/usr/share/ada/adainclude/gtkada/gtkada-canvas.ads is in libgtkada2.24.1-dev 2.24.1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 | -----------------------------------------------------------------------
-- GtkAda - Ada95 binding for Gtk+/Gnome --
-- --
-- Copyright (C) 1998-2000 E. Briot, J. Brobecker and A. Charlet --
-- Copyright (C) 2000-2011, AdaCore --
-- --
-- This library is free software; you can redistribute it and/or --
-- modify it under the terms of the GNU General Public --
-- License as published by the Free Software Foundation; either --
-- version 2 of the License, or (at your option) any later version. --
-- --
-- This library is distributed in the hope that it will be useful, --
-- but WITHOUT ANY WARRANTY; without even the implied warranty of --
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU --
-- General Public License for more details. --
-- --
-- You should have received a copy of the GNU General Public --
-- License along with this library; if not, write to the --
-- Free Software Foundation, Inc., 59 Temple Place - Suite 330, --
-- Boston, MA 02111-1307, USA. --
-- --
-----------------------------------------------------------------------
-- <description>
-- This package provides an interactive canvas, on which the user can put
-- items, move them with the mouse, etc. The items can be connected together,
-- and the connections remain active while the items are moved.
--
-- It also supports scrolling if put in a Gtk_Scrolled_Window.
-- The canvas will be scrolled (and the selected items moved) if an item is
-- selected and the mouse is dragged on a small area on the side of the canvas
-- or even directly outside of the canvas. Scrolling will continue until the
-- mouse is either released or moved back inside the canvas.
--
-- The scrolling speed will slightly increase over time if the mouse is kept
-- outside of the canvas. This makes the canvas much more comfortable to use
-- for the user.
--
-- All items put in this canvas must inherit from the type Canvas_Item_Record.
-- However, it is your responsability, as a programmer, to provide drawing
-- routines. In fact, all these items should draw in a pixmap, which is then
-- copied automatically to the screen whenever the canvas needs to redraw
-- itself.
--
-- The items can also react to mouse events: mouse clicks are transmitted to
-- the item if the mouse did not move more than a given amount of pixels.
-- To decide what their reaction should be, you should override the
-- On_Button_Click subprogram.
--
-- This canvas is not intended for cases where you want to put hundreds of
-- items on the screen. For instance, it does not provide any smart
-- double-buffering other than the one provided by gtk+ itself, and thus you
-- would get some flicker if there are too many items.
--
-- There are three coordinate systems used by widget. All the subprograms
-- expect a specific coordinate system as input or output. Here are the three
-- systems:
-- - World coordinates
-- The position of an item is reported in pixels, as if the canvas
-- currently had a zoom level of 100%. This is fully independent, at any
-- time, from the current zoom level of the canvas.
-- Since the canvas is considered to expand ad infinitum, the top-left
-- corner doesn't have any specific fixed coordinates. It can be known by
-- checking the current lower value of the adjustments (aka scrollbars).
--
-- - Canvas coordinates
-- This is similar to world coordinates, except these depend on the
-- current zoom level of the canvas. This also affect the width and height
-- of the objects in the canvas.
-- The subprograms To_Canvas_Coordinates and To_World_Coordinates can be
-- used to convert lengths from world to canvas coordinates.
-- The same behavior as world coordinates applies for the top-left corner.
-- All drawing to the screen, in particular for Draw_Background, must be
-- done using this coordinate systems
--
-- - Item coordinates
-- The position of a point is relative to the top-left corner of the
-- current item. This corner therefore has coordinates (0, 0).
-- This coordinate systems assumes a zoom-level of 100%
--
-- Items are selected automatically when they are clicked. If Control is
-- pressed at the same time, multiple items can be selected.
-- If the background is clicked (and control is not pressed), then all items
-- are unselected.
-- Pressing and dragging the mouse in the backgroudn draws a virtual box on
-- the screen. All the items fully included in this box when it is released
-- will be selected (this will replace the current selection if Control was
-- not pressed).
--
-- </description>
-- <group>Drawing</group>
-- <testgtk>create_canvas.adb</testgtk>
-- <screenshot>gtkada-canvas</screenshot>
with Ada.Calendar;
with Cairo;
with Cairo.Region;
with Gdk.Color;
with Gdk.Event;
with Glib;
with Glib.Graphs;
with Glib.Main;
with Gtk.Adjustment;
with Gtk.Drawing_Area;
with Pango.Font;
with Pango.Layout;
package Gtkada.Canvas is
type Interactive_Canvas_Record is new
Gtk.Drawing_Area.Gtk_Drawing_Area_Record with private;
type Interactive_Canvas is access all Interactive_Canvas_Record'Class;
-- A canvas on which items are put.
-- Each item can be moved interactively by the user, and links can be
-- drawn automatically from an item to another.
-- This widget can be inserted directly in a scrolled window to provide
-- support for scrolling.
type Canvas_Item_Record is abstract new Glib.Graphs.Vertex with private;
type Canvas_Item is access all Canvas_Item_Record'Class;
-- An item that can be put on the canvas.
