/usr/include/cxxtools/directory.h is in libcxxtools-dev 2.0-4ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (C) 2006-2008 Marc Boris Duerner
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* As a special exception, you may use this file as part of a free
* software library without restriction. Specifically, if other files
* instantiate templates or use macros or inline functions from this
* file, or you compile this file and link it with other files to
* produce an executable, this file does not by itself cause the
* resulting executable to be covered by the GNU General Public
* License. This exception does not however invalidate any other
* reasons why the executable file might be covered by the GNU Library
* General Public License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef PT_SYSTEM_DIRECTORY_H
#define PT_SYSTEM_DIRECTORY_H
#include <cxxtools/sourceinfo.h>
#include <cxxtools/fileinfo.h>
#include <cxxtools/ioerror.h>
#include <string>
namespace cxxtools {
/** @brief Iterates over entries of a directory.
A %DirectoryIterator is created by the Directory class and
can be used as follows:
\code
Directory d("/usr");
Directory::iterator it = d.begin();
while (it != d.end())
{
std::cout << "name : " << *it << std::endl;
++it;
}
\endcode
*/
class DirectoryIterator
: public std::iterator<std::forward_iterator_tag, std::string>
{
public:
//! @brief Default constructor
DirectoryIterator();
//! @brief Constructs an iterator pointing at the file given by a path
DirectoryIterator(const std::string& path);
//! @brief Copy constructor
DirectoryIterator(const DirectoryIterator& it);
//! @brief Destructor
~DirectoryIterator();
//! @brief Advances the iterator to the next file
DirectoryIterator& operator++();
//! @brief Assignment operator
DirectoryIterator& operator=(const DirectoryIterator& it);
//! @brief Equality comparison
bool operator==(const DirectoryIterator& it) const
{ return _impl == it._impl; }
//! @brief Inequality comparison
bool operator!=(const DirectoryIterator& it) const
{ return _impl != it._impl; }
//! @brief Returns the full path of the file the iterator points at
const std::string& path() const;
//! @brief Returns the name of the file the iterator points at
const std::string& operator*() const;
const std::string* operator->() const;
private:
//! @internal
class DirectoryIteratorImpl* _impl;
};
/** @brief Represents a single directory in the file-system.
This class contains methods to create, move, delete directories and
gives to possibility to iterate over the contents of the directory.
Iterator Example:
\code
Directory d("/usr");
Directory::iterator it = d.begin();
while (it != d.end())
{
std::cout << "name : " << *it << std::endl;
++it;
}
\endcode
*/
class Directory
{
public:
typedef DirectoryIterator const_iterator;
public:
/** @brief Constructs a %Directory object from the path \a path
If no directory exists at \a path, an exception of type DirectoryNotFound
is thrown.
*/
explicit Directory(const std::string& path);
/** @brief Constructs a %Directory object from a FileInfo object
An exception of type %DirectoryNotFound is thrown if the %FileInfo
does not represent a directory.
*/
explicit Directory(const FileInfo& fi);
//! @brief Copy constructor
Directory(const Directory& dir);
//! @brief Destructor
~Directory();
//! @brief Assignment operator
Directory& operator=(const Directory& dir);
/** @brief Returns the path of the directory
This method may return a relative path, or a fully qualified one
depending on how this object was constructed.
*/
const std::string& path() const
{ return _path; }
//! @brief Returns the size of the directory in bytes
std::size_t size() const;
/** @brief Returns the parent directory path
This method might return an empty string if the node was created
without a complete path. If the directory is located in the root
directory of a unix file system, a slash ("/") is returned. A
returned directory path always ends with a trailing path separator
character. (A backslash in Windows and a slash in Unix, for example.)
*/
std::string dirName() const;
//! @brief Returns the name of the directory excluding the path.
std::string name() const;
/** @brief Removes the directory
This object will be invalid after calling this method.
*/
void remove();
/** @brief Moves the directory to the location given by \a to
The %Directory object will stay valid after this method was called and
point to the moved directory.
*/
void move(const std::string& to);
//! @brief Returns an iterator to the first entry in the directory.
const_iterator begin() const;
//! @brief Returns an iterator to the end of the directory entries.
const_iterator end() const;
public:
//! @brief Creates a new directory at the path given by \a path
static Directory create(const std::string& path);
//! @brief Returns true if a directory exists at \a path, or false otherwise
static bool exists(const std::string& path);
//! @brief Changes the current directory
static void chdir(const std::string& path);
//! @brief Returns the current directory
static std::string cwd();
//! @brief Returns the string representng the current directory in path names
static std::string curdir();
//! @brief Returns the string representng the upper directory in path names
static std::string updir();
/** @brief Returns the system root path
Returns "/" (root) on Linux, "c:\" on Windows
*/
static std::string rootdir();
/** @brief Returns the systems tmp directory.
The environment variables TEMP and TMP are checked first. If not set,
"/tmp" is returned if it exists. If none of the environment variables
are set and the default system tmp directory does not exist, the
current directory is returned.
*/
static std::string tmpdir();
//! @brief Returns the string representng the separator in path names
static std::string sep();
protected:
//! @brief Default Constructor
Directory();
private:
//! @internal
std::string _path;
//! @internal
class DirectoryImpl* _impl;
};
inline bool operator<(const Directory& a, const Directory& b)
{
return a.path() < b.path();
}
inline bool operator==(const Directory& a, const Directory& b)
{
return a.path() == b.path();
}
inline bool operator!=(const Directory& a, const Directory& b)
{
return !(a == b);
}
}
#endif
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