
#endif // COIN_INTERNAL
class SbSphere;
class coin_bspnode;
// *************************************************************************
class COIN_DLL_API SbBSPTree {
public:
SbBSPTree(const int maxnodepts = 64, const int initsize = 4);
~SbBSPTree();
int numPoints() const;
SbVec3f getPoint(const int idx) const;
void getPoint(const int idx, SbVec3f & pt) const;
void * getUserData(const int idx) const;
void setUserData(const int idx, void * const data);
int addPoint(const SbVec3f & pt, void * const userdata = NULL);
int removePoint(const SbVec3f & pt);
void removePoint(const int idx);
int findPoint(const SbVec3f & pos) const;
int findClosest(const SbVec3f & pos) const;
void clear(const int initsize = 4);
void findPoints(const SbSphere & sphere, SbIntList & array) const;
int findClosest(const SbSphere & sphere, SbIntList & array) const;
const SbBox3f & getBBox() const;
const SbVec3f * getPointsArrayPtr() const;
// Please stop using these two functions. They will be removed in
// Coin 3.0. Use the SbIntList versions instead.
void findPoints(const SbSphere & sphere, SbList <int> & array) const;
int findClosest(const SbSphere & sphere, SbList <int> & array) const;
private:
friend class coin_bspnode;
SbList <SbVec3f> pointsArray;
SbList <void *> userdataArray;
coin_bspnode * topnode;
int maxnodepoints;
SbBox3f boundingBox;
};
#endif // !COIN_SBBSPTREE_H
|