-- This is an abstract type, as it does not provide any default drawing
-- routine. You must override the abstract Draw subprogram.
type Canvas_Link_Record is new Glib.Graphs.Edge with private;
type Canvas_Link is access all Canvas_Link_Record'Class;
type Canvas_Link_Access is access all Canvas_Link_Record;
-- A link between two items in the canvas.
-- The implementation provided in this package provides links that can
-- be either straight links or curved links.
-- This type is provided as a tagged type so that you can associated your
-- own user data with it.
-------------------
-- Customization --
-------------------
-- These are the default configuration values for the canvas. All the
-- values can be changed by the Configure subprogram.
Default_Annotation_Font : constant String := "Helvetica 8";
-- Font used when displaying link annotation. See Pango.Font for the
-- format.
Default_Grid_Size : constant := 15;
-- Number of pixels between two dots on the grid.
-- This is used for both horizontal and vertical orientation.
Default_Arc_Link_Offset : constant := 25;
-- Distance between two parallel arcs for two links. This is not the exact
-- distance, and it only used to compute the control points for the bezier
-- curves.
Default_Arrow_Angle : constant := 30;
-- Half angle for the arrows in degres
Default_Arrow_Length : constant := 6;
-- Length of the arrows in pixels.
Default_Motion_Threshold : constant := 4.0;
-- Mimimum motion the mouse must have before we start moving the selected
-- item. If the mouse has moved less than that amount of pixels in any
-- direction, then the mouse click is considered as being a selection
-- only and is transfered to the item itself.
-- This is in screen coordinates
----------------
-- Enum types --
----------------
type Arrow_Type is
(No_Arrow,
-- the link does not have an arrow
Start_Arrow,
-- the link has an arrow at its beginning
End_Arrow,
-- the link has an arrow at the end
Both_Arrow
-- the link has an arrow on both sides
);
-- Indicate whether the links have an arrow or not.
-----------------------
-- Creating a canvas --
-----------------------
procedure Gtk_New
(Canvas : out Interactive_Canvas; Auto_Layout : Boolean := True);
-- Create a new empty Canvas.
-- If Auto_Layout is True, then the items are automatically positioned as
-- they are put in the canvas, if no coordinates are specified.
procedure Initialize
(Canvas : access Interactive_Canvas_Record'Class;
Auto_Layout : Boolean := True);
-- Internal function used to initialize the canvas.
procedure Configure
(Canvas : access Interactive_Canvas_Record;
Grid_Size : Glib.Guint := Default_Grid_Size;
Annotation_Font : Pango.Font.Pango_Font_Description :=
Pango.Font.From_String (Default_Annotation_Font);
Arc_Link_Offset : Glib.Gint := Default_Arc_Link_Offset;
Arrow_Angle : Glib.Gint := Default_Arrow_Angle;
Arrow_Length : Glib.Gint := Default_Arrow_Length;
Motion_Threshold : Glib.Gdouble := Default_Motion_Threshold);
-- Change the parameters for the canvas.
-- A Grid_Size of 0 means than no grid should be drawn in the background of
-- canvas. Note that in that case you can never activate Align_On_Grid.
-- This setting doesn't apply if you have redefined Draw_Background, which
-- may not draw a grid.
function Get_Vadj
(Canvas : access Interactive_Canvas_Record'Class)
return Gtk.Adjustment.Gtk_Adjustment;
-- Return the vertical adjustment associated with Canvas
function Get_Hadj
(Canvas : access Interactive_Canvas_Record'Class)
return Gtk.Adjustment.Gtk_Adjustment;
-- Return the horizontal adjustment associated with Canva
procedure Get_Bounding_Box
(Canvas : access Interactive_Canvas_Record'Class;
Width : out Glib.Gdouble;
Height : out Glib.Gdouble);
-- Return the size occupied by the items drawn on the canvas.
procedure Draw_Area
(Canvas : access Interactive_Canvas_Record'Class;
Rect : Cairo.Region.Cairo_Rectangle_Int);
-- Draw in Canvas the specified area.
procedure Draw_All
(Canvas : access Interactive_Canvas_Record'Class;
Cr : Cairo.Cairo_Context);
-- Draws the whole canvas in Cr. Useful to print the canvas on an SVG or
-- PNG surface.
procedure Draw_Background
(Canvas : access Interactive_Canvas_Record;
Cr : Cairo.Cairo_Context);
-- Draw the background of the canvas. This procedure should be overriden if
-- you want to draw something else on the background. It must first clear
-- the area on the screen.
--
-- The default implementation draws a grid.
--
-- An example implementation that draws a background image is shown at the
-- end of this file.
procedure Draw_Grid
(Canvas : access Interactive_Canvas_Record;
Cr : Cairo.Cairo_Context);
-- Helper function that can be called from Draw_Background. It cannot be
-- used directly as Draw_Background, since it doesn't clear the area first.
procedure Set_Orthogonal_Links
(Canvas : access Interactive_Canvas_Record;
Orthogonal : Boolean);
-- If Orthogonal is True, then all the links will be drawn only with
-- vertical and horizontal lines. This is not applied for the second or
-- more link between two items.
function Get_Orthogonal_Links
(Canvas : access Interactive_Canvas_Record) return Boolean;
-- Return True if the links are only drawn horizontally and vertically.
procedure Align_On_Grid
(Canvas : access Interactive_Canvas_Record;
Align : Boolean := True);
-- Choose whether the items should be aligned on the grid when moved.
