/usr/include/dolfin/intersection/IntersectionOperatorImplementation.h is in libdolfin1.0-dev 1.0.0-1.
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//
// This file is part of DOLFIN.
//
// DOLFIN is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// DOLFIN is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with DOLFIN. If not, see <http://www.gnu.org/licenses/>.
//
// Modified by Johannes Ring, 2009.
//
// First added: 2009-09-11
// Last changed: 2011-11-11
#ifndef __INTERSECTIONOPERATORIMPLEMENTATION_H
#define __INTERSECTIONOPERATORIMPLEMENTATION_H
#include <vector>
#include <utility>
#include <boost/scoped_ptr.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/optional.hpp>
#include <dolfin/common/types.h>
#include <dolfin/mesh/Point.h>
#include <dolfin/mesh/Mesh.h>
#include <dolfin/mesh/SubsetIterator.h>
#ifdef HAS_CGAL
#include "cgal_includes.h"
typedef CGAL::Simple_cartesian<double> SCK;
typedef CGAL::Exact_predicates_inexact_constructions_kernel EPICK;
namespace dolfin
{
/// @brief Interface class for the actual implementation of the intersection operations.
///
/// @internal This is neccessary since the search tree has a dimension dependent type, hence encapsulates in the
/// inheriting IntersectionOperatorImplementation_d! It provides the glue level between the dimension independent implementation
/// of the mesh class and the dimension dependent search structures in CGAL.
class IntersectionOperatorImplementation
{
public:
// Only default constructor, since the search tree has a dimension dependent type, hence encapsulates in the
// inheriting IntersectionOperatorImplementation_d!
virtual void all_intersected_entities(const Point & point, std::set<uint> & ids_result) const = 0;
virtual void all_intersected_entities(const std::vector<Point> & points, std::set<uint> & ids_result) const = 0;
virtual void all_intersected_entities(const MeshEntity & entity, std::vector<uint> & ids_result) const = 0;
virtual void all_intersected_entities(const std::vector<MeshEntity> & entities, std::set<uint> & ids_result) const = 0;
virtual void all_intersected_entities(const Mesh & another_mesh, std::set<uint> & ids_result) const = 0;
virtual int any_intersected_entity(const Point & point) const = 0;
virtual Point closest_point(const Point & point) const = 0;
virtual dolfin::uint closest_cell(const Point & point) const = 0;
virtual std::pair<Point,uint> closest_point_and_cell(const Point & point) const = 0;
virtual double distance(const Point & point) const = 0;
};
/// Class which provides the dimensional implementation of the search structure
/// for the mesh.
template <class Primitive, class Kernel>
class IntersectionOperatorImplementation_d : public IntersectionOperatorImplementation
{
typedef PrimitiveTraits<Primitive,Kernel> PT;
typedef typename PT::K K;
typedef MeshPrimitive<PT> CellPrimitive;
typedef CGAL::AABB_traits<K,CellPrimitive> AABB_PrimitiveTraits;
typedef CGAL::AABB_tree<AABB_PrimitiveTraits> Tree;
public:
/// Constructor
IntersectionOperatorImplementation_d(boost::shared_ptr<const Mesh> mesh)
: point_search_tree_constructed(false)
{
build_tree(*mesh);
}
IntersectionOperatorImplementation_d(const MeshFunction<uint> labels, uint label)
: point_search_tree_constructed(false)
{
// Build CGAL AABB tree
build_tree(labels, label);
}
virtual void all_intersected_entities(const Point& point, std::set<uint>& ids_result) const;
virtual void all_intersected_entities(const std::vector<Point>& points, std::set<uint>& ids_result) const;
virtual void all_intersected_entities(const MeshEntity& entity, std::vector<uint>& ids_result) const;
virtual void all_intersected_entities(const std::vector<MeshEntity>& entities, std::set<uint>& ids_result) const;
virtual void all_intersected_entities(const Mesh& another_mesh, std::set<uint>& ids_result) const;
virtual int any_intersected_entity(const Point& point) const;
virtual Point closest_point(const Point& point) const;
virtual dolfin::uint closest_cell(const Point& point) const;
virtual std::pair<Point, dolfin::uint> closest_point_and_cell(const Point& point) const;
virtual double distance(const Point & point) const;
///Topological dimension of the mesh.
