/usr/include/Inventor/draggers/SoDragger.h is in libcoin60-dev 3.1.3-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 | #ifndef COIN_SODRAGGER_H
#define COIN_SODRAGGER_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include <Inventor/nodekits/SoInteractionKit.h>
#include <Inventor/tools/SbPimplPtr.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/lists/SoCallbackList.h>
#include <Inventor/SbMatrix.h>
#include <Inventor/SbVec3f.h>
#include <Inventor/SbVec2s.h>
#include <Inventor/SbViewVolume.h>
#include <Inventor/SbViewportRegion.h>
#ifndef COIN_INTERNAL
// For Open Inventor compatibility.
#include <Inventor/nodes/SoScale.h>
#endif // !COIN_INTERNAL
/*! \file SoDragger.h */
class SbRotation;
class SbVec2f;
class SbVec2s;
class SbViewVolume;
class SbViewportRegion;
class SoDragger;
class SoEvent;
class SoPickedPoint;
class SoDraggerP;
/*! Callback definition for draggers */
typedef void SoDraggerCB(void * data, SoDragger * dragger);
class COIN_DLL_API SoDragger : public SoInteractionKit {
typedef SoInteractionKit inherited;
SO_KIT_HEADER(SoDragger);
SO_KIT_CATALOG_ENTRY_HEADER(motionMatrix);
public:
SoSFBool isActive;
enum ProjectorFrontSetting { FRONT, BACK, USE_PICK };
// override these in case we decide to do some extra work later
virtual void callback(SoCallbackAction * action);
virtual void GLRender(SoGLRenderAction * action);
virtual void getMatrix(SoGetMatrixAction * action);
virtual void rayPick(SoRayPickAction * action);
virtual void search(SoSearchAction * action);
virtual void write(SoWriteAction * action);
virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
void setProjectorEpsilon(const float epsilon);
float getProjectorEpsilon(void) const;
void addStartCallback(SoDraggerCB * func, void * data = NULL);
void removeStartCallback(SoDraggerCB * func, void * data = NULL);
void addMotionCallback(SoDraggerCB * func, void * data = NULL);
void removeMotionCallback(SoDraggerCB * func, void * data = NULL);
void addFinishCallback(SoDraggerCB * func, void * data = NULL);
void removeFinishCallback(SoDraggerCB * func, void * data = NULL);
void addValueChangedCallback(SoDraggerCB * func, void * data = NULL);
void removeValueChangedCallback(SoDraggerCB * func, void * data = NULL);
void setMinGesture(int pixels);
int getMinGesture(void) const;
SbBool enableValueChangedCallbacks(SbBool newval);
const SbMatrix & getMotionMatrix(void);
void addOtherEventCallback(SoDraggerCB * func, void * data = NULL);
void removeOtherEventCallback(SoDraggerCB * func, void * data = NULL);
void registerChildDragger(SoDragger * child);
void unregisterChildDragger(SoDragger * child);
void registerChildDraggerMovingIndependently(SoDragger * child);
void unregisterChildDraggerMovingIndependently(SoDragger * child);
SbMatrix getLocalToWorldMatrix(void);
SbMatrix getWorldToLocalMatrix(void);
SbVec3f getLocalStartingPoint(void);
SbVec3f getWorldStartingPoint(void);
void getPartToLocalMatrix(const SbName & partname, SbMatrix & parttolocalmatrix, SbMatrix & localtopartmatrix);
void transformMatrixLocalToWorld(const SbMatrix & frommatrix, SbMatrix & tomatrix);
void transformMatrixWorldToLocal(const SbMatrix & frommatrix, SbMatrix & tomatrix);
void transformMatrixToLocalSpace(const SbMatrix & frommatrix, SbMatrix & tomatrix, const SbName & fromspacepartname);
virtual void setMotionMatrix(const SbMatrix & newmatrix);
void valueChanged(void);
const SbMatrix & getStartMotionMatrix(void);
virtual void saveStartParameters(void);
const SoPath * getPickPath(void) const;
const SoEvent * getEvent(void) const;
SoPath * createPathToThis(void);
const SoPath * getSurrogatePartPickedOwner(void) const;