-- Existing items are not moved even if you set this parameter to True,
-- this will only take effect the next time the items are moved.
function Get_Align_On_Grid
(Canvas : access Interactive_Canvas_Record) return Boolean;
-- Return True if items are currently aligned on grid.
procedure Move_To
(Canvas : access Interactive_Canvas_Record;
Item : access Canvas_Item_Record'Class;
X, Y : Glib.Gint := Glib.Gint'First);
-- Move the item in the canvas, to world coordinates (X, Y).
-- Item is assumed to be already in the canvas.
-- If you leave both coordinates X and Y to their default value, then the
-- item's location will be automatically computed when you layout the
-- canvas (it is your responsability to call Layout).
procedure Set_Items
(Canvas : access Interactive_Canvas_Record;
Items : Glib.Graphs.Graph);
-- Set the items and links to display in the canvas from Items.
-- All items previously in the canvas are removed, and replaced by the
-- vertices in Items.
-- Note that the vertices in Items must be in Canvas_Item_Record'Class, and
-- the links must be in Canvas_Link_Record'Class.
-- If you do not have an automatic layout set up in Canvas, you need to set
-- the coordinates of all the vertices by calling Move_To separately.
--
-- You mustn't destroy items yourself, this is done automatically when the
-- canvas is destroyed.
procedure Put
(Canvas : access Interactive_Canvas_Record;
Item : access Canvas_Item_Record'Class;
X, Y : Glib.Gint := Glib.Gint'First);
-- Add a new item to the canvas, at world coordinates (X, Y).
-- The item is added at a specific location.
-- If you leave both X and Y to their default value, the item's location
-- will be computed automatically when you call Layout on the canvas,
-- unless Auto_Layout has been set, in which case the position will be
-- computed immediately.
function Item_At_Coordinates
(Canvas : access Interactive_Canvas_Record;
X, Y : Glib.Gint) return Canvas_Item;
-- Return the item at world coordinates (X, Y) which is on top of all
-- others.
-- null is returned if there is no such item.
function Item_At_Coordinates
(Canvas : access Interactive_Canvas_Record; Event : Gdk.Event.Gdk_Event)
return Canvas_Item;
-- Same as above, but using the canvas coordinates of the event, taking
-- into account the current zoom level and current scrolling
procedure Item_At_Coordinates
(Canvas : access Interactive_Canvas_Record;
Event : Gdk.Event.Gdk_Event;
Item : out Canvas_Item;
X, Y : out Glib.Gint);
-- Same as above, but also returns the coordinates (X, Y) within the item.
-- The coordinates are not set if Item is null on exit.
procedure Clear (Canvas : access Interactive_Canvas_Record);
-- Remove all items from the canvas
procedure Remove
(Canvas : access Interactive_Canvas_Record;
Item : access Canvas_Item_Record'Class);
-- Remove an item and all the links to and from it from the canvas.
-- The item itself is not freed, but the links are.
-- Nothing is done if the item is not part of the canvas.
procedure Item_Updated
(Canvas : access Interactive_Canvas_Record;
Item : access Canvas_Item_Record'Class);
-- This should be called when Item has changed the contents of its
-- pixmap, and thus the Canvas should be updated.
procedure Refresh_Canvas (Canvas : access Interactive_Canvas_Record);
-- Redraw the whole canvas (both in the double buffer and on the screen).
procedure Raise_Item
(Canvas : access Interactive_Canvas_Record;
Item : access Canvas_Item_Record'Class);
-- Raise the item so that it is displayed on top of all the others
-- The canvas is refreshed as needed to reflect the change.
-- Nothing happens if Item is not part of the canvas.
procedure Lower_Item
(Canvas : access Interactive_Canvas_Record;
Item : access Canvas_Item_Record'Class);
-- Lower the item so that it is displayed below all the others.
-- The canvas is refreshed as needed to reflect the change.
-- Nothing happens if Item is not part of the canvas.
function Is_On_Top
(Canvas : access Interactive_Canvas_Record;
Item : access Canvas_Item_Record'Class) return Boolean;
-- Return True if Item is displayed on top of all the others in the canvas.
procedure Show_Item
(Canvas : access Interactive_Canvas_Record;
Item : access Canvas_Item_Record'Class);
-- Scroll the canvas so that Item is visible. Nothing is done if the item
-- is already visible
procedure Align_Item
(Canvas : access Interactive_Canvas_Record;
Item : access Canvas_Item_Record'Class;
X_Align : Float := 0.5;
Y_Align : Float := 0.5);
-- Scroll the canvas so that the Item appears at the given location in the
-- canvas. If X_Align is 0.0, the item is align on the left. With 0.5, it
-- is centered horizontally. If 1.0, it is aligned on the right.
function Get_Arrow_Angle
(Canvas : access Interactive_Canvas_Record'Class) return Glib.Gdouble;
-- Return the angle of arrows in the canvas.
function Get_Arrow_Length
(Canvas : access Interactive_Canvas_Record'Class) return Glib.Gint;
-- Return the length of arrows in the canvas.