static const uint dim = PT::dim;
private:
/// Build AABB_tree search tree
void build_tree(const Mesh& mesh);
/// Build AABB_tree search tree using selected entities
void build_tree(const MeshFunction<uint>& labels, uint label);
/// The AABB search tree
boost::scoped_ptr<Tree> tree;
/// Boolean flag to indicate whether Kd tree has already been built
mutable bool point_search_tree_constructed;
};
template <class P, class K>
void IntersectionOperatorImplementation_d<P, K>::all_intersected_entities(const Point& point, std::set<uint>& ids_result) const
{
std::insert_iterator< std::set<uint> > output_it(ids_result, ids_result.end());
tree->all_intersected_primitives(PrimitiveTraits<PointPrimitive,K>::datum(point), output_it);
}
template <class P, class K>
void IntersectionOperatorImplementation_d<P, K>::all_intersected_entities(const std::vector<Point>& points, std::set<uint>& ids_result) const
{
std::insert_iterator< std::set<uint> > output_it(ids_result, ids_result.end());
for (std::vector<Point>::const_iterator p = points.begin(); p != points.end(); ++p)
{
tree->all_intersected_primitives(PrimitiveTraits<PointPrimitive,K>::datum(*p), output_it);
}
}
template<class P, class K>
void IntersectionOperatorImplementation_d<P, K>::all_intersected_entities(const MeshEntity& entity, std::vector<uint>& ids_result) const
{
std::insert_iterator< std::vector<uint> > output_it(ids_result, ids_result.end());
//Convert entity to corresponding cgal geomtric object according to the mesh
//entity dimension.
switch (entity.dim())
{
case 0: tree->all_intersected_primitives(PrimitiveTraits<PointCell,K>::datum(entity), output_it); break;
case 1: tree->all_intersected_primitives(PrimitiveTraits<IntervalCell,K>::datum(entity), output_it); break;
case 2: tree->all_intersected_primitives(PrimitiveTraits<TriangleCell,K>::datum(entity), output_it); break;
case 3: tree->all_intersected_primitives(PrimitiveTraits<TetrahedronCell,K>::datum(entity), output_it); break;
default: dolfin_error("IntersectionOperatorImplementation.h",
"find all intersected entities",
"Cannot handle mesh entities of dimension %d. Allowed dimensions are 0, 1, 2, 3", entity.dim());
}
}
template<class P, class K>
void IntersectionOperatorImplementation_d<P, K>::all_intersected_entities(const std::vector<MeshEntity>& entities, std::set<uint>& ids_result) const
{
std::insert_iterator< std::set<uint> > output_it(ids_result, ids_result.end());
for (std::vector<MeshEntity>::const_iterator entity = entities.begin(); entity != entities.end(); ++entity)
switch(entity->dim())
{
case 0:
tree->all_intersected_primitives(PrimitiveTraits<PointCell,K>::datum(*entity), output_it); break;
case 1:
tree->all_intersected_primitives(PrimitiveTraits<IntervalCell,K>::datum(*entity), output_it); break;
case 2:
tree->all_intersected_primitives(PrimitiveTraits<TriangleCell,K>::datum(*entity), output_it); break;
case 3:
tree->all_intersected_primitives(PrimitiveTraits<TetrahedronCell,K>::datum(*entity), output_it); break;
default: dolfin_error("IntersectionOperatorImplementation.h",
"find all intersected entities",
"Cannot handle mesh entities of dimension %d. Allowed dimensions are 0, 1, 2, 3", entity->dim());
}
}
template<class P, class K>
void IntersectionOperatorImplementation_d<P, K>::all_intersected_entities(const Mesh& another_mesh, std::set<uint>& ids_result) const
{
//Avoid instantiation of an insert_iterator for each cell.
