/usr/include/Inventor/actions/SoAction.h is in libcoin60-dev 3.1.3-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 | #ifndef COIN_SOACTION_H
#define COIN_SOACTION_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include <Inventor/SbBasic.h>
#include <Inventor/SoType.h>
#include <Inventor/misc/SoTempPath.h>
#include <Inventor/tools/SbPimplPtr.h>
// Include instead of using forward declarations to be compatible with
// Open Inventor (and besides, all the other action class definitions
// needs to know about these lists).
#include <Inventor/lists/SoActionMethodList.h>
#include <Inventor/lists/SoEnabledElementsList.h>
// defined in Inventor/SbBasic.h
#ifdef COIN_UNDEF_IN_PATH_HACK
#include <sys/unistd.h>
#undef IN_PATH
// Avoid problem with HPUX 10.20 C library API headers, which defines IN_PATH
// in <sys/unistd.h>. That define destroys the SoAction::PathCode enum, and
// the preprocessor is so broken that we can't store/restore the define for
// the duration of this header file.
#endif // COIN_UNDEF_IN_PATH_HACK
/*!
The SO_ENABLE macro is a convenient mechanism for letting an action
class specify which elements it needs during its operation.
*/
#define SO_ENABLE(action, element) \
do { \
assert(!element::getClassTypeId().isBad()); \
action::enableElement(element::getClassTypeId(), \
element::getClassStackIndex()); \
} while (0)
class SoEnabledElementsList;
class SoNode;
class SoPath;
class SoPathList;
class SoState;
class SoActionP;
class COIN_DLL_API SoAction {
public:
static void initClass(void);
static void initClasses(void);
enum AppliedCode { NODE = 0, PATH = 1, PATH_LIST = 2 };
enum PathCode { NO_PATH = 0, IN_PATH = 1, BELOW_PATH = 2, OFF_PATH = 3 };
virtual ~SoAction(void);
static SoType getClassTypeId(void);
virtual SoType getTypeId(void) const = 0;
virtual SbBool isOfType(SoType type) const;
virtual void apply(SoNode * root);
virtual void apply(SoPath * path);
virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE);
void apply(SoAction * beingApplied);
virtual void invalidateState(void);
static void nullAction(SoAction * action, SoNode * node);
AppliedCode getWhatAppliedTo(void) const;
SoNode * getNodeAppliedTo(void) const;
SoPath * getPathAppliedTo(void) const;
const SoPathList * getPathListAppliedTo(void) const;
const SoPathList * getOriginalPathListAppliedTo(void) const;
SbBool isLastPathListAppliedTo(void) const;
PathCode getPathCode(int & numindices, const int * & indices);
void traverse(SoNode * const node);
SbBool hasTerminated(void) const;
const SoPath * getCurPath(void);
SoState * getState(void) const;
PathCode getCurPathCode(void) const;
virtual SoNode * getCurPathTail(void);
void usePathCode(int & numindices, const int * & indices);
void pushCurPath(const int childindex, SoNode * node = NULL);
void popCurPath(const PathCode prevpathcode);
void pushCurPath(void);
void popPushCurPath(const int childindex, SoNode * node = NULL);
void popCurPath(void);
public:
void switchToPathTraversal(SoPath * path);
void switchToNodeTraversal(SoNode * node);
protected:
SoAction(void);
virtual void beginTraversal(SoNode * node);
virtual void endTraversal(SoNode * node);
void setTerminated(const SbBool flag);
virtual const SoEnabledElementsList & getEnabledElements(void) const;
virtual SbBool shouldCompactPathList(void) const;
SoState * state;
SoActionMethodList * traversalMethods;
/* These two methods are not available in the original OIV API. The
reason they have been added is explained in SoSubAction.h for the
SO_ACTION_HEADER macro. */
static SoEnabledElementsList * getClassEnabledElements(void);
static SoActionMethodList * getClassActionMethods(void);
private:
static SoType classTypeId;
/* The enabledElements and methods variables are protected in the
original OIV API. This is not such a good idea, see the comments
in SoSubAction.h for SO_ACTION_HEADER. */
static void atexit_cleanup(void);
static SoEnabledElementsList * enabledElements;
static SoActionMethodList * methods;
SoTempPath currentpath;
PathCode currentpathcode;
private:
SbPimplPtr<SoActionP> pimpl;
// NOT IMPLEMENTED:
SoAction(const SoAction & rhs);
SoAction & operator = (const SoAction & rhs);
}; // SoAction
// inline methods
inline SoAction::PathCode
SoAction::getCurPathCode(void) const
{
return this->currentpathcode;
}
#endif // !COIN_SOACTION_H
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