--------------------------
-- Iterating over items --
--------------------------
type Item_Processor is access function
(Canvas : access Interactive_Canvas_Record'Class;
Item : access Canvas_Item_Record'Class) return Boolean;
procedure For_Each_Item
(Canvas : access Interactive_Canvas_Record;
Execute : Item_Processor;
Linked_From_Or_To : Canvas_Item := null);
-- Execute an action on each of the items contained in the canvas.
-- If Execute returns False, we stop traversing the list of children.
-- It is safe to remove the items in Item_Processor.
--
-- If Linked_From_Or_To is not null, then only the items linked to this one
-- will be processed. It is possible that a given item will be returned
-- twice, if it is both linked to and from the item.
type Item_Iterator is private;
function Start
(Canvas : access Interactive_Canvas_Record;
Linked_From_Or_To : Canvas_Item := null;
Selected_Only : Boolean := False) return Item_Iterator;
-- Return the first item in the canvas.
-- The same restriction as above applies if Linked_From_Or_To is not null.
procedure Next (Iter : in out Item_Iterator);
function Next (Iter : Item_Iterator) return Item_Iterator;
-- Move the iterator to the next item.
-- All items will eventually be returned if you do not add new items during
-- the iteration and none are removed. However, it is safe to remove items
-- at any time, except the current item
function Get (Iter : Item_Iterator) return Canvas_Item;
-- Return the item pointed to by the iterator.
-- null is returned when there are no more item in the canvas.
function Is_Linked_From (Iter : Item_Iterator) return Boolean;
-- Return True if there is a link from:
-- Get (Iter) -> Linked_From_Or_To
-- Linked_From_Or_To is the item passed to Start. False is returned if this
-- item was null.
-------------
-- Zooming --
-------------
procedure Zoom
(Canvas : access Interactive_Canvas_Record;
Percent : Glib.Gdouble := 1.0;
Length : Duration := 0.0);
-- Zoom in or out in the canvas.
--
-- Length is the length of the zooming animation.
--
-- Note that one possible use for this function is to refresh the canvas
-- and emit the "zoomed" signal, which might redraw all the items. This can
-- be accomplished by keeping the default 1.0 value for Percent.
function Get_Zoom
(Canvas : access Interactive_Canvas_Record) return Glib.Gdouble;
-- Return the current zoom level
procedure Get_World_Coordinates
(Canvas : access Interactive_Canvas_Record'Class;
X, Y : out Glib.Gdouble;
Width : out Glib.Gdouble;
Height : out Glib.Gdouble);
-- Return the world coordinates of Canvas.
---------------------
-- Layout of items --
---------------------
type Layout_Algorithm is access procedure
(Canvas : access Interactive_Canvas_Record'Class;
Graph : Glib.Graphs.Graph;
Force : Boolean;
Vertical_Layout : Boolean);
-- A general layout algorithm. It should compute the position of all the
-- vertices of the graph, and set them directly in the graph itself.
-- Note: all the vertices in the graph are of type Canvas_Item_Record'Class
-- and you should use that to set the coordinates through a call to
-- Move_To.
--
-- Algorithms are encouraged to preserve the current layout as much as
-- possible, taking into account items that have been moved manually by
-- the user, so that the latter can preserver his mental map of the graph.
-- However, if Force is set to True, then the whole layout should be
-- recomputed as if all items had just been inserted.
--
-- Items that have just been inserted in the graph, but whose position has
-- never been computed, are set at coordinates (Gint'First, Gint'First).
-- Check the result of Get_Coord.
--
-- This function doesn't need to align items, this is done automatically by
-- the canvas if necessary.
procedure Set_Layout_Algorithm
(Canvas : access Interactive_Canvas_Record;
Algorithm : Layout_Algorithm);
-- Set the layout algorithm to use to compute the position of the items.
-- Algorithm mustn't be null.
procedure Default_Layout_Algorithm
(Canvas : access Interactive_Canvas_Record'Class;
Graph : Glib.Graphs.Graph;
Force : Boolean;
Vertical_Layout : Boolean);
-- The default algorithm used in the canvas.
-- Basically, items are put next to each other, unless there is a link
-- between two items. In that case, the second item is put below the first,
-- as space allows.
procedure Set_Auto_Layout
(Canvas : access Interactive_Canvas_Record;
Auto_Layout : Boolean);
-- If Auto_Layout is true, then every time an item is inserted in the
-- canvas, the layout algorithm is called. If set to False, it is the
-- responsability of the caller to call Layout below to force a
-- recomputation of the layout, preferably after inserting a number of
-- items.
procedure Set_Layout_Orientation
(Canvas : access Interactive_Canvas_Record;
Vertical_Layout : Boolean := False);
-- Specify the layout orientation to use for this canvas. The setting is
-- passed as a parameter to the layout algorithm
procedure Layout
(Canvas : access Interactive_Canvas_Record;
Force : Boolean := False);
-- Recompute the layout of the canvas.
-- Force can be used to control the layout algorithm, as described above
-- for Layout_Algorithm.
-----------
-- Links --
-----------
procedure Configure
(Link : access Canvas_Link_Record;
Arrow : Arrow_Type := End_Arrow;
Descr : Glib.UTF8_String := "");
-- Configure a link.
-- The link is an oriented bound between two items on the canvas.
-- If Descr is not the empty string, it will be displayed in the middle
-- of the link, and should indicate what the link means.
