/usr/include/icecc/comm.h is in libicecc-dev 0.9.7-4ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/*
This file is part of Icecream.
Copyright (c) 2004 Michael Matz <matz@suse.de>
2004 Stephan Kulow <coolo@suse.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _COMM_H
#define _COMM_H
#ifdef __linux__
# include <stdint.h>
#endif
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include "job.h"
// if you increase the PROTOCOL_VERSION, add a macro below and use that
#define PROTOCOL_VERSION 29
// if you increase the MIN_PROTOCOL_VERSION, comment out macros below and clean up the code
#define MIN_PROTOCOL_VERSION 21
#define MAX_SCHEDULER_PONG 3
// MAX_SCHEDULER_PING must be multiple of MAX_SCHEDULER_PONG
#define MAX_SCHEDULER_PING 12 * MAX_SCHEDULER_PONG
// maximum amount of time in seconds a daemon can be busy installing
#define MAX_BUSY_INSTALLING 120
#define IS_PROTOCOL_22( c ) ( (c)->protocol >= 22 )
#define IS_PROTOCOL_23( c ) ( (c)->protocol >= 23 )
#define IS_PROTOCOL_24( c ) ( (c)->protocol >= 24 )
#define IS_PROTOCOL_25( c ) ( (c)->protocol >= 25 )
#define IS_PROTOCOL_26( c ) ( (c)->protocol >= 26 )
#define IS_PROTOCOL_27( c ) ( (c)->protocol >= 27 )
#define IS_PROTOCOL_28( c ) ( (c)->protocol >= 28 )
#define IS_PROTOCOL_29( c ) ( (c)->protocol >= 29 )
enum MsgType {
// so far unknown
M_UNKNOWN = 'A',
/* When the scheduler didn't get M_STATS from a CS
for a specified time (e.g. 10m), then he sends a
ping */
M_PING,
/* Either the end of file chunks or connection (A<->A) */
M_END,
M_TIMEOUT, // unused
// C --> CS
M_GET_NATIVE_ENV,
// CS -> C
M_NATIVE_ENV,
// C --> S
M_GET_CS,
// S --> C
M_USE_CS, // = 'G'
// C --> CS
M_COMPILE_FILE, // = 'I'
// generic file transfer
M_FILE_CHUNK,
// CS --> C
M_COMPILE_RESULT,
// CS --> S (after the C got the CS from the S, the CS tells the S when the C asks him)
M_JOB_BEGIN,
M_JOB_DONE, // = 'M'
// C --> CS, CS --> S (forwarded from C), _and_ CS -> C as start ping
M_JOB_LOCAL_BEGIN, // = 'N'
M_JOB_LOCAL_DONE,
// CS --> S, first message sent
M_LOGIN,
// CS --> S (periodic)
M_STATS,
// messages between monitor and scheduler
M_MON_LOGIN,
M_MON_GET_CS,
M_MON_JOB_BEGIN, // = 'T'
M_MON_JOB_DONE,
M_MON_LOCAL_JOB_BEGIN,
M_MON_STATS,
M_TRANFER_ENV, // = 'X'
M_TEXT,
M_STATUS_TEXT,
M_GET_INTERNALS,
// S --> CS, answered by M_LOGIN
M_CS_CONF
};
class MsgChannel;
// a list of pairs of host platform, filename
typedef std::list<std::pair<std::string, std::string> > Environments;
class Msg {
public:
enum MsgType type;
Msg (enum MsgType t) : type(t) {}
virtual ~Msg () {}
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class MsgChannel {
friend class Service;
// deep copied
struct sockaddr *addr;
socklen_t len;
public:
// our filedesc
int fd;
enum SendFlags {
SendBlocking = 1<<0,
SendNonBlocking = 1<<1,
SendBulkOnly = 1<<2
};
// the minimum protocol version between me and him
int protocol;
std::string name;
time_t last_talk;
void setBulkTransfer();
std::string dump() const;
// NULL <--> channel closed or timeout
Msg *get_msg(int timeout = 10);
// false <--> error (msg not send)
bool send_msg (const Msg &, int SendFlags = SendBlocking);
bool has_msg (void) const { return eof || instate == HAS_MSG; }
bool read_a_bit (void);
bool at_eof (void) const { return instate != HAS_MSG && eof; }
bool is_text_based(void) const { return text_based; }
MsgChannel &operator>>(uint32_t&);
MsgChannel &operator>>(std::string&);
MsgChannel &operator>>(std::list<std::string>&);
MsgChannel &operator<<(uint32_t);
MsgChannel &operator<<(const std::string&);
MsgChannel &operator<<(const std::list<std::string>&);
void readcompressed (unsigned char **buf, size_t &_uclen, size_t &_clen);
void writecompressed (const unsigned char *in_buf,
size_t _in_len, size_t &_out_len);
void write_environments( const Environments &envs );
void read_environments( Environments &envs );
void read_line (std::string &line);
void write_line (const std::string &line);
