/usr/include/dolfin/mesh/TopologyComputation.h is in libdolfin1.0-dev 1.0.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 | // Copyright (C) 2006-2010 Anders Logg
//
// This file is part of DOLFIN.
//
// DOLFIN is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// DOLFIN is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with DOLFIN. If not, see <http://www.gnu.org/licenses/>.
//
// First added: 2006-06-02
// Last changed: 2011-01-03
#ifndef __TOPOLOGY_COMPUTATION_H
#define __TOPOLOGY_COMPUTATION_H
#include <dolfin/common/types.h>
namespace dolfin
{
class Mesh;
class MeshEntity;
class MeshConnectivity;
/// This class implements a set of basic algorithms that automate
/// the computation of mesh entities and connectivity.
class TopologyComputation
{
public:
/// Compute mesh entities of given topological dimension
static uint compute_entities(Mesh& mesh, uint dim);
/// Compute connectivity for given pair of topological dimensions
static void compute_connectivity(Mesh& mesh, uint d0, uint d1);
private:
/// Compute connectivity from transpose
static void compute_from_transpose(Mesh& mesh, uint d0, uint d1);
/// Compute connectivity from intersection
static void compute_from_intersection(Mesh& mesh, uint d0, uint d1, uint d);
/// Count how many of the given entities that are new
static uint count_entities(Mesh& mesh, MeshEntity& cell,
uint** vertices, uint m, uint n, uint dim);
/// Add entities that are new
static void add_entities(Mesh& mesh, MeshEntity& cell,
uint** vertices, uint m, uint n, uint dim,
MeshConnectivity& ce, MeshConnectivity& ev,
uint& current_entity);
/// Check if mesh entity e0 contains mesh entity e1
static bool contains(MeshEntity& e0, MeshEntity& e1);
/// Check if array v0 contains array v1
static bool contains(const uint* v0, uint n0, const uint* v1, uint n1);
};
}
#endif
|