/usr/include/dolfin/mesh/MeshHierarchyAlgorithms.h is in libdolfin1.0-dev 1.0.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 | // Copyright (C) 2006 Johan Hoffman
//
// This file is part of DOLFIN.
//
// DOLFIN is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// DOLFIN is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with DOLFIN. If not, see <http://www.gnu.org/licenses/>.
//
// First added: 2007-01-09
#ifndef __MESH_HIERARCHY_ALGORITHMS_H
#define __MESH_HIERARCHY_ALGORITHMS_H
#include <dolfin/common/types.h>
namespace dolfin
{
class Cell;
class Mesh;
class MeshHierarchy;
template <typename T> class MeshFunction;
/// This class implements algorithms on a MeshHierarchy
class MeshHierarchyAlgorithms
{
public:
/// Refine tetrahedral mesh by Bey algorithm
static void refineTetMesh(MeshHierarchy& mesh_hierarcy);
private:
/// This function implements the "EvaluateMarks" subroutine by Bey
void evaluate_marks(Mesh& mesh);
/// This function implements the "CloseGrid" subroutine by Bey
void close_mesh(Mesh& mesh);
/// This function implements the "CloseElement" subroutine by Bey
void close_cell(Cell& cell);
/// This function implements the "UnrefineGrid" subroutine by Bey
void unrefine_mesh(MeshHierarchy& mesh, uint k);
/// This function implements the "RefineGrid" subroutine by Bey
void refine_mesh(MeshHierarchy& mesh, uint k);
MeshFunction<uint>* cell_marker;
MeshFunction<uint>* cell_state;
};
}
#endif
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