/usr/include/Inventor/SbBox2d.h is in libcoin60-dev 3.1.3-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 | #ifndef COIN_SBBOX2D_H
#define COIN_SBBOX2D_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include <Inventor/SbVec2d.h>
class SbBox2f;
class SbBox2s;
class SbBox2i32;
class COIN_DLL_API SbBox2d {
public:
SbBox2d(void) { makeEmpty(); }
SbBox2d(double xmin, double ymin, double xmax, double ymax)
: minpt(xmin, ymin), maxpt(xmax, ymax) { }
SbBox2d(const SbVec2d & minpoint, const SbVec2d & maxpoint)
: minpt(minpoint), maxpt(maxpoint) { }
explicit SbBox2d(const SbBox2f & box) { setBounds(box); }
explicit SbBox2d(const SbBox2s & box) { setBounds(box); }
explicit SbBox2d(const SbBox2i32 & box) { setBounds(box); }
SbBox2d & setBounds(double xmin, double ymin, double xmax, double ymax)
{ minpt.setValue(xmin, ymin); maxpt.setValue(xmax, ymax); return *this; }
SbBox2d & setBounds(const SbVec2d & minpoint, const SbVec2d & maxpoint)
{ minpt = minpoint; maxpt = maxpoint; return *this; }
SbBox2d & setBounds(const SbBox2f & box);
SbBox2d & setBounds(const SbBox2s & box);
SbBox2d & setBounds(const SbBox2i32 & box);
void getBounds(double & xmin, double & ymin, double & xmax, double & ymax) const
{ minpt.getValue(xmin, ymin); maxpt.getValue(xmax, ymax); }
void getBounds(SbVec2d & minpoint, SbVec2d & maxpoint) const
{ minpoint = minpt; maxpoint = maxpt; }
const SbVec2d & getMin(void) const { return minpt; }
SbVec2d & getMin(void) { return minpt; }
const SbVec2d & getMax(void) const { return maxpt; }
SbVec2d & getMax(void) { return maxpt; }
void extendBy(const SbVec2d & point);
void extendBy(const SbBox2d & box);
void makeEmpty(void);
SbBool isEmpty(void) const { return (maxpt[0] < minpt[0]); }
SbBool hasArea(void) const { return ((maxpt[0] > minpt[0]) && (maxpt[1] > minpt[1])); }
SbBool intersect(const SbVec2d & point) const;
SbBool intersect(const SbBox2d & box) const;
SbVec2d getClosestPoint(const SbVec2d & p) const;
SbBool findIntersection(const SbVec2d & a, const SbVec2d & b, SbVec2d & ia, SbVec2d & ib) const;
SbVec2d getCenter(void) const { return (minpt + maxpt) * 0.5; }
void getOrigin(double & originX, double & originY) const
{ minpt.getValue(originX, originY); }
void getSize(double & sizeX, double & sizeY) const
{ if (isEmpty()) { sizeX = sizeY = 0.0; }
else { sizeX = maxpt[0] - minpt[0]; sizeY = maxpt[1] - minpt[1]; } }
double getAspectRatio(void) const
{ SbDividerChk("SbBox2d::getAspectRatio()", maxpt[1] - minpt[1]);
return (maxpt[0] - minpt[0]) / (maxpt[1] - minpt[1]); }
private:
SbVec2d minpt, maxpt;
}; // SbBox2d
COIN_DLL_API inline int operator == (const SbBox2d & b1, const SbBox2d & b2) {
return ((b1.getMin() == b2.getMin()) && (b1.getMax() == b2.getMax()));
}
COIN_DLL_API inline int operator != (const SbBox2d & b1, const SbBox2d & b2) {
return !(b1 == b2);
}
#endif // !COIN_SBBOX2D_H
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