/usr/include/gwenhywfar4/gwenhywfar/tree.h is in libgwenhywfar60-dev 4.3.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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begin : Fri Jan 02 2009
copyright : (C) 2009 by Martin Preuss
email : martin@libchipcard.de
***************************************************************************
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
* MA 02111-1307 USA *
* *
***************************************************************************/
#include <gwenhywfar/gwenhywfarapi.h>
#include <gwenhywfar/types.h>
#include <assert.h>
#ifndef GWEN_DUMMY_EMPTY_ARG
/** Necessary for MSVC compiler because it does not accept a left-out
macro argument. */
# define GWEN_DUMMY_EMPTY_ARG
#endif
#ifndef GWEN_TREE_H
#define GWEN_TREE_H
#ifdef __cplusplus
extern "C" {
#endif
/** @defgroup GWEN_MACRO_TREE Macros For Typesafe Tree Handling
*
* The macros of this group facilitates typesafe use of trees.
*
* <p>
* Let's assume you have a structure type called MYSTRUCT and you want
* to manage lists of them. Let's further assume that you want the
* functions dealing with that struct have prefixes like MyStruct (as in
* @b MyStruct_new)
* </p>
* The header file would look like this:
*
* @code
*
* / * mystruct.h * /
*
* #ifndef MYSTRUCT_H
* #define MYSTRUCT_H
*
* typedef struct MYSTRUCT MYSTRUCT;
*
* GWEN_TREE_FUNCTION_DEFS(MYSTRUCT, MyStruct);
*
* struct MYSTRUCT {
* GWEN_TREE_ELEMENT(MYSTRUCT);
* int myData;
* }
*
*
* MYSTRUCT *MyStruct_new(int myData);
* void MyStruct_free(MYSTRUCT *myStruct);
*
* #endif
* @endcode
* <p>
* This defines all necessary data and function prototypes needed for
* list management.
* </p>
*
* <p>
* The code file would look quite similar to the following:
* </p>
*
* @code
*
* / * mystruct.c * /
*
* GWEN_TREE_FUNCTIONS(MYSTRUCT, MyStruct)
*
* MYSTRUCT *MyStruct_new(int myData) {
* MYSTRUCT *pMyStruct;
*
* pMyStruct=(MYSTRUCT*)malloc(sizeof(MYSTRUCT));
* memset(pMyStruct, 0, sizeof(MYSTRUCT));
*
* GWEN_TREE_INIT(MYSTRUCT, pMyStruct)
*
* pMyStruct->myData=myData;
* return pMyStruct;
* }
*
* void MyStruct_free(MYSTRUCT *pMyStruct) {
* if (pMyStruct) {
* pMyStruct->myData=0;
*
* GWEN_TREE_FINI(MYSTRUCT, pMyStruct)
*
* free(pMyStruct);
* }
* }
*
* @endcode
* Please note the three macros used in the code file:
* <ul>
* <li>@ref GWEN_TREE_FUNCTIONS creates the functions for the list
* management</li>
* <li>@ref GWEN_TREE_INIT initializes the list data inside your
* struct to defined values </li>
* <li>@ref GWEN_TREE_FINI frees all ressources occupied by the list
* management code. Please note that this macro should be the last
* statement inside the destructor function before @b free()</li>
* </ul>
*
* <p>Note: When writing these macro code lines, the original ISO
* C89 standard for the C language does not allow terminating the
* macro statement with a semicolon ';'. Any recent compiler will
* probably silently ignore such an extra ';', but you should be
* aware that this can cause problems once one of your users tries
* to compile this with a different compiler. Therefore these code
* lines should end directly with the closing parentheses.</p>
*
* <p>
* The list management code assumes that there is a function called
* (in this example) @b MyStruct_free() (or generally: TYPEPREFIX_free).
* This is used when destroying a list of MYSTRUCT elements. In this case
* all elements still enlisted are destroyed upon destruction of the list.