std::insert_iterator<std::set<uint> > output_it(ids_result, ids_result.end());
switch( another_mesh.type().cell_type())
{
case CellType::point:
for (CellIterator cell(another_mesh); !cell.end(); ++cell)
tree->all_intersected_primitives(PrimitiveTraits<PointCell,K>::datum(*cell), output_it);
break;
case CellType::interval:
if (dim == 1 || dim == 3)
dolfin_not_implemented();
else
for (CellIterator cell(another_mesh); !cell.end(); ++cell)
tree->all_intersected_primitives(PrimitiveTraits<IntervalCell,K>::datum(*cell), output_it);
break;
case CellType::triangle:
for (CellIterator cell(another_mesh); !cell.end(); ++cell)
tree->all_intersected_primitives(PrimitiveTraits<TriangleCell,K>::datum(*cell), output_it);
break;
case CellType::tetrahedron:
for (CellIterator cell(another_mesh); !cell.end(); ++cell)
tree->all_intersected_primitives(PrimitiveTraits<TetrahedronCell,K>::datum(*cell), output_it);
break;
default: dolfin_error("IntersectionOperatorImplementation.h",
"find all intersected entities",
"Cell type of mesh is not known. Allowed cell types are point, interval, triangle and tetrahedron");
}
}
template <class P, class K>
int IntersectionOperatorImplementation_d<P, K>::any_intersected_entity(const Point& point) const
{
boost::optional<uint> id = tree->any_intersected_primitive(PrimitiveTraits<PointPrimitive,K>::datum(point));
if (id)
return *id;
else
return -1;
}
///Temporary ugly helper class to specialize for non existing implementation for Tetrahedron meshes.
template<class P, class K, class Tree>
struct ClosestPoint
{
typedef typename K::Point_3 Point_3;
static Point_3 compute(const Tree& tree, const Point_3& point)
{
return tree.closest_point(point);
}
};
// Partial special for 3D since the nearest_point_3 which is internally used in CGAL can not yet handles tetrahedrons.
// Have to supply myself :)
template<class K, class Tree>
struct ClosestPoint<TetrahedronCell, K, Tree>
{
typedef typename K::Point_3 Point_3;
static Point_3 compute(const Tree& tree, const Point_3& point)
{
dolfin_not_implemented();
return Point_3();
}
};
// Partial special for 3D since the nearest_point_3 which is internally used in CGAL can not yet handles tetrahedrons.
// Have to supply myself :)
template<class K, class Tree>
struct ClosestPoint<PointCell, K, Tree>
{
typedef typename K::Point_3 Point_3;
static Point_3 compute(const Tree& tree, const Point_3& point)
{
dolfin_not_implemented();
return Point_3();
}
};
template<class P, class K, class Tree>
struct ClosestPointAndPrimitive
{
typedef typename K::Point_3 Point_3;
typedef typename Tree::Point_and_primitive_id Point_and_primitive_id;
static std::pair<Point,dolfin::uint> compute(const Tree& tree, const Point_3& point)
{
Point_and_primitive_id pp = tree.closest_point_and_primitive(point);
return std::pair<Point,uint>(Point(pp.first), pp.second);
}
};
// Partial special for 3D since the nearest_point_3 which is internally used in CGAL can not yet handles tetrahedrons.
// Have to supply myself :)
template<class K, class Tree>
struct ClosestPointAndPrimitive<TetrahedronCell, K, Tree>
{
typedef typename K::Point_3 Point_3;
static std::pair<Point, dolfin::uint> compute(const Tree& tree, const Point_3& point)
{
dolfin_not_implemented();
return std::pair<Point,uint>(Point(), 0);
}
};
// Partial special for 3D since the nearest_point_3 which is internally used in CGAL can not yet handles *points*.
// Have to supply myself :) THAT should not be difficult...
template<class K, class Tree>
struct ClosestPointAndPrimitive<PointCell, K, Tree>
{
typedef typename K::Point_3 Point_3;
static std::pair<Point,dolfin::uint> compute(const Tree& tree, const Point_3& point)
{
dolfin_not_implemented();
return std::pair<Point,uint>(Point(), 0);
}
};
template <class P, class K>
Point IntersectionOperatorImplementation_d<P, K>::closest_point(const Point& point) const
{
if (!point_search_tree_constructed)
point_search_tree_constructed = tree->accelerate_distance_queries();
return Point(ClosestPoint<P,K,Tree>::compute(*tree,PrimitiveTraits<PointPrimitive,K>::datum(point)));
}
template <class P, class K>
dolfin::uint IntersectionOperatorImplementation_d<P, K>::closest_cell(const Point& point) const
{
return closest_point_and_cell(point).second;
}
///Temporary ugly helper class to specialize for non existing implementation for Tetrahedron meshes.
template<class P, class K, class Tree>
struct Distance
{
typedef typename K::Point_3 Point_3;
static double compute(const Tree& tree, const Point_3& point)
{
return std::sqrt(tree.squared_distance(point));
}
};
// Partial special for 3D since the nearest_point_3 which is internally used in CGAL can not yet handles tetrahedrons.
