/usr/include/gtksourceviewmm-3.0/gtksourceviewmm/languagemanager.h is in libgtksourceviewmm-3.0-dev 3.2.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 | // -*- c++ -*-
// Generated by gtkmmproc -- DO NOT MODIFY!
#ifndef _GTKSOURCEVIEWMM_LANGUAGEMANAGER_H
#define _GTKSOURCEVIEWMM_LANGUAGEMANAGER_H
#include <glibmm.h>
/* languagemanager.h
*
* Copyright (C) 2004-2005 Jae Jang
* Copyright (C) 2005-2006 Rob Page
* Copyright (C) 2006 Dodji Seketeli
* Copyright (C) 2009, 2010, 2011 Krzesimir Nowak
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/// \file
/// \brief LanguageManager class
#include <vector>
#include <glibmm/object.h>
#include <gtksourceviewmm/language.h>
#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _GtkSourceLanguageManager GtkSourceLanguageManager;
typedef struct _GtkSourceLanguageManagerClass GtkSourceLanguageManagerClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gsv
{ class LanguageManager_Class; } // namespace Gsv
namespace Gsv
{
/** Class which provides access to SourceLanguages.
*
* LanguageManager is a class which processes language description files
* and creates and stores Language objects, and provides API to access
* them.
*
* Use get_default() to retrieve the default instance of LanguageManager,
* and guess_language() to get a Language for given file name and content
* type.
*/
class LanguageManager : public Glib::Object
{
#ifndef DOXYGEN_SHOULD_SKIP_THIS
public:
typedef LanguageManager CppObjectType;
typedef LanguageManager_Class CppClassType;
typedef GtkSourceLanguageManager BaseObjectType;
typedef GtkSourceLanguageManagerClass BaseClassType;
private: friend class LanguageManager_Class;
static CppClassType languagemanager_class_;
private:
// noncopyable
LanguageManager(const LanguageManager&);
LanguageManager& operator=(const LanguageManager&);
protected:
explicit LanguageManager(const Glib::ConstructParams& construct_params);
explicit LanguageManager(GtkSourceLanguageManager* castitem);
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
public:
virtual ~LanguageManager();
#ifndef DOXYGEN_SHOULD_SKIP_THIS
static GType get_type() G_GNUC_CONST;
static GType get_base_type() G_GNUC_CONST;
#endif
///Provides access to the underlying C GObject.
GtkSourceLanguageManager* gobj() { return reinterpret_cast<GtkSourceLanguageManager*>(gobject_); }
///Provides access to the underlying C GObject.
const GtkSourceLanguageManager* gobj() const { return reinterpret_cast<GtkSourceLanguageManager*>(gobject_); }
///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
GtkSourceLanguageManager* gobj_copy();
private:
protected:
LanguageManager();
public:
/** Creates a new language manager.
*
* If you do not need more than one language manager or a private language
* manager instance then use get_default() instead.
*
* @return A LanguageManager.
*/
static Glib::RefPtr<LanguageManager> create();
/** Returns the default LanguageManager instance.
*
* @return A LanguageManager.
*/
static Glib::RefPtr<LanguageManager> get_default();
/** Gets the list directories where language manager looks for language files.
*
* @return An array containg a list of language files directories.
*/
std::vector<std::string> get_search_path() const;
/** Sets the list of directories where the language manager looks for language
* files.
*
* @note At the moment this function can be called only before the language
* files are loaded for the first time. In practice to set a custom search
* path for a LanguageManager, you have to call this function right
* after creating it.
*
* @param dirs An empty string terminated array of strings.
*/
void set_search_path(const std::vector<std::string>& dirs);
/** Resets the list of directories where the language manager looks for
* language files to default.
*
* @note At the moment this function can be called only before the language
* files are loaded for the first time. In practice to set a custom search
* path for a LanguageManager, you have to call this function right
* after creating it.
*/
void reset_search_path();
/** Returns the ids of the available languages.
*
* @return An array of string containing the ids of the available languages.
*/
std::vector<std::string> get_language_ids() const;
/** Gets the Language identified by the given @a id in the language
* manager.
*
* @param id A language id.
*
* @return A Language, or empty Glib::RefPtr if there is no language
* identified by the given @a id.
