/usr/include/Inventor/actions/SoToVRML2Action.h is in libcoin60-dev 3.1.3-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | #ifndef COIN_SOTOVRML2ACTION_H
#define COIN_SOTOVRML2ACTION_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include <Inventor/actions/SoToVRMLAction.h>
class SoToVRML2ActionP;
class COIN_DLL_API SoToVRML2Action : public SoToVRMLAction {
typedef SoToVRMLAction inherited;
SO_ACTION_HEADER(SoToVRML2Action);
public:
static void initClass(void);
SoToVRML2Action(void);
virtual ~SoToVRML2Action(void);
virtual void apply(SoNode * node);
virtual void apply(SoPath * path);
virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE);
class SoVRMLGroup * getVRML2SceneGraph(void) const;
void reuseAppearanceNodes(SbBool appearance);
SbBool doReuseAppearanceNodes(void) const;
void reusePropertyNodes(SbBool property);
SbBool doReusePropertyNodes(void) const;
void reuseGeometryNodes(SbBool geometry);
SbBool doReuseGeometryNodes(void) const;
protected:
virtual void beginTraversal(SoNode * node);
private:
SbPimplPtr<SoToVRML2ActionP> pimpl;
friend class SoToVRML2ActionP;
// NOT IMPLEMENTED:
SoToVRML2Action(const SoToVRML2Action & rhs);
SoToVRML2Action & operator = (const SoToVRML2Action & rhs);
}; // SoToVRMLAction
#endif // !COIN_SOTOVRML2ACTION_H
|