// Have to supply myself :)
template<class K, class Tree>
struct Distance<TetrahedronCell, K, Tree>
{
typedef typename K::Point_3 Point_3;
static double compute(const Tree& tree, const Point_3& point)
{
dolfin_not_implemented();
return 0;
}
};
// Partial special for 3D since the nearest_point_3 which is internally used in CGAL can not yet handles *points*.
// Have to supply myself :) THAT should not be difficult...
template<class K, class Tree>
struct Distance<PointCell, K, Tree>
{
typedef typename K::Point_3 Point_3;
static double compute(const Tree& tree, const Point_3& point)
{
dolfin_not_implemented();
return 0;
}
};
template <class P, class K>
double IntersectionOperatorImplementation_d<P, K>::distance(const Point & point) const
{
if (!point_search_tree_constructed)
point_search_tree_constructed = tree->accelerate_distance_queries();
return Distance<P,K,Tree>::compute(*tree,PrimitiveTraits<PointPrimitive,K>::datum(point));
}
template <class P, class K>
std::pair<Point,uint> IntersectionOperatorImplementation_d<P, K>::closest_point_and_cell(const Point& point) const
{
if (!point_search_tree_constructed)
point_search_tree_constructed = tree->accelerate_distance_queries();
return ClosestPointAndPrimitive<P,K,Tree>::compute(*tree,PrimitiveTraits<PointPrimitive,K>::datum(point));
}
template <class P, class K>
void IntersectionOperatorImplementation_d<P, K>::build_tree(const Mesh & mesh)
{
MeshEntityIterator entity_iter(mesh, mesh.topology().dim());
tree.reset(new Tree(entity_iter,entity_iter.end_iterator()));
point_search_tree_constructed = false;
}
template <class P, class K>
void IntersectionOperatorImplementation_d<P, K>::build_tree(const MeshFunction<uint> & labels, uint label)
{
SubsetIterator entity_iter(labels, label);
tree.reset(new Tree(entity_iter,entity_iter.end_iterator()));
point_search_tree_constructed = false;
}
}
#else
// Fake interface to allow creation of an IntersectionOperator instance
// *without* functionality. IntersectionOperator uses lazy initialization.
// Throw an exception if a IntersectionOperatorImplementation instance should
// be created without CGAL support.
namespace dolfin
{
class IntersectionOperatorImplementation
{
public:
IntersectionOperatorImplementation()
{
dolfin_error("IntersectionOperatorImplementation.h",
"create intersection operator implementation",
"IntersectionOperatorImplementation is not available, DOLFIN has been compiled without CGAL");
}
virtual ~IntersectionOperatorImplementation() {}
virtual void all_intersected_entities(const Point& point, std::set<uint>& ids_result) const {}
virtual void all_intersected_entities(const std::vector<Point>& points, std::set<uint>& ids_result) const {}
virtual void all_intersected_entities(const MeshEntity& entity, std::vector<uint>& ids_result) const {};
virtual void all_intersected_entities(const std::vector<MeshEntity>& entities, std::set<uint>& ids_result) const {};
virtual void all_intersected_entities(const Mesh& another_mesh, std::set<uint>& ids_result) const {}
virtual int any_intersected_entity(const Point& point) const { return -1; }
virtual Point closest_point(const Point& point) const { return Point(); }
virtual dolfin::uint closest_cell(const Point& point) const { return 0; }
virtual std::pair<Point,uint> closest_point_and_cell(const Point& point) const { return std::pair<Point, uint>(); }
virtual double distance(const Point & point) const { return 0; }
};
}
#endif
#endif
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