/usr/include/Inventor/SbBox3f.h is in libcoin60-dev 3.1.3-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 | #ifndef COIN_SBBOX3F_H
#define COIN_SBBOX3F_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include <stdio.h>
#include <Inventor/SbVec3f.h>
class SbBox3d;
class SbBox3i32;
class SbBox3s;
class SbMatrix;
class COIN_DLL_API SbBox3f {
public:
SbBox3f(void) { makeEmpty(); }
SbBox3f(float xmin, float ymin, float zmin, float xmax, float ymax, float zmax)
: minpt(xmin, ymin, zmin), maxpt(xmax, ymax, zmax) { }
SbBox3f(const SbVec3f & minpoint, const SbVec3f & maxpoint)
: minpt(minpoint), maxpt(maxpoint) { }
explicit SbBox3f(const SbBox3d & box) { setBounds(box); }
explicit SbBox3f(const SbBox3s & box) { setBounds(box); }
explicit SbBox3f(const SbBox3i32 & box) { setBounds(box); }
SbBox3f & setBounds(float xmin, float ymin, float zmin, float xmax, float ymax, float zmax)
{ minpt.setValue(xmin, ymin, zmin); maxpt.setValue(xmax, ymax, zmax); return *this; }
SbBox3f & setBounds(const SbVec3f & minpoint, const SbVec3f & maxpoint)
{ minpt = minpoint; maxpt = maxpoint; return *this; }
SbBox3f & setBounds(const SbBox3d & box);
SbBox3f & setBounds(const SbBox3s & box);
SbBox3f & setBounds(const SbBox3i32 & box);
void getBounds(float & xmin, float & ymin, float & zmin, float & xmax, float & ymax, float & zmax) const
{ minpt.getValue(xmin, ymin, zmin); maxpt.getValue(xmax, ymax, zmax); }
void getBounds(SbVec3f & minpoint, SbVec3f & maxpoint) const
{ minpoint = minpt; maxpoint = maxpt; }
const SbVec3f & getMin(void) const { return minpt; }
SbVec3f & getMin(void) { return minpt; }
const SbVec3f & getMax(void) const { return maxpt; }
SbVec3f & getMax(void) { return maxpt; }
void extendBy(const SbVec3f & pt);
void extendBy(const SbBox3f & box);
void transform(const SbMatrix & matrix);
void makeEmpty(void);
SbBool isEmpty(void) const { return maxpt[0] < minpt[0]; }
SbBool hasVolume(void) const
{ return ((maxpt[0] > minpt[0]) && (maxpt[1] > minpt[1]) && (maxpt[2] > minpt[2])); }
float getVolume(void) const
{ float dx = 0.0f, dy = 0.0f, dz = 0.0f; getSize(dx, dy, dz); return (dx * dy * dz); }
SbBool intersect(const SbVec3f & pt) const;
SbBool intersect(const SbBox3f & box) const;
SbVec3f getClosestPoint(const SbVec3f & point) const;
SbBool outside(const SbMatrix & mvp, int & cullbits) const;
SbVec3f getCenter(void) const { return (minpt + maxpt) * 0.5f; }
void getOrigin(float & originX, float & originY, float & originZ) const
{ minpt.getValue(originX, originY, originZ); }
void getSize(float & sizeX, float & sizeY, float & sizeZ) const
{ if (isEmpty()) { sizeX = sizeY = sizeZ = 0; }
else { sizeX = maxpt[0] - minpt[0]; sizeY = maxpt[1] - minpt[1]; sizeZ = maxpt[2] - minpt[2]; } }
SbVec3f getSize(void) const {
SbVec3f v;
this->getSize(v[0], v[1], v[2]);
return v;
}
void getSpan(const SbVec3f & dir, float & dmin, float & dmax) const;
void print(FILE * file) const;
private:
SbVec3f minpt, maxpt;
}; // SbBox3f
COIN_DLL_API inline int operator == (const SbBox3f & b1, const SbBox3f & b2) {
return ((b1.getMin() == b2.getMin()) && (b1.getMax() == b2.getMax()));
}
COIN_DLL_API inline int operator != (const SbBox3f & b1, const SbBox3f & b2) {
return !(b1 == b2);
}
#endif // !COIN_SBBOX3F_H
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