-- Arrow indicates whether some arrows should be printed as well.
function Get_Descr
(Link : access Canvas_Link_Record) return Glib.UTF8_String;
-- Return the description for the link, or "" if there is none
function Get_Arrow_Type
(Link : access Canvas_Link_Record) return Arrow_Type;
-- Return the location of the arrows on Link
procedure Set_Src_Pos
(Link : access Canvas_Link_Record; X_Pos, Y_Pos : Glib.Gfloat := 0.5);
-- Set the position of the link's attachment in its source item.
-- X_Pos and Y_Pos should be given between 0.0 and 1.0 (from left to right
-- or top to bottom)..
-- By default, all links are considered to be attached to the center of
-- items. However, in some cases it is more convenient to attach it to a
-- specific part of the item. For instance, you can force a link to always
-- start from the top of the item by setting Y_Pos to 0.0.
procedure Set_Dest_Pos
(Link : access Canvas_Link_Record; X_Pos, Y_Pos : Glib.Gfloat := 0.5);
-- Same as Set_Src_Pos for the destination item
procedure Get_Src_Pos
(Link : access Canvas_Link_Record; X, Y : out Glib.Gfloat);
-- Return the attachment position of the link along its source item
procedure Get_Dest_Pos
(Link : access Canvas_Link_Record; X, Y : out Glib.Gfloat);
-- Return the attachment position of the link along its destination item
function Has_Link
(Canvas : access Interactive_Canvas_Record;
From, To : access Canvas_Item_Record'Class;
Name : Glib.UTF8_String := "") return Boolean;
-- Test whether there is a link from From to To, with the same name.
-- If Name is the empty string "", then no check is done on the name,
-- and True if returned if there is any link between the two items.
procedure Add_Link
(Canvas : access Interactive_Canvas_Record;
Link : access Canvas_Link_Record'Class;
Src : access Canvas_Item_Record'Class;
Dest : access Canvas_Item_Record'Class;
Arrow : Arrow_Type := End_Arrow;
Descr : Glib.UTF8_String := "");
-- Add Link in the canvas. This connects the two items Src and Dest.
-- Simpler procedure to add a standard link.
-- This takes care of memory allocation, as well as adding the link to
-- the canvas.
procedure Remove_Link
(Canvas : access Interactive_Canvas_Record;
Link : access Canvas_Link_Record'Class);
-- Remove a link from the canvas.
-- It also destroys the link itself, and free the memory allocated to it.
-- Nothing is done if Link does not belong to canvas.
type Link_Processor is access function
(Canvas : access Interactive_Canvas_Record'Class;
Link : access Canvas_Link_Record'Class) return Boolean;
procedure For_Each_Link
(Canvas : access Interactive_Canvas_Record;
Execute : Link_Processor;
From, To : Canvas_Item := null);
-- Execute an action on each of the links contained in the canvas.
-- If Execute returns False, we stop traversing the list of links.
-- It is safe to remove the link from the list in Link_Processor.
--
-- (From, To) can be used to limit what links are looked for.
--
-- ??? Would be nicer to give direct access to the Graph iterators
procedure Destroy (Link : in out Canvas_Link_Record);
-- Method called every time a link is destroyed. You should override this
-- if you define your own link types.
-- Note that the link might already have been removed from the canvas
-- when this subprogram is called.
-- This shouldn't free the link itself, only its fields.
-------------------
-- Drawing links --
-------------------
-- Drawing of links can be controlled at several levels:
-- - Redefining Update_Links gives control at the canvas level. This can
-- be used to implement routing algorithms for the links where the
-- routes must be computed before any link is actually drawn (otherwise
-- it is better to redefine Draw_Link). It can also be used to control
-- in what order the links should be drawn.
-- - Redefining Draw_Link gives the opportunity to draw links any way you
-- need (several bends, ...). It can be used to control the routing of
-- this specific link, for routing algorithms that only rely on the
-- items layout and not on other links. Otherwise see Update_Links.
-- - Redefining Draw_Straight_Line if slightly lower-level. This is
-- called by the default Draw_Link procedure, once the ends of the
-- links have been computed.
procedure Update_Links
(Canvas : access Interactive_Canvas_Record;
Cr : Cairo.Cairo_Context;
Invert_Mode : Boolean;
From_Selection : Boolean);
-- Redraw all the links in the canvas, after the items have been laid out.
--
-- If From_Selection is true, then only the links to or from one of the
-- selected items need to be drawn.
procedure Draw_Link
(Canvas : access Interactive_Canvas_Record'Class;
Link : access Canvas_Link_Record;
Cr : Cairo.Cairo_Context;
Edge_Number : Glib.Gint;
Show_Annotation : Boolean := True);
-- Redraw the link on the canvas.
-- Note that this is a primitive procedure of Link, not of Canvas, and thus
-- can easily be overrided for specific links. The default version draws
-- either straight or arc links (the latter when there are multiple links
-- between two given items).
-- This function shouldn't be called if one of the two ends of the link is
-- invisible.
--
-- Cr is the Cairo_Context that is used to draw the link.