* </p>
*/
/*@{*/
/** @name Internal Functions
*
* All functions and structs within this group should be considered
* internal. They just implement the functionality behind the typesafe list
* macros (see @ref GWEN_TREE_FUNCTION_LIB_DEFS and following).
*/
/*@{*/
typedef struct GWEN_TREE GWEN_TREE;
typedef struct GWEN_TREE_ELEMENT GWEN_TREE_ELEMENT;
/** Allocate (create) a new empty list. */
GWENHYWFAR_API
GWEN_TREE *GWEN_Tree_new(void);
/** Free (delete) an existing list. The list elements are
* untouched by this function; they need to be freed
* beforehand. */
GWENHYWFAR_API
void GWEN_Tree_free(GWEN_TREE *l);
/** Returns the number of elements in this list. This value is
* cached in the list structure, so this function is a cheap
* function. */
GWENHYWFAR_API
int GWEN_Tree_GetCount(const GWEN_TREE *l);
/** Adds (appends) a toplevel tree element. (This
* operation is also called "append" or "push_back" elsewhere.) */
GWENHYWFAR_API
void GWEN_Tree_Add(GWEN_TREE *l, GWEN_TREE_ELEMENT *el);
/** Inserts (prepends) a toplevel tree element at the beginning of the
* list. (This operation is also called "prepend" or "push_front"
* elsewhere.) */
GWENHYWFAR_API
void GWEN_Tree_Insert(GWEN_TREE *l, GWEN_TREE_ELEMENT *el);
/** Deletes (removes) a tree element from the tree it used to
* belong to. The tree element is not free'd or anything, it is
* only removed from the list it used to belong to. (This
* operation is also called "remove" or "unlink" elsewhere.) */
GWENHYWFAR_API
void GWEN_Tree_Del(GWEN_TREE_ELEMENT *el);
/** Adds (appends) the second list to the end of the first
* list. (This operation is also called "append" or "concatenate"
* elsewhere.)
* The second list will be empty upon return.
*/
GWENHYWFAR_API
void GWEN_Tree_AddList(GWEN_TREE *dest, GWEN_TREE *l);
/** Add a child below the given element. */
GWENHYWFAR_API
void GWEN_Tree_AddChild(GWEN_TREE_ELEMENT *where, GWEN_TREE_ELEMENT *el);
/** Insert a child below the given element. */
GWENHYWFAR_API
void GWEN_Tree_InsertChild(GWEN_TREE_ELEMENT *where, GWEN_TREE_ELEMENT *el);
/** Returns the data pointer of the first list element. */
GWENHYWFAR_API
void *GWEN_Tree_GetFirst(const GWEN_TREE *l);
/** Returns the data pointer of the last list element. */
GWENHYWFAR_API
void *GWEN_Tree_GetLast(const GWEN_TREE *l);
/** Allocate (create) a new list element structure. */
GWENHYWFAR_API
GWEN_TREE_ELEMENT *GWEN_TreeElement_new(void *d);
/** Free (delete) a list element structure. */
GWENHYWFAR_API
void GWEN_TreeElement_free(GWEN_TREE_ELEMENT *el);
/** Returns the data pointer of the list element that is the
* previous (predecessor) to the given one in its list. If there
* is no such prepending list element, returns NULL. */
GWENHYWFAR_API
void *GWEN_TreeElement_GetPrevious(const GWEN_TREE_ELEMENT *el);
/** Returns the data pointer of the list element that is the next
* one (successor) to the given one in its list. If there is no
* such prepending list element, returns NULL. */
GWENHYWFAR_API
void *GWEN_TreeElement_GetNext(const GWEN_TREE_ELEMENT *el);
/** Returns the element which is logically below the given one.