*/
Glib::RefPtr<Language> get_language(const std::string& id);
/** Gets the Language identified by the given @a id in the language
* manager.
*
* @param id A language id.
*
* @return A Language, or empty Glib::RefPtr if there is no language
* identified by the given @a id.
*/
Glib::RefPtr<const Language> get_language(const std::string& id) const;
/** Picks a Language for given file name and content type,
* according to the information in lang files.
*
* Either @a filename or @a content_type may be an empty string. This function
* can be used as follows:
*
* @code
* Glib::RefPtr<Language> lang;
* lang = lm->guess_language(filename, Glib::ustring());
* buffer->set_language(lang);
* @endcode
*
* or
*
* @code
* Glib::RefPtr<Language> lang;
* bool result_uncertain = FALSE;
* Glib::ustring content_type;
*
* content_type = Gio::content_type_guess(filename, 0, 0, &result_uncertain);
* if (result_uncertain)
* {
* content_type.clear();
* }
*
* lang = lm->guess_language(filename, content_type);
* buffer->set_language(lang);
* @endcode
*
* etc. Use get_mime_types() and get_globs() if you need full control over
* file -> language mapping.
*
* @param filename A filename, or empty string.
* @param content_type A content type (as in GIO API), or empty string.
*
* @return A Language, or empty Glib::RefPtr if there is no suitable
* language for given @a filename and/or @a content_type.
*/
Glib::RefPtr<Language> guess_language(const std::string& filename, const std::string& content_type);
/** Picks a Language for given file name and content type,
* according to the information in lang files.
*
* Either @a filename or @a content_type may be an empty string. This function
* can be used as follows:
*
* @code
* Glib::RefPtr<LanguageManager> lm = LanguageManager::get_default();
* Glib::RefPtr<Language> lang;
* Glib::RefPtr<Buffer> buffer = Buffer::create();
* lang = lm->guess_language(filename, Glib::ustring());
* buffer->set_language(lang);
* // or just:
* // Glib::RefPtr<Buffer> buffer = Buffer::create(lang);
* @endcode
*
* or
*
* @code
* Glib::RefPtr<Language> lang;
* Glib::RefPtr<LanguageManager> lm = LanguageManager::get_default();
* Glib::RefPtr<Buffer> buffer = Buffer::create();
* bool result_uncertain = FALSE;
* Glib::ustring content_type;
*
* content_type = Gio::content_type_guess(filename, 0, 0, &result_uncertain);
* if (result_uncertain)
* {
* content_type.clear();
* }
*
* lang = lm->guess_language(filename, content_type);
* buffer->set_language(lang);
* // or just:
* // Glib::RefPtr<Buffer> buffer = Buffer::create(lang);
* @endcode
*
* etc. Use Language::get_mime_types() and Language::get_globs()
* if you need full control over file -> language mapping.
*
* @param filename A filename, or empty string.
* @param content_type A content type (as in GIO API), or empty string.
*
* @return A Language, or empty Glib::RefPtr if there is no suitable
* language for given @a filename and/or @a content_type.
*/
Glib::RefPtr<const Language> guess_language(const std::string& filename, const std::string& content_type) const;
#ifdef GLIBMM_PROPERTIES_ENABLED
/** List of directories where the language specification files (.lang) are located.
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy< std::vector<std::string> > property_search_path() ;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** List of directories where the language specification files (.lang) are located.
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly< std::vector<std::string> > property_search_path() const;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** List of the ids of the available languages.
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly< std::vector<std::string> > property_language_ids() const;
#endif //#GLIBMM_PROPERTIES_ENABLED
public:
public:
//C++ methods used to invoke GTK+ virtual functions:
protected:
//GTK+ Virtual Functions (override these to change behaviour):
//Default Signal Handlers::
};
} /* namespace Gsv */
namespace Glib
{
/** A Glib::wrap() method for this object.
*
* @param object The C instance.
* @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
* @result A C++ instance that wraps this C instance.
*
* @relates Gsv::LanguageManager
*/
Glib::RefPtr<Gsv::LanguageManager> wrap(GtkSourceLanguageManager* object, bool take_copy = false);
}
#endif /* _GTKSOURCEVIEWMM_LANGUAGEMANAGER_H */
|