/usr/include/libecasoundc/eca-control-interface.h is in libecasoundc-dev 2.8.1-5build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 | #ifndef INCLUDED_ECA_CONTROL_INTERFACE_H
#define INCLUDED_ECA_CONTROL_INTERFACE_H
/** ------------------------------------------------------------------------
* ecasoundc.h: C++ implementation of the Ecasound Control Interface
* Copyright (C) 2000-2002 Kai Vehmanen
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* -------------------------------------------------------------------------
*/
#include <string>
#include <vector>
#include <ecasoundc.h>
/**
* C++ implementation of the Ecasound Control Interface
*
* @author Kai Vehmanen
*/
class ECA_CONTROL_INTERFACE {
public:
// -------------------------------------------------------------------
// State
// -------------------------------------------------------------------
bool ready(void);
// -------------------------------------------------------------------
// Issuing EIAM commands
// -------------------------------------------------------------------
void command(const std::string& cmd);
void command_float_arg(const std::string& cmd, double arg);
// -------------------------------------------------------------------
// Getting return values
// -------------------------------------------------------------------
const std::vector<std::string>& last_string_list(void) const;
const std::string& last_string(void) const;
double last_float(void) const;
int last_integer(void) const;
bool last_bool(void) const;
long int last_long_integer(void) const;
const std::string& last_error(void) const;
const std::string& last_type(void) const;
bool error(void) const;
/**
* Returns last_integer() interpreted as a bool.
*/
bool last_boolean(void) const { return(last_integer() != 0); }
// -------------------------------------------------------------------
// Events
// -------------------------------------------------------------------
bool events_available(void);
void next_event(void);
const std::string& current_event(void);
// -------------------------------------------------------------------
// Constructors and destructors
// -------------------------------------------------------------------
ECA_CONTROL_INTERFACE(void);
~ECA_CONTROL_INTERFACE(void);
private:
eci_handle_t eci_repp;
mutable std::string str_rep;
mutable std::vector<std::string> strlist_rep;
};
#endif
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