/usr/include/geomview/mesh.h is in libgeomview-dev 1.9.4-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | /* Copyright (C) 1992-1998 The Geometry Center
* Copyright (C) 1998-2000 Stuart Levy, Tamara Munzner, Mark Phillips
*
* This file is part of Geomview.
*
* Geomview is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* Geomview is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Geomview; see the file COPYING. If not, write
* to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139,
* USA, or visit http://www.gnu.org.
*/
/* Authors: Charlie Gunn, Stuart Levy, Tamara Munzner, Mark Phillips */
#ifndef MESHDEF
#define MESHDEF
#include "bbox.h"
#include "meshflag.h"
#include "bsptree.h"
#ifndef NULL
#define NULL 0
#endif
#ifndef FALSE
#define FALSE 0
#endif
#define MESHMAGIC GeomMagic ('m', 1)
typedef struct Mesh Mesh;
extern GeomClass *MeshMethods( void );
extern char *MeshName( void );
extern Mesh *MeshFLoad( IOBFILE *, char * );
extern Mesh *MeshLoad( char * );
extern Mesh *MeshSave( Mesh *, char * );
extern Mesh *MeshFSave( Mesh *, FILE * );
extern BBox *MeshBound( Mesh *, Transform T, TransformN *TN);
extern Geom *MeshBoundSphere( Mesh *,
Transform T, TransformN *TN, int *axes, int );
extern Mesh *MeshDice( Mesh *, int (*proc)() );
extern Mesh *MeshEvert( Mesh * );
extern Mesh *MeshDraw( Mesh * );
extern Mesh *MeshBSPTree(Mesh *mesh, BSPTree *bsptree, int action);
extern Mesh *MeshPick( Mesh *, Pick *, Appearance *,
Transform, TransformN *, int *axes );
extern Mesh *MeshTransform( Mesh *, Transform, TransformN * );
#endif /*MESHDEF*/
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