/usr/include/Inventor/SbDPRotation.h is in libcoin60-dev 3.1.3-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 | #ifndef COIN_SBDPROTATION_H
#define COIN_SBDPROTATION_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include <stdio.h>
#include <Inventor/SbVec4d.h>
class SbDPMatrix;
class SbVec3d;
class COIN_DLL_API SbDPRotation {
public:
SbDPRotation(void);
SbDPRotation(const SbVec3d & axis, const double radians);
SbDPRotation(const double q[4]);
SbDPRotation(const double q0, const double q1, const double q2, const double q3);
SbDPRotation(const SbDPMatrix & m);
SbDPRotation(const SbVec3d & rotateFrom, const SbVec3d & rotateTo);
const double * getValue(void) const;
void getValue(double & q0, double & q1, double & q2, double & q3) const;
SbDPRotation & setValue(const double q0, const double q1,
const double q2, const double q3);
void getValue(SbVec3d & axis, double & radians) const;
void getValue(SbDPMatrix & matrix) const;
SbDPRotation & invert(void);
SbDPRotation inverse(void) const;
SbDPRotation & setValue(const double q[4]);
SbDPRotation & setValue(const SbDPMatrix & m);
SbDPRotation & setValue(const SbVec3d & axis, const double radians);
SbDPRotation & setValue(const SbVec3d & rotateFrom, const SbVec3d & rotateTo);
SbDPRotation & operator*=(const SbDPRotation & q);
SbDPRotation & operator*=(const double s);
friend COIN_DLL_API int operator==(const SbDPRotation & q1, const SbDPRotation & q2);
friend COIN_DLL_API int operator!=(const SbDPRotation & q1, const SbDPRotation & q2);
SbBool equals(const SbDPRotation & r, const double tolerance) const;
friend COIN_DLL_API SbDPRotation operator *(const SbDPRotation & q1, const SbDPRotation & q2);
void multVec(const SbVec3d & src, SbVec3d & dst) const;
void scaleAngle(const double scaleFactor);
static SbDPRotation slerp(const SbDPRotation & rot0, const SbDPRotation & rot1,
double t);
static SbDPRotation identity(void);
void print(FILE * fp) const;
private:
SbVec4d quat;
};
COIN_DLL_API int operator ==(const SbDPRotation & q1, const SbDPRotation & q2);
COIN_DLL_API int operator !=(const SbDPRotation & q1, const SbDPRotation & q2);
COIN_DLL_API SbDPRotation operator *(const SbDPRotation & q1, const SbDPRotation & q2);
#endif // !COIN_SBDPROTATION_H
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