-- The link is drawn using the current cairo brush, so if you need to
-- specify some particular color, you can do it directly in the
-- Cairo_Context
--
-- Edge_Number indicates the index of link in the list of links that join
-- the same source to the same destination. It should be used so that two
-- links do not overlap (for instance, the default is to draw the first
-- link straight, and the others as arcs).
type Item_Side is (East, West, North, South);
-- Each side of an item, along its rectangle bounding box
procedure Clip_Line
(Src : access Canvas_Item_Record;
Canvas : access Interactive_Canvas_Record'Class;
To_X : Glib.Gint;
To_Y : Glib.Gint;
X_Pos : Glib.Gfloat;
Y_Pos : Glib.Gfloat;
Side : out Item_Side;
X_Out : out Glib.Gint;
Y_Out : out Glib.Gint);
-- Clip the line that goes from Src at pos (X_Pos, Y_Pos) to (To_X, To_Y)
-- in world coordinates.
-- The intersection between that line and the border of Rect is returned
-- in (X_Out, Y_Out). The result should be in world coordinates.
-- X_Pos and Y_Pos have the same meaning as Src_X_Pos and Src_Y_Pos in the
-- link record.
-- This procedure is called when computing the position for the links
-- within the default Draw_Link procedure. The default implementation only
-- works with rectangular items. The computed coordinates are then passed
-- on directly to Draw_Straight_Line.
procedure Draw_Straight_Line
(Link : access Canvas_Link_Record;
Cr : Cairo.Cairo_Context;
Src_Side : Item_Side;
X1, Y1 : Glib.Gdouble;
Dest_Side : Item_Side;
X2, Y2 : Glib.Gdouble);
-- Draw a straight link between two points. This could be overriden if you
-- need to draw an something along the link.
-- The links goes from (Src, X1, Y1) to (Dest, X2, Y2), in canvas
-- coordinates. The coordinates have already been clipped so that they do
-- not override the item.
---------------
-- Selection --
---------------
procedure Clear_Selection (Canvas : access Interactive_Canvas_Record);
-- Clear the list of currently selected items.
procedure Add_To_Selection
(Canvas : access Interactive_Canvas_Record;
Item : access Canvas_Item_Record'Class);
-- Add Item to the selection. This is only meaningful during a drag
-- operation (ie during a button press and the matching button
-- release). Item will be moved at the same time that the selection is
-- moved.
-- Item is not added again if it is already in the selection.
-- This function can be called from the Button_Click subprogram to force
-- moving items.
-- This emits the "item_selected" signal.
procedure Remove_From_Selection
(Canvas : access Interactive_Canvas_Record;
Item : access Canvas_Item_Record'Class);
-- Remove Item from the selection.
-- This emits the "item_unselected" signal.
procedure Select_All (Canvas : access Interactive_Canvas_Record);
-- Select all the Item in the canvas.
function Is_Selected
(Canvas : access Interactive_Canvas_Record;
Item : access Canvas_Item_Record'Class) return Boolean;
-- Return True if the item is currently selected
------------------------
-- Items manipulation --
------------------------
function Canvas
(Item : access Canvas_Item_Record) return Interactive_Canvas;
-- Retrieve the canvas this item is attached to, or null if it does not
-- belong to a canvas.
procedure Selected
(Item : access Canvas_Item_Record;
Canvas : access Interactive_Canvas_Record'Class;
Is_Selected : Boolean);
-- Called when the item is selected or unselected.
-- The default is to do nothing.
function Point_In_Item
(Item : access Canvas_Item_Record;
X, Y : Glib.Gint) return Boolean;
-- This function should return True if (X, Y) is inside the item. X and Y
-- are in world coordinates.
-- This function is meant to be overriden for non-rectangular items, since
-- the default behavior works for rectangular items.
-- This function is never called for invisible items
procedure Set_Screen_Size
(Item : access Canvas_Item_Record;
Width : Glib.Gint;
Height : Glib.Gint);
-- Set the size of bounding box for the item in world coordinates.
-- The item itself needn't occupy the whole area of this bounding box,
-- see Point_In_Item.
-- You need to redraw the item, and call Item_Updated to force the canvas
-- to refresh the screen.
procedure Draw_Selected
(Item : access Canvas_Item_Record;
Cr : Cairo.Cairo_Context);
-- Draws a selected item. By default, this adds a semi-transparent overlay
-- above the item, drawn using the below call to Draw
procedure Draw
(Item : access Canvas_Item_Record;
Cr : Cairo.Cairo_Context) is abstract;
-- This subprogram, that must be overridden, should draw the item on
-- Cr. The Item is drawn from coordinates (0,0), and does not need to take
-- care of the zoom level.
-- If you need to change the contents of the item, you should call
-- Item_Updated after having done the drawing.
procedure Destroy (Item : in out Canvas_Item_Record);
-- Free the memory occupied by the item (not the item itself). You should
-- override this function if you define your own widget type, but always
-- call the parent's Destroy subprogram.
function On_Button_Click
(Item : access Canvas_Item_Record;
Event : Gdk.Event.Gdk_Event_Button) return Boolean;
-- Function called whenever mouse events occured.
-- The following mouse events may be received:
-- Mouse_Press,
-- Motion_Notify
-- (only once the mouse is pressed, and On_Button_Click returned True),
-- Mouse_Release
-- (only once the mouse is pressed, and On_Button_Click returned True),
-- Returns whether the event was handled or not.