bool eq_ip (const MsgChannel &s) const;
virtual ~MsgChannel ();
protected:
MsgChannel (int _fd, struct sockaddr *, socklen_t, bool text = false);
bool wait_for_protocol ();
// returns false if there was an error sending something
bool flush_writebuf (bool blocking);
void writefull (const void *_buf, size_t count);
// returns false if there was an error in the protocol setup
bool update_state (void);
void chop_input (void);
void chop_output (void);
bool wait_for_msg (int timeout);
char *msgbuf;
size_t msgbuflen;
size_t msgofs;
size_t msgtogo;
char *inbuf;
size_t inbuflen;
size_t inofs;
size_t intogo;
enum {NEED_PROTO, NEED_LEN, FILL_BUF, HAS_MSG} instate;
uint32_t inmsglen;
bool eof;
bool text_based;
};
// just convenient functions to create MsgChannels
class Service {
public:
static MsgChannel *createChannel( const std::string &host, unsigned short p, int timeout);
static MsgChannel *createChannel( int remote_fd, struct sockaddr *, socklen_t );
};
// --------------------------------------------------------------------------
// this class is also used by icecream-monitor
class DiscoverSched
{
struct sockaddr_in remote_addr;
std::string netname, schedname;
int timeout;
int ask_fd;
time_t time0;
unsigned int sport;
void attempt_scheduler_connect();
public:
/* Connect to a scheduler waiting max. TIMEOUT milliseconds.
schedname can be the hostname of a box running a scheduler, to avoid
broadcasting. */
DiscoverSched (const std::string &_netname = std::string(),
int _timeout = 2000,
const std::string &_schedname = std::string());
~DiscoverSched();
bool timed_out();
int listen_fd() const { return schedname.empty() ? ask_fd : -1; }
int connect_fd() const { return schedname.empty() ? -1 : ask_fd; }
// compat for icecream monitor
int get_fd() const { return listen_fd(); }
MsgChannel *try_get_scheduler();
// Returns the hostname of the scheduler - set by constructor or by try_get_scheduler
std::string schedulerName() const { return schedname; }
// Returns the network name of the scheduler - set by constructor or by try_get_scheduler
std::string networkName() const { return netname; }
};
// --------------------------------------------------------------------------
/* Return a list of all reachable netnames. We wait max. WAITTIME
milliseconds for answers. */
std::list<std::string> get_netnames (int waittime = 2000);
class PingMsg : public Msg {
public:
PingMsg () : Msg(M_PING) {}
};
class EndMsg : public Msg {
public:
EndMsg () : Msg(M_END) {}
};
class GetCSMsg : public Msg {
public:
Environments versions;
std::string filename;
CompileJob::Language lang;
uint32_t count; // the number of UseCS messages to answer with - usually 1
std::string target;
uint32_t arg_flags;
uint32_t client_id;
std::string preferred_host;
GetCSMsg () : Msg(M_GET_CS), count( 1 ),arg_flags( 0 ), client_id( 0 ) {}
GetCSMsg (const Environments &envs, const std::string &f,
CompileJob::Language _lang, unsigned int _count,
std::string _target, unsigned int _arg_flags,
const std::string &host)
: Msg(M_GET_CS), versions( envs ), filename(f), lang(_lang),
count( _count ), target( _target ), arg_flags( _arg_flags ),
client_id( 0 ), preferred_host(host)
{}
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class UseCSMsg : public Msg {
public:
uint32_t job_id;
std::string hostname;
uint32_t port;
std::string host_platform;
uint32_t got_env;
uint32_t client_id;
uint32_t matched_job_id;
UseCSMsg () : Msg(M_USE_CS) {}
UseCSMsg (std::string platform, std::string host, unsigned int p, unsigned int id, bool gotit,
unsigned int _client_id, unsigned int matched_host_jobs)
: Msg(M_USE_CS),
job_id(id),
hostname (host),
port (p),
host_platform( platform ),
got_env( gotit ),
client_id( _client_id ),
matched_job_id (matched_host_jobs)
{ }
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class GetNativeEnvMsg : public Msg {
public:
GetNativeEnvMsg () : Msg(M_GET_NATIVE_ENV) {}
};
