/usr/include/Inventor/misc/SoGLBigImage.h is in libcoin60-dev 3.1.3-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 | #ifndef COIN_SOGLBIGIMAGE_H
#define COIN_SOGLBIGIMAGE_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include <Inventor/SbBasic.h>
#include <Inventor/SbVec2s.h>
#include <Inventor/SbVec2f.h>
#include <Inventor/misc/SoGLImage.h>
class COIN_DLL_API SoGLBigImage : public SoGLImage {
typedef SoGLImage inherited;
public:
SoGLBigImage();
virtual void unref(SoState * state = NULL);
static SoType getClassTypeId(void);
virtual SoType getTypeId(void) const ;
virtual void setData(const SbImage * image,
const Wrap wraps = REPEAT,
const Wrap wrapt = REPEAT,
const float quality = 0.5f,
const int border = 0,
SoState * createinstate = NULL);
virtual void setData(const SbImage * image,
const Wrap wraps,
const Wrap wrapt,
const Wrap wrapr,
const float quality = 0.5f,
const int border = 0,
SoState * createinstate = NULL);
int initSubImages(const SbVec2s & subimagesize) const;
void handleSubImage(const int idx, SbVec2f & start, SbVec2f & end,
SbVec2f & tcmul);
void applySubImage(SoState * state, const int idx, const float quality,
const SbVec2s & projsize);
SbBool exceededChangeLimit(void);
static int setChangeLimit(const int limit);
// will return NULL to avoid that SoGLTextureImageElement will
// update the texture state.
virtual SoGLDisplayList * getGLDisplayList(SoState * state);
protected:
virtual void unrefOldDL(SoState * state, const uint32_t maxage);
public:
static void initClass(void);
private:
virtual ~SoGLBigImage();
class SoGLBigImageP * pimpl;
friend class SoGLBigImageP;
};
#endif // !COIN_SOGLBIGIMAGE_H
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