--
-- The coordinates (X, Y) in the Event are relative to the top-left corner
-- of Item.
function Get_Coord
(Item : access Canvas_Item_Record)
return Cairo.Region.Cairo_Rectangle_Int;
-- Return the coordinates and size of the bounding box for item, in world
-- coordinates.
-- If the item has never been resized, it initially has a width and height
-- of 1.
procedure Set_Visibility
(Item : access Canvas_Item_Record;
Visible : Boolean);
-- Set the visibility status of the item. An invisible item will not be
-- visible on the screen, and will not take part in the computation of the
-- the scrollbars for the canvas.
-- The canvas is not refreshed (this is your responsibility to do it after
-- you have finished doing all the modifications).
function Is_Visible (Item : access Canvas_Item_Record) return Boolean;
-- Return True if the item is currently visible
function Is_From_Auto_Layout
(Item : access Canvas_Item_Record) return Boolean;
-- Return True if the current location of the item is the result from the
-- auto layout algorithm.
-- False is returned if the item was moved manually by the user.
--------------------
-- Buffered items --
--------------------
type Buffered_Item_Record is new Canvas_Item_Record with private;
type Buffered_Item is access all Buffered_Item_Record'Class;
-- A widget that has a double-buffer associated. You should use this one
-- when drawing items can take a long time, or you do not want to handle
-- the zoom yourself.
-- You only need to update the contents of the double pixmap when the
-- contents of the item changes, since all the drawing and zooming is
-- taken care of automatically. Once the drawing is done, call Item_Updated
-- to force the canvas to refresh the screen.
-- This buffered_item is meant to handle rectangular items. However, it can
-- be used for polygonal items by overriding Draw. The new version should
-- set the clip mask for the GC, then call Draw for the buffered item, and
-- finally reset the clip mask. The clip mask must take into account the
-- current zoom level.
function Surface (Item : access Buffered_Item_Record)
return Cairo.Cairo_Surface;
-- Return the double-buffer.
-------------
-- Signals --
-------------
-- <signals>
-- The following new signals are defined for this widget:
--
-- - "background_click"
-- procedure Handler (Canvas : access Interactive_Canvas_Record'Class;
-- Event : Gdk.Event.Gdk_Event);
--
-- Called every time the user clicks in the background (ie not on an item,
-- or On_Button_Click would be called).
-- This is called both on Button_Release and Button_Press events.
-- The coordinates (X, Y) in the Event are relative to the top-left corner
-- of Canvas.
--
-- - "item_selected"
-- procedure Handler (Canvas : access Interactive_Canvas_Record'Class;
-- Item : Canvas_Item);
--
-- Emitted when the user has clicked on an item to select it, ie before any
-- drag even has occured. This is a good time to add other items to the
-- selection if you need. At thee same time, the primitive operation
-- Selected is called for the item.
--
-- - "item_unselected"
-- procedure Handler (Canvas : access Interactive_Canvas_Record'Class;
-- Item : Canvas_Item);
--
-- Emitted when the Item was unselected. At the same time, the primitive
-- operation Selected is called for the item.
--
-- - "item_moved"
-- procedure Handler (Canvas : access Interactive_Canvas_Record'Class;
-- Item : Canvas_Item);
--
-- Emitted when Item has been moved. New coordinates have been assigned to
-- Item. However, the canvas hasn't been refreshed yet. This signal might
-- be called multiple time when the user finishes a drag action, in case
-- there were several selected items.
--
-- - "zoomed"
-- procedure Handler (Canvas : access Interactive_Canvas_Record'Class);
--
-- Emitted when the canvas has been zoomed in or out. You do not need to
-- redraw the items yourself, since this will be handled by calls to Draw
--
-- - "set_scroll_adjustments"
-- procedure Handler (Canvas : access Interactive_Canvas_Record'Class);
--
-- Emitted when the canvas has scrolled.
--
-- </signals>
Signal_Background_Click : constant Glib.Signal_Name :=
"background_click";
Signal_Item_Selected : constant Glib.Signal_Name :=
"item_selected";
Signal_Item_Unselected : constant Glib.Signal_Name :=
"item_unselected";
Signal_Item_Moved : constant Glib.Signal_Name :=
"item_moved";
Signal_Zoomed : constant Glib.Signal_Name :=
"zoomed";
Signal_Set_Scroll_Adjustments : constant Glib.Signal_Name :=
"set_scroll_adjustments";
private
type String_Access is access Glib.UTF8_String;
type Canvas_Link_Record is new Glib.Graphs.Edge with record
Descr : String_Access;
Arrow : Arrow_Type := End_Arrow;
Src_X_Pos : Glib.Gfloat := 0.5;
Src_Y_Pos : Glib.Gfloat := 0.5;
Dest_X_Pos : Glib.Gfloat := 0.5;
Dest_Y_Pos : Glib.Gfloat := 0.5;
-- Position of the link's attachment in each of the src and dest items.
end record;
type Interactive_Canvas_Record is new
Gtk.Drawing_Area.Gtk_Drawing_Area_Record
with record
Children : Glib.Graphs.Graph;
World_X, World_Y : Glib.Gdouble;
-- The World coordinates at canvas (0,0)
Layout : Layout_Algorithm := Default_Layout_Algorithm'Access;
Auto_Layout : Boolean := True;
Vertical_Layout : Boolean := False;
-- The algorithm to use when laying out items on the canvas.