* The order of search is this:
* <ul>
* <li>first child of the given element </li>
* <li>next neighbour of the given element </li>
* <li>loop for every parent: check next neighbour of the given element's parent (if any) </li>
* </ul>
*/
GWENHYWFAR_API
void *GWEN_TreeElement_GetBelow(const GWEN_TREE_ELEMENT *el);
/** Returns the first child of the given element. */
GWENHYWFAR_API
void *GWEN_TreeElement_GetFirstChild(const GWEN_TREE_ELEMENT *el);
/** Returns the last child of the given element. */
GWENHYWFAR_API
void *GWEN_TreeElement_GetLastChild(const GWEN_TREE_ELEMENT *el);
GWENHYWFAR_API
void *GWEN_TreeElement_GetParent(const GWEN_TREE_ELEMENT *el);
/** Returns the number of children of the given element */
GWENHYWFAR_API
uint32_t GWEN_TreeElement_GetChildrenCount(const GWEN_TREE_ELEMENT *el);
/*@}*/
/** @name Typesafe Macros
*
*/
/*@{*/
/**
* Use this inside the declaration of a struct for which you want to create
* lists.
*/
#define GWEN_TREE_ELEMENT(t) \
GWEN_TREE_ELEMENT *_tree_element;
/**
* Use this macro in your public header files to export only list functions
* which do not modify a list. This allows your code to return lists which can
* not be modified by callers. It also prevents callers from creating their
* own lists (this is sometimes needed).
*/
#define GWEN_TREE_FUNCTION_LIB_DEFS_CONST(t, pr, decl) \
typedef GWEN_TREE t##_TREE; \
\
decl t* pr##_Tree_GetFirst(const t##_TREE *l); \
decl t* pr##_Tree_GetLast(const t##_TREE *l); \
decl t* pr##_Tree_GetNext(const t *element); \
decl t* pr##_Tree_GetPrevious(const t *element); \
decl t* pr##_Tree_GetBelow(const t *element); \
decl uint32_t pr##_Tree_GetCount(const t##_TREE *l); \
decl int pr##_Tree_HasElement(const t##_TREE *l, const t *element); \
decl t* pr##_Tree_GetFirstChild(const t *element); \
decl t* pr##_Tree_GetLastChild(const t *element); \
decl uint32_t pr##_Tree_GetChildrenCount(const t *element); \
decl t* pr##_Tree_GetParent(const t *element);
#define GWEN_TREE_FUNCTION_LIB_DEFS_NOCONST(t, pr, decl) \
typedef GWEN_TREE_ELEMENT t##_TREE_ELEMENT; \
\
decl void pr##_Tree_Clear(t##_TREE *l); \
decl t##_TREE* pr##_Tree_new(); \
decl void pr##_Tree_free(t##_TREE *l); \
decl void pr##_Tree_AddList(t##_TREE *dst, t##_TREE *l); \
decl void pr##_Tree_Add(t##_TREE *list, t *element); \
decl void pr##_Tree_Insert(t##_TREE *list, t *element); \
decl void pr##_Tree_Del(t *element); \
\
decl void pr##_Tree_AddChild(t *where, t *element); \
decl void pr##_Tree_InsertChild(t *where, t *element); \
\
decl int pr##_Tree_HasChildElement(const t *who, const t *element); \
decl void pr##_Tree_ClearChildren(t *element); \
#define GWEN_TREE_FUNCTION_DEFS_CONST(t, pr) \
GWEN_TREE_FUNCTION_LIB_DEFS_CONST(t, pr, GWEN_DUMMY_EMPTY_ARG)
#define GWEN_TREE_FUNCTION_DEFS_NOCONST(t, pr) \
GWEN_TREE_FUNCTION_LIB_DEFS_NOCONST(t, pr, GWEN_DUMMY_EMPTY_ARG)
/**
* Use this in public header files to define some prototypes for list
* functions.
* Let's assume the type of your list elements is "MYTYPE" and you want to
* use the prefix "MyType_" for the list functions.
