/usr/include/Inventor/elements/SoEnvironmentElement.h is in libcoin60-dev 3.1.3-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 | #ifndef COIN_SOENVIRONMENTELEMENT_H
#define COIN_SOENVIRONMENTELEMENT_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include <Inventor/elements/SoReplacedElement.h>
#include <Inventor/SbColor.h>
class COIN_DLL_API SoEnvironmentElement : public SoReplacedElement {
typedef SoReplacedElement inherited;
SO_ELEMENT_HEADER(SoEnvironmentElement);
public:
static void initClass(void);
protected:
virtual ~SoEnvironmentElement();
public:
enum FogType {
NONE,
HAZE,
FOG,
SMOKE
};
virtual void init(SoState * state);
static void set(SoState * const state, SoNode * const node,
const float ambientIntensity, const SbColor & ambientColor,
const SbVec3f & attenuation, const int32_t fogType,
const SbColor & fogColor, const float fogVisibility,
const float fogStart = 0.0f);
static void get(SoState * const state,
float & ambientIntensity, SbColor & ambientColor,
SbVec3f & attenuation, int32_t & fogType,
SbColor & fogColor, float & fogVisibility,
float & fogStart);
static float getAmbientIntensity(SoState * const state);
static float getFogVisibility(SoState * const state);
static const SbVec3f & getLightAttenuation(SoState * const state);
static const SbColor & getAmbientColor(SoState * const state);
static const SbColor & getFogColor(SoState * const state);
static int32_t getFogType(SoState * const state);
static void getDefault(float & ambientIntensity,
SbColor & ambientColor, SbVec3f & attenuation,
int32_t & fogType, SbColor & fogColor,
float & fogVisibility, float & fogNear);
virtual void print(FILE * file) const;
protected:
virtual void setElt(SoState * const state,
const float ambientIntensity,
const SbColor & ambientColor,
const SbVec3f & attenuation,
const int32_t fogType,
const SbColor & fogColor,
const float fogVisibility,
const float fogNear);
float ambientIntensity;
SbColor ambientColor;
SbVec3f attenuation;
int32_t fogType;
SbColor fogColor;
float fogVisibility;
float fogStart;
};
#endif // !COIN_SOENVIRONMENTELEMENT_H
|