World_X_At_Click : Glib.Gdouble;
World_Y_At_Click : Glib.Gdouble;
-- Coordinates of the last button_press event in the canvas.
-- These are world-coordinates, so that even if the canvas is scrolled
-- they remain valid
Selected_Count : Natural := 0;
-- Number of selected items
Offset_X_World : Glib.Gint;
Offset_Y_World : Glib.Gint;
-- How much world-coordinates have we moved the mouse since the last
-- button press event ?
Mouse_Has_Moved : Boolean;
-- True if mouse has moved while the button was clicked. This is used
-- to distinguish between item motion and item selection.
Background_Press : Boolean;
-- True if the mouse press event occured in the background
Item_Press : Canvas_Item;
-- Points to the canvas item that received the press event
Show_Item : Canvas_Item;
Show_Canvas_X, Show_Canvas_Y : Glib.Gdouble;
-- The item that should be made visible when the canvas is resized.
-- This is required since the canvas doesn't necessarily have a size yet
-- when Show_Item() is called the first time.
Grid_Size : Glib.Guint := Default_Grid_Size;
-- The current number of pixels between each dot of the grid. If this
-- is strictly below 2, the grid is not drawn.
Arc_Link_Offset : Glib.Gint := Default_Arc_Link_Offset;
Arrow_Angle : Glib.Gdouble;
Arrow_Length : Glib.Gint := Default_Arrow_Length;
Motion_Threshold : Glib.Gdouble := Default_Motion_Threshold;
Align_On_Grid : Boolean := False;
Black_Color : Gdk.Color.Gdk_Color := Gdk.Color.Null_Color;
Sel_Color : Gdk.Color.Gdk_Color := Gdk.Color.Null_Color;
Annotation_Layout : Pango.Layout.Pango_Layout;
-- Layout used to draw the annotations
Hadj, Vadj : Gtk.Adjustment.Gtk_Adjustment;
Scrolling_Timeout_Id : Glib.Main.G_Source_Id := 0;
Orthogonal_Links : Boolean := False;
-- True if the links should be orthogonal
Surround_Box_Scroll : Glib.Gdouble;
-- Amount of scrolling for each step while the cursor is left in the
-- surrounding box.
Zoom : Glib.Gdouble := 1.0;
-- Zoom level in percent (100% is normal size)
Initial_Zoom : Glib.Gdouble := 1.0;
Target_Zoom : Glib.Gdouble := 1.0;
Zoom_Duration : Duration := 0.0;
Zoom_Start : Ada.Calendar.Time;
Zoom_X : Glib.Gdouble := 0.0;
Zoom_Y : Glib.Gdouble := 0.0;
-- Variables used while smooth-scrolling the canvas
Freeze : Boolean := False;
end record;
type Canvas_Item_Record is abstract new Glib.Graphs.Vertex with record
Canvas : Interactive_Canvas := null;
Coord : aliased Cairo.Region.Cairo_Rectangle_Int;
-- This is the bounding box of the item
Visible : Boolean := True;
Selected : Boolean := False;
From_Auto_Layout : Boolean := True;
-- True if the item's current location is the result of the automatic
-- layout algorithm.
end record;
type Buffered_Item_Record is new Canvas_Item_Record with record
Pixmap : Cairo.Cairo_Surface := Cairo.Null_Surface;
end record;
procedure Set_Screen_Size
(Item : access Buffered_Item_Record;
Width, Height : Glib.Gint);
-- See documentation from inherited subprogram
procedure Draw
(Item : access Buffered_Item_Record;
Cr : Cairo.Cairo_Context);
-- Draw the item's double-buffer onto Dest.
procedure Destroy (Item : in out Buffered_Item_Record);
-- Free the double-buffer allocated for the item
type Item_Iterator is record
Vertex : Glib.Graphs.Vertex_Iterator;
Edge : Glib.Graphs.Edge_Iterator;
Linked_From_Or_To : Canvas_Item;
Selected_Only : Boolean;
end record;
pragma Inline (Get_Arrow_Type);
end Gtkada.Canvas;
-- <example>
-- -- The following example shows a possible Draw_Background procedure,
-- -- that draws a background image on the canvas's background. It fully
-- -- handles zooming and tiling of the image. Note that drawing a large
-- -- image will dramatically slow down the performances.
--
-- Bg_Image : constant String := "my_background.png";
--
-- procedure Draw_Background
-- (Canvas : access Image_Canvas_Record;
-- Cr : Cairo.Cairo_Context)
-- is
-- Surface : Cairo.Cairo_Surface;
-- Background : Cairo.Cairo_Pattern;
-- begin
-- Surface := Cairo.Png.Create_From_Png (Bg_Image);
-- Background := Cairo.Pattern.Create_For_Surface (Surface);
-- Cairo.Pattern.Set_Extend (Canvas.Background, Cairo_Extend_Repeat);
-- Destroy (Surface);
-- Cairo.Save (Cr);
-- Cairo.Set_Source (Cr, Canvas.Background);
-- Cairo.Paint (Cr);
-- Cairo.Restore (Cr);
-- end Draw_Background;
-- </example>
|