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* @mainpage
* Libee - An Event Expression Library inspired by CEE
*
* Copyright 2010-2011 by Rainer Gerhards and Adiscon GmbH.
*
* CEE is an upcoming standard used to describe network events
* in a number of normalized formats. It's goal is to unify they currently
* many different representations that exist in the industry.
*
* The core idea of libee is to provide a small but hopefully convenient
* API layer above the CEE standard. However, CEE is not finished. At the
* time of this writing, CEE is under heavy development and even some of
* its core data structures (like the data dictionary and taxonmy) have
* not been fully specified.
*
* So, as libee developer, I obviously have an issue here: I can't craft
* something in code that does not really exist at this very moment. My
* solution to this problem is to let me inspire by CEE discussions and
* then code what makes most sense in the light of that. I will try hard
* to keep up with the draft standard, but some deviation is probably
* unavoidable. This is one primary reasons that gave libee it's name:
* we were tempted to name it libcee, as this is what the idea of it is,
* but we can not yet do so because we don't know how, and how fast, CEE
* will evolve. The compromise is to use a name that suggests libee and
* CEE may be different things. It is my sincere hope that libee will
* be a full CEE implementation when the standard is finally released, but
* for obvious reasons I cannot guarantee that.
*
* So for the time being, libee should be thought of as a useful library
* that helps you get your events normalized. If you program cleanly to
* libee, chances are not bad that only relatively little effort is required
* to move your app over to be CEE compliant (once the standard is out).
*
* Performance is definitely
* a goal of this library. As such, it tries to generate in-memory
* representations of expression objects that will be fast to work with.
* Multi-threaded applications and plugin architectures are fully
* supported. For the time being, this means that multiple threads
* are safe as long as different library contexts are being used. It
* is \b not safe to use the same context concurrently. In the future,
* ctx may support in-context concurreny via specific options, but
* this is outside the scope of the initial effort.
*
* The libee homepage is available at http://www.libee.org/
*
* More information on CEE can be found: http://cee.mitre.org/
*
* @section dataStructures Data Structures
* @subsection ctx The Library Context
*
* All functions in this library depend on the so-called library context.
* It provides support for using multiple independent instances of libee
* inside a single program, e.g. in plugin-based systems. The library context
* stores things that usually go into global variables, things like
* a global debug handler, compliance levels, tuning paramters and so
* on. A typical, non-plugin based program should never need more than
* a single library context. Think of it as an additional abstraction
* layer to facilitate working with multiple independend instances of libee
* at the same time within the same program.
*
* The context must be provided upon each object creation. Once an object
* has been created, it remains bound to the context used during creation.
* <b>No object can be shared between multiple contextes</b>. During creation,
* the context is stored within each object. All successive calls use this
* in-object context. This is especially important as some libxml2 functions,
* on which we heavily rely, do not permit to pass more than one object pointer.
* As such, this object must contain the required context object, as we need
* it for proper operation.
*
* For obvious reasons, a libray context must only be destructed after \b all
* objects that use it have been destructed as well. The context itsefl
* <b>does not</b> keep track of which other objects use it (this is a
* decision based on performance reasons).
*
* @subsection setBucket On Sets and Buckets
*
* The CEE standard uses the term "set" to organize/group related tags and
* fields. So this term is not available for any other use. However, we need
* to have a container that can hold one or many of these objects. We have
* named these containers "buckets". So we have tag and field buckets, each
* of which contain a number of tags or fields.
*
* The idea behind this is that we may sometimes need to group all of an
* event's tags and fields together. One reason may be that e.g. the tag
* bucket can be created before the actual event. One other may be that
* a tag bucketmay even be used without an event record already be created
* (e.g. as a performance optimization, where the tag bucket is created
* on a global level and then re-used to populate each actual event instance
* -- something that is NOT YET IMPLEMENTED!).
*
* Introduction of the bucket classes provide an easy way to handle this
* situation.
*
* @section appendix Appendix
* @subsection ceeCompliance CEE Compliance
* While I try to keep compatible with CEE for obvious reasons, the standard
* is not yet finished. Many details are not even decided. For this reason,
* libee will evolve in parallel and not necessarily be aligned to the
* latest CEE spec.
*
* @subsection apiStability API Stability
*
* At the time of this writing, CEE is a moving target. While I try
* to keep things consistent, I do NOT yet guarantee stability of the
* ctx API. Do not expect a stable version before ctx version 1.x.x
* is announced. As I used ctx in my own projects, I obviously will
* do my best to break as few things as possible. But depending on
* CEE movements, some things may break. You have been warned ;)
*
* On the name "ctx": while ctx aims to be a full implementation
* of the CEE standard, I could not guarantee this at the time I
* initiated this project. At this time, the CEE standard was far from
* being completed and frequent changes were anticipated.
* I was under a number of resource constraints and so could not commit
* to keep the library in line with CEE no matter where CEE would head
* to. While it was tempting to call the library "libcee", and many
* suggested so, I used a similar, but different name to reduce potential
* friction out of different needs of the CEE standards body and my
* development project. If things go well, ctx may evolve into
* something that becomes the "official" libcee.
*
* Libee fully supports Unicode. Like most Linux tools, it operates
* on UTF-8 natively, called "passive mode". This was decided because we
* so can keep the size of data structures small while still supporting
* all of the world's languages (actually more than when we did UCS-2).
* This is the same concept used by libxml2, on which ctx heavily
* relies for all XML-based functionality.
*
*//*
*
* ctx - a CEE-based event expression library
* Copyright 2010 by Rainer Gerhards and Adiscon GmbH.
*
* This file is part of ctx.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* A copy of the LGPL v2.1 can be found in the file "COPYING" in this distribution.
*/
#ifndef LIBEE_H_INCLUDED
#define LIBEE_H_INCLUDED
#include <stdlib.h> /* we need size_t */
#include <libestr.h>
#include "libee/obj.h"
#include "libee/ctx.h"
#include "libee/timestamp.h"
#include "libee/value.h"
#include "libee/fieldtype.h"
#include "libee/field.h"
#include "libee/fieldbucket.h"
#include "libee/primitivetype.h"
#include "libee/tagbucket.h"
#include "libee/event.h"
/* some private error codes (always negative)
*/
#define EE_OK 0
#define EE_ERR -1
#define EE_NOMEM -2
#define EE_EOF -3
#define EE_INVLDFMT -4
#define EE_FIELDHASNAME -5
#define EE_TOOMANYVALUES -6
#define EE_WRONGPARSER -7
#define EE_EINVAL -8 /* invalid value provided on API */
#define EE_NOTFOUND -9 /* some object could not be found */
/* some important constants */
#define LIBEE_CEE_MAX_VALS_PER_FIELD 255
/**< CEE-defined maximum number of values per field. The
* current value reflects CEE CLS 0.5.1
*/
#endif /* #ifndef EE_H_INCLUDED */
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