/usr/include/cxxtools/xml/characters.h is in libcxxtools-dev 2.0-4ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* As a special exception, you may use this file as part of a free
* software library without restriction. Specifically, if other files
* instantiate templates or use macros or inline functions from this
* file, or you compile this file and link it with other files to
* produce an executable, this file does not by itself cause the
* resulting executable to be covered by the GNU General Public
* License. This exception does not however invalidate any other
* reasons why the executable file might be covered by the GNU Library
* General Public License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef cxxtools_xml_Characters_h
#define cxxtools_xml_Characters_h
#include <cxxtools/xml/api.h>
#include <cxxtools/xml/node.h>
#include <cxxtools/string.h>
namespace cxxtools {
namespace xml {
/**
* @brief A Character element (Node) of an XML document, containing the body's Text of a tag.
*
* A Character element stores the data of a tag's body. The data is interpreted before it
* is set as content of a Character element. This means that entities were translated into
* their corresponding character sequence, ...
*
* Use content() to get the content of the CDATA element.
*
* When parsing a tag $<a>This is the body's Text</a>$ the following content will be
* returned by content(): $This is the body's Text$
*
* @see Node
*/
class CXXTOOLS_XML_API Characters : public Node
{
public:
/**
* @brief Constructs a new Character object with the given (optional) string as content.
*
* @param content The content of the Character object. This is an optional parameter.
* Default is an empty string.
*/
Characters( const String& content = String() );
//! Empty destructor
~Characters();
/**
* @brief Clones this Character object by creating a duplicate on the heap and returning it.
* @return A cloned version of this Character object.
*/
Characters* clone() const
{ return new Characters(*this); }
/**
* @brief Returns $true$ if the content of this Character object is empty; $false$ otherwise.
* @return $true$ if the content of this Character object is empty; $false$ otherwise.
*/
bool empty() const;
void clear()
{ _content.clear(); }
/**
* @brief Returns the content of this Character object.
*
* The content includes the Text inside a tag's body. The Text is interpreted before it
* is returned, this means that for example entities are translated into their corresponding
* character sequence. When parsing a tag $<a>This is the body's Text</a>$ the followin
* content will be returned: $This is the body's Text$
*
* @return The content of this Character object.
*/
String& content();
/**
* @brief Returns the content of this Character object.
*
* The content includes the Text inside a tag's body. The Text is interpreted before it
* is returned, this means that for example entities are translated into their corresponding
* character sequence. When parsing a tag $<a>This is the body's Text</a>$ the followin
* content will be returned: $This is the body's Text$
*
* @return The content of this Character object.
*/
const String& content() const;
/**
* @brief Sets the content of this Character object.
* @param content The new content for this Character object.
*/
void setContent(const String& content);
/**
* @brief Compares this Character object with the given node.
*
* This method returns $true$ if the given node also is a Character object and
* the content of both Character objects is the same. Otherwise it returns $false$.
*
* @param node This Node object is compared to the current Character node object.
* @return $true if this Character object is the same as the given node.
*/
virtual bool operator==(const Node& node) const;
private:
//! The content of this Character object.
String _content;
};
}
}
#endif
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