/usr/include/Inventor/SbDPViewVolume.h is in libcoin60-dev 3.1.3-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 | #ifndef COIN_SBDPVIEWVOLUME_H
#define COIN_SBDPVIEWVOLUME_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include <stdio.h>
#include <Inventor/SbBasic.h>
#include <Inventor/SbVec3d.h>
class SbBox3f;
class SbDPLine;
class SbDPMatrix;
class SbPlane;
class SbDPRotation;
class SbVec2d;
class SbViewVolume;
class COIN_DLL_API SbDPViewVolume {
public:
enum ProjectionType { ORTHOGRAPHIC = 0, PERSPECTIVE = 1 };
public:
SbDPViewVolume(void);
~SbDPViewVolume(void);
void getMatrices(SbDPMatrix& affine, SbDPMatrix& proj) const;
SbDPMatrix getMatrix(void) const;
SbDPMatrix getCameraSpaceMatrix(void) const;
void projectPointToLine(const SbVec2d& pt, SbDPLine& line) const;
void projectPointToLine(const SbVec2d& pt,
SbVec3d& line0, SbVec3d& line1) const;
void projectToScreen(const SbVec3d& src, SbVec3d& dst) const;
SbPlane getPlane(const double distFromEye) const;
SbVec3d getSightPoint(const double distFromEye) const;
SbVec3d getPlanePoint(const double distFromEye,
const SbVec2d& normPoint) const;
SbDPRotation getAlignRotation(SbBool rightAngleOnly = FALSE) const;
double getWorldToScreenScale(const SbVec3d& worldCenter,
double normRadius) const;
SbVec2d projectBox(const SbBox3f& box) const;
SbDPViewVolume narrow(double left, double bottom,
double right, double top) const;
SbDPViewVolume narrow(const SbBox3f& box) const;
void ortho(double left, double right,
double bottom, double top,
double nearval, double farval);
void perspective(double fovy, double aspect,
double nearval, double farval);
void frustum(double left, double right,
double bottom, double top,
double nearval, double farval);
void rotateCamera(const SbDPRotation& q);
void translateCamera(const SbVec3d& v);
SbVec3d zVector(void) const;
SbDPViewVolume zNarrow(double nearval, double farval) const;
void scale(double factor);
void scaleWidth(double ratio);
void scaleHeight(double ratio);
ProjectionType getProjectionType(void) const;
const SbVec3d& getProjectionPoint(void) const;
const SbVec3d& getProjectionDirection(void) const;
double getNearDist(void) const;
double getWidth(void) const;
double getHeight(void) const;
double getDepth(void) const;
void print(FILE * fp) const;
void getViewVolumePlanes(SbPlane planes[6]) const;
void transform(const SbDPMatrix &matrix);
SbVec3d getViewUp(void) const;
void copyValues(SbViewVolume & vv);
private:
ProjectionType type;
SbVec3d projPoint;
SbVec3d projDir;
double nearDist;
double nearToFar;
SbVec3d llf;
SbVec3d lrf;
SbVec3d ulf;
void getPlaneRectangle(const double depth, SbVec3d & lowerleft,
SbVec3d & lowerright, SbVec3d & upperleft,
SbVec3d & upperright) const;
};
#endif // !COIN_SBDPVIEWVOLUME_H
|