/usr/include/Inventor/SbClip.h is in libcoin60-dev 3.1.3-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 | #ifndef COIN_SBCLIP_H
#define COIN_SBCLIP_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include <Inventor/lists/SbList.h>
#include <Inventor/SbVec3f.h>
#include <stddef.h>
class SbPlane;
class SbVec2f;
typedef void * SbClipCallback(const SbVec3f & v0, void * vdata0,
const SbVec3f & v1, void * vdata1,
const SbVec3f & newvertex,
void * userdata);
class COIN_DLL_API SbClip {
public:
SbClip(SbClipCallback * callback = NULL, void * userdata = NULL);
void addVertex(const SbVec3f &v, void * vdata = NULL);
void reset(void);
void clip(const SbPlane & plane);
int getNumVertices(void) const;
void getVertex(const int idx, SbVec3f & v, void ** vdata = NULL) const;
void * getVertexData(const int idx) const;
private:
class SbClipData {
public:
SbClipData(void) {}
SbClipData(const SbVec3f & v, void * data)
: vertex(v),
data(data) {}
public:
void get(SbVec3f &v, void *& dataref) {
v = this->vertex;
dataref = this->data;
}
SbVec3f vertex;
void * data;
};
SbClipCallback * callback;
void * cbdata;
SbList <SbClipData> array[2];
int curr;
void outputVertex(const SbVec3f &v, void * data);
};
#endif // !COIN_SBCLIP_H
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