* The following function prototypes will then be created:
* <ul>
* <li>
* void MyType_Tree_Add(MYTYPE *element, MYTYPE_TREE *list);<br>
* Adds (appends) a MYTYPE struct at the end of the given
* list. (We apologize for the unusual argument order here.)
* </li>
* <li>
* void MyType_Tree_Del(MYTYPE *element);<br>
* Removes a MyType struct from the list it is enlisted to.
* </li>
* <li>
* MYTYPE *MyType_Tree_First(MYTYPE *element); <br>
* Returns the first element of the given list.
* </li>
* <li>
* MYTYPE* MyType_Tree_Next(const MYTYPE *element);<br>
* Returns the next list element to the given one (the
* successor) in its list.
* </li>
* <li>
* MYTYPE* MyType_Tree_Previous(const MYTYPE *element);<br>
* Returns the previous list element to the given one (the
* predecessor) in its list.
* </li>
* <li>
* void MyType_Tree_Clear(MYTYPE *element); <br>
* Frees all entries of the given list.
* This function assumes that there is a function Mytype_free().
* </li>
* <li>
* MYTYPE_TREE *MyType_Tree_new(); <br>
* Creates a new list of elements of MYTYPE type.
* </li>
* <li>
* void MyType_Tree_free(MYTYPE_TREE *l); <br>
* Clears and frees a list of elements of MYTYPE type.
* All objects inside the list are freed.
* </li>
* </ul>
*
*/
#define GWEN_TREE_FUNCTION_LIB_DEFS(t, pr, decl) \
GWEN_TREE_FUNCTION_LIB_DEFS_CONST(t, pr, decl) \
GWEN_TREE_FUNCTION_LIB_DEFS_NOCONST(t, pr, decl)
/**
* This macro should be used in applications, not in libraries. In
* libraries please use the macro @ref GWEN_TREE_FUNCTION_LIB_DEFS.
*/
#define GWEN_TREE_FUNCTION_DEFS(t, pr) \
GWEN_TREE_FUNCTION_LIB_DEFS(t, pr, GWEN_DUMMY_EMPTY_ARG)
/**
* Use this inside your code files (*.c).
* Actually implements the functions for which the prototypes have been
* defined via @ref GWEN_TREE_FUNCTION_DEFS.
*/
#define GWEN_TREE_FUNCTIONS(t, pr) \
\
void pr##_Tree_Add(t##_TREE *l, t *element) { \
assert(element); \
assert(element->_tree_element);\
GWEN_Tree_Add(l, element->_tree_element); \
} \
\
void pr##_Tree_AddList(t##_TREE *dst, t##_TREE *l) { \
GWEN_Tree_AddList(dst, l); \
} \
\
void pr##_Tree_Insert(t##_TREE *l, t *element) { \
assert(element); \
assert(element->_tree_element);\
GWEN_Tree_Insert(l, element->_tree_element); \
} \
\
void pr##_Tree_Del(t *element){ \
assert(element); \
assert(element->_tree_element);\
GWEN_Tree_Del(element->_tree_element); \
}\
\
t* pr##_Tree_GetFirst(const t##_TREE *l) { \
if (l) return (t*)GWEN_Tree_GetFirst(l);\
else return 0; \
} \
\
t* pr##_Tree_GetLast(const t##_TREE *l) { \
if (l) return (t*) GWEN_Tree_GetLast(l);\
else return 0; \
} \
\
void pr##_Tree_Clear(t##_TREE *l) { \
t* el; \
while( (el=GWEN_Tree_GetFirst(l)) ) {\
pr##_Tree_Del(el);\
pr##_Tree_ClearChildren(el); \
pr##_free(el);\
} /* while */ \
} \
\
int pr##_Tree_HasElement(const t##_TREE *l, const t *element) { \
const t* el; \
el=(t*)GWEN_Tree_GetFirst(l); \
while(el) {\
if (el==element) \
return 1; \
el=(const t*)GWEN_TreeElement_GetBelow(el->_tree_element); \
} /* while */ \
return 0; \
} \
\
t##_TREE* pr##_Tree_new(){\