const SbName & getSurrogatePartPickedName(void) const;
const SoPath * getSurrogatePartPickedPath(void) const;
void setStartingPoint(const SoPickedPoint * newpoint);
void setStartingPoint(const SbVec3f & newpoint);
const SbViewVolume & getViewVolume(void);
void setViewVolume(const SbViewVolume & vol);
const SbViewportRegion & getViewportRegion(void);
void setViewportRegion(const SbViewportRegion & reg);
SoHandleEventAction * getHandleEventAction(void) const;
void setHandleEventAction(SoHandleEventAction * newAction);
void setTempPathToThis(const SoPath * somethingclose);
virtual void grabEventsSetup(void);
virtual void grabEventsCleanup(void);
void workFieldsIntoTransform(SbMatrix & mtx);
void setFrontOnProjector(ProjectorFrontSetting newval);
ProjectorFrontSetting getFrontOnProjector(void) const;
static void setMinScale(float newminscale);
static float getMinScale(void);
static void workValuesIntoTransform(SbMatrix & mtx, const SbVec3f * translationptr, const SbRotation * rotationptr, const SbVec3f * scalefactorptr, const SbRotation * scaleorientationptr, const SbVec3f * centerptr);
static void getTransformFast(SbMatrix & mtx, SbVec3f & translation, SbRotation & rotation, SbVec3f & scalefactor, SbRotation & scaleorientation, const SbVec3f & center);
static void getTransformFast(SbMatrix & mtx, SbVec3f & translation, SbRotation & rotation, SbVec3f & scalefactor, SbRotation & scaleorientation);
static SbMatrix appendTranslation(const SbMatrix & mtx, const SbVec3f & translation, const SbMatrix * conversion = NULL);
static SbMatrix appendScale(const SbMatrix & mtx, const SbVec3f & scale, const SbVec3f & scalecenter, const SbMatrix * conversion = NULL);
static SbMatrix appendRotation(const SbMatrix & mtx, const SbRotation & rot, const SbVec3f & rotcenter, const SbMatrix * conversion = NULL);
static void initClass(void);
static void initClasses(void);
protected:
SoDragger(void);
virtual ~SoDragger(void);
SbVec2f getNormalizedLocaterPosition(void);
SbVec2s getLocaterPosition(void);
SbVec2s getStartLocaterPosition(void) const;
void setStartLocaterPosition(SbVec2s p);
SbBool isAdequateConstraintMotion(void);
virtual SbBool shouldGrabBasedOnSurrogate(const SoPath * pickpath, const SoPath * surrogatepath);
void setCameraInfo(SoAction * action);
virtual void handleEvent(SoHandleEventAction * ha);
void transferMotion(SoDragger * child);
void setIgnoreInBbox(SbBool newval);
SbBool isIgnoreInBbox(void);
virtual void getBoundingBox(SoGetBoundingBoxAction * action);
void setActiveChildDragger(SoDragger * newchilddragger);
SoDragger * getActiveChildDragger(void) const;
virtual void setDefaultOnNonWritingFields(void);
static void childTransferMotionAndValueChangedCB(void *, SoDragger *);
static void childValueChangedCB(void *, SoDragger *);
static void childStartCB(void *, SoDragger *);
static void childMotionCB(void *, SoDragger *);
static void childFinishCB(void *, SoDragger *);
static void childOtherEventCB(void *, SoDragger *);
// This method is not present in Open Inventor. It was moved from
// being a private method to a protected method in Coin to make it
// possible to construct draggers which can handle Motion3 events.
void updateDraggerCache(const SoPath * path);
private:
void updateElements(class SoState * state);
SbBool isPicked(SoPath * path);
void eventHandled(const SoEvent * event, SoHandleEventAction * action);
static float minscale;
private:
SbPimplPtr<SoDraggerP> pimpl;
// NOT IMPLEMENTED:
SoDragger(const SoDragger & rhs);
SoDragger & operator = (const SoDragger & rhs);
}; // SoDragger
#endif // !COIN_SODRAGGER_H
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