class UseNativeEnvMsg : public Msg {
public:
std::string nativeVersion;
UseNativeEnvMsg () : Msg(M_NATIVE_ENV) {}
UseNativeEnvMsg (std::string _native)
: Msg(M_NATIVE_ENV), nativeVersion( _native ) {}
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class CompileFileMsg : public Msg {
public:
CompileFileMsg (CompileJob *j, bool delete_job = false)
: Msg(M_COMPILE_FILE), deleteit( delete_job ), job( j ) {}
~CompileFileMsg() { if ( deleteit ) delete job; }
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
CompileJob *takeJob();
private:
bool deleteit;
CompileJob *job;
};
class FileChunkMsg : public Msg {
public:
unsigned char* buffer;
size_t len;
mutable size_t compressed;
bool del_buf;
FileChunkMsg (unsigned char *_buffer, size_t _len)
: Msg(M_FILE_CHUNK), buffer( _buffer ), len( _len ), del_buf(false) {}
FileChunkMsg() : Msg( M_FILE_CHUNK ), buffer( 0 ), len( 0 ), del_buf(true) {}
~FileChunkMsg();
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
private:
FileChunkMsg(const FileChunkMsg&);
FileChunkMsg& operator=(const FileChunkMsg&);
};
class CompileResultMsg : public Msg {
public:
int status;
std::string out;
std::string err;
bool was_out_of_memory;
CompileResultMsg () : Msg(M_COMPILE_RESULT), status( 0 ), was_out_of_memory( false ) {}
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class JobBeginMsg : public Msg {
public:
uint32_t job_id;
uint32_t stime;
JobBeginMsg () : Msg(M_JOB_BEGIN) {}
JobBeginMsg (unsigned int j) : Msg(M_JOB_BEGIN), job_id(j), stime(time(0)) {}
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
enum SpecialExits {
CLIENT_WAS_WAITING_FOR_CS = 200
};
class JobDoneMsg : public Msg {
public:
uint32_t real_msec; /* real time it used */
uint32_t user_msec; /* user time used */
uint32_t sys_msec; /* system time used */
uint32_t pfaults; /* page faults */
int exitcode; /* exit code */
/* FROM_SERVER: this message was generated by the daemon responsible
for remotely compiling the job (i.e. job->server).
FROM_SUBMITTER: this message was generated by the daemon connected
to the submitting client. */
enum from_type {FROM_SERVER = 0, FROM_SUBMITTER = 1};
uint32_t flags;
uint32_t in_compressed;
uint32_t in_uncompressed;
uint32_t out_compressed;
uint32_t out_uncompressed;
uint32_t job_id;
JobDoneMsg (int job_id = 0, int exitcode = -1, unsigned int flags = FROM_SERVER);
void set_from (from_type from)
{
flags |= (uint32_t)from;
}
bool is_from_server () { return (flags & FROM_SUBMITTER) == 0; }
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class JobLocalBeginMsg : public Msg {
public:
std::string outfile;
uint32_t stime;
uint32_t id;
JobLocalBeginMsg(int job_id = 0, const std::string &file = "") : Msg( M_JOB_LOCAL_BEGIN ),
outfile( file ), stime(time(0)), id( job_id ) {}
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class JobLocalDoneMsg : public Msg {
public:
uint32_t job_id;
JobLocalDoneMsg(unsigned int id = 0) : Msg( M_JOB_LOCAL_DONE ), job_id( id ) {}
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class LoginMsg : public Msg {
public:
uint32_t port;
Environments envs;
uint32_t max_kids;
bool noremote;
bool chroot_possible;
std::string nodename;
std::string host_platform;
LoginMsg (unsigned int myport, const std::string &_nodename, const std::string _host_platform);
LoginMsg () : Msg(M_LOGIN), port( 0 ) {}
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class ConfCSMsg : public Msg {
public:
uint32_t max_scheduler_pong;
uint32_t max_scheduler_ping;
std::string bench_source;
ConfCSMsg (const char* bench)
: Msg(M_CS_CONF), max_scheduler_pong(MAX_SCHEDULER_PONG), max_scheduler_ping(MAX_SCHEDULER_PING), bench_source(bench) {}
ConfCSMsg ()
: Msg(M_CS_CONF), max_scheduler_pong(MAX_SCHEDULER_PONG), max_scheduler_ping(MAX_SCHEDULER_PING) {}
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class StatsMsg : public Msg {
public:
/**
* For now the only load measure we have is the
* load from 0-1000.