return (t##_TREE*)GWEN_Tree_new(); \
}\
\
void pr##_Tree_free(t##_TREE *l) {\
if (l) { \
pr##_Tree_Clear(l);\
GWEN_Tree_free(l); \
}\
} \
\
t* pr##_Tree_GetNext(const t *element) { \
assert(element); \
assert(element->_tree_element);\
return (t*)GWEN_TreeElement_GetNext(element->_tree_element);\
} \
\
t* pr##_Tree_GetPrevious(const t *element) { \
assert(element); \
assert(element->_tree_element);\
return (t*)GWEN_TreeElement_GetPrevious(element->_tree_element);\
} \
\
t* pr##_Tree_GetBelow(const t *element) { \
assert(element); \
assert(element->_tree_element);\
return (t*)GWEN_TreeElement_GetBelow(element->_tree_element);\
} \
\
uint32_t pr##_Tree_GetCount(const t##_TREE *l){\
return GWEN_Tree_GetCount(l);\
} \
\
int pr##_Tree_HasChildElement(const t *who, const t *element) { \
const t* el; \
el=(const t*)GWEN_TreeElement_GetFirstChild(who->_tree_element); \
while(el) {\
if (el==element) \
return 1; \
el=(const t*)GWEN_TreeElement_GetNext(el->_tree_element); \
} /* while */ \
return 0; \
} \
\
void pr##_Tree_AddChild(t *where, t *element) { \
assert(where); \
assert(where->_tree_element);\
assert(element); \
assert(element->_tree_element);\
GWEN_Tree_AddChild(where->_tree_element, element->_tree_element); \
} \
\
void pr##_Tree_InsertChild(t *where, t *element) { \
assert(where); \
assert(where->_tree_element);\
assert(element); \
assert(element->_tree_element);\
GWEN_Tree_InsertChild(where->_tree_element, element->_tree_element); \
} \
\
void pr##_Tree_ClearChildren(t *element) { \
t* c; \
while( (c=GWEN_TreeElement_GetFirstChild(element->_tree_element)) ) {\
pr##_Tree_ClearChildren(c);\
pr##_Tree_Del(c);\
pr##_free(c);\
} /* while */ \
} \
\
t* pr##_Tree_GetFirstChild(const t *element) { \
assert(element); \
assert(element->_tree_element);\
return (t*)GWEN_TreeElement_GetFirstChild(element->_tree_element);\
} \
\
t* pr##_Tree_GetLastChild(const t *element) { \
assert(element); \
assert(element->_tree_element);\
return (t*)GWEN_TreeElement_GetLastChild(element->_tree_element);\
} \
\
uint32_t pr##_Tree_GetChildrenCount(const t *element){\
return GWEN_TreeElement_GetChildrenCount(element->_tree_element);\
} \
\
t* pr##_Tree_GetParent(const t *element) { \
assert(element); \
assert(element->_tree_element);\
return (t*)GWEN_TreeElement_GetParent(element->_tree_element);\
} \
\
/**
* Use this in your code file (*.c) inside the init code for the struct
* you want to use in lists (in GWEN these are the functions which end with
* "_new".
*/
#define GWEN_TREE_INIT(t, element) \
element->_tree_element=GWEN_TreeElement_new(element);
/**
* Use this in your code file (*.c) inside the fini code for the struct
* you want to use in lists (in GWEN these are the functions which end with
* "_free".
*/
#define GWEN_TREE_FINI(t, element) \
if (element && element->_tree_element) { \
GWEN_TreeElement_free(element->_tree_element); \
element->_tree_element=0; \
}
/*@}*/
/*@}*/ /* defgroup */
#ifdef __cplusplus
}
#endif
#endif
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