* This is defined to be a daemon defined value
* on how busy the machine is. The higher the load
* is, the slower a given job will compile (preferably
* linear scale). Load of 1000 means to not schedule
* another job under no circumstances.
*/
uint32_t load;
uint32_t loadAvg1;
uint32_t loadAvg5;
uint32_t loadAvg10;
uint32_t freeMem;
StatsMsg () : Msg(M_STATS) { load = 0; }
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class EnvTransferMsg : public Msg {
public:
std::string name;
std::string target;
EnvTransferMsg() : Msg( M_TRANFER_ENV ) {
}
EnvTransferMsg( const std::string &_target, const std::string &_name )
: Msg( M_TRANFER_ENV ), name( _name ), target( _target ) {}
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class GetInternalStatus : public Msg {
public:
GetInternalStatus() : Msg(M_GET_INTERNALS) {}
GetInternalStatus(const GetInternalStatus&) : Msg(M_GET_INTERNALS) {}
};
class MonLoginMsg : public Msg {
public:
MonLoginMsg() : Msg(M_MON_LOGIN) {}
};
class MonGetCSMsg : public GetCSMsg {
public:
uint32_t job_id;
uint32_t clientid;
MonGetCSMsg() : GetCSMsg() { // overwrite
type = M_MON_GET_CS;
clientid = job_id = 0;
}
MonGetCSMsg( int jobid, int hostid, GetCSMsg *m )
: GetCSMsg( Environments(), m->filename, m->lang, 1, m->target, 0, std::string() ), job_id( jobid ), clientid( hostid )
{
type = M_MON_GET_CS;
}
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class MonJobBeginMsg : public Msg {
public:
uint32_t job_id;
uint32_t stime;
uint32_t hostid;
MonJobBeginMsg() : Msg(M_MON_JOB_BEGIN), job_id( 0 ), stime( 0 ), hostid( 0 ) {}
MonJobBeginMsg( unsigned int id, unsigned int time, int _hostid)
: Msg( M_MON_JOB_BEGIN ), job_id( id ), stime( time ), hostid( _hostid ) {}
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class MonJobDoneMsg : public JobDoneMsg {
public:
MonJobDoneMsg() : JobDoneMsg() {
type = M_MON_JOB_DONE;
}
MonJobDoneMsg(const JobDoneMsg& o)
: JobDoneMsg(o) { type = M_MON_JOB_DONE; }
};
class MonLocalJobBeginMsg : public Msg {
public:
uint32_t job_id;
uint32_t stime;
uint32_t hostid;
std::string file;
MonLocalJobBeginMsg() : Msg(M_MON_LOCAL_JOB_BEGIN) {}
MonLocalJobBeginMsg( unsigned int id, const std::string &_file, unsigned int time, int _hostid )
: Msg( M_MON_LOCAL_JOB_BEGIN ), job_id( id ), stime( time ), hostid( _hostid ), file( _file ) {}
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class MonStatsMsg : public Msg {
public:
uint32_t hostid;
std::string statmsg;
MonStatsMsg() : Msg( M_MON_STATS ) {}
MonStatsMsg( int id, const std::string &_statmsg )
: Msg( M_MON_STATS ), hostid( id ), statmsg( _statmsg )
{ }
virtual void fill_from_channel (MsgChannel * c);
virtual void send_to_channel (MsgChannel * c) const;
};
class TextMsg : public Msg {
public:
std::string text;
TextMsg() : Msg( M_TEXT ) {}
TextMsg( const std::string &_text)
: Msg ( M_TEXT ), text(_text) {}
TextMsg (const TextMsg& m)
: Msg ( M_TEXT ), text(m.text) {}
virtual void fill_from_channel (MsgChannel *c);
virtual void send_to_channel (MsgChannel *c) const;
};
class StatusTextMsg : public Msg {
public:
std::string text;
StatusTextMsg() : Msg( M_STATUS_TEXT ) {}
StatusTextMsg( const std::string &_text)
: Msg ( M_STATUS_TEXT ), text(_text) {}
virtual void fill_from_channel (MsgChannel *c);
virtual void send_to_channel (MsgChannel *c) const;
};
#endif
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