This file is indexed.

/usr/include/IGSTK/igstkCoordinateSystem.h is in libigstk4-dev 4.4.0-2build2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
/*=========================================================================

  Program:   Image Guided Surgery Software Toolkit
  Module:    $RCSfile: igstkCoordinateSystem.h,v $
  Language:  C++
  Date:      $Date: 2009-02-02 17:32:03 $
  Version:   $Revision: 1.5 $

  Copyright (c) ISC  Insight Software Consortium.  All rights reserved.
  See IGSTKCopyright.txt or http://www.igstk.org/copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notices for more information.

=========================================================================*/

#ifndef __igstkCoordinateSystem_h
#define __igstkCoordinateSystem_h

#include "igstkObject.h"
#include "igstkStateMachine.h"
#include "igstkTransform.h"

namespace igstk
{

/** \class CoordinateSystem
 * 
 * \brief This class represents the frame of a coordinate reference system.
 *
 * The class is intended to be used as an anchor relative to which you can 
 * position Spatial Objects in the graph scene. The class is not exposed to 
 * the API of IGSTK, instead it is used internally in the SpatialObject, 
 * Tracker, TrackerTool and View classes in order to provide a scaffolding in 
 * which each one of these classes can be attached as nodes of a scene graph.
 *
 * http://en.wikipedia.org/wiki/Scene_graph
 *
 *  The following diagram illustrates the state machine of 
 *  the CoordinateSystem class
 *
 *  \image html  igstkCoordinateSystem.png  "CoordinateSystem
 *  State Machine Diagram" 
 *
 *  \image latex igstkCoordinateSystem.eps "CoordinateSystem
 *  State Machine Diagram" 
 *
 *  
 * \ingroup Object
 */
class CoordinateSystem;

namespace Friends 
{

/** \class CoordinateSystemHelper 
 *
 * \brief A proxy that ensures the encapsulation of the
 * CoordinateSystem.
 *
 * This class is used to extract the internal CoordinateSystem 
 * instance from holder classes such as the SpatialObject, Tracker, 
 * TrackerTool, and View.
 *
 */ 
class CoordinateSystemHelper
{
public:
  /** Templated method to extract the CoordinateSystem from a holder
   * class. This method makes possible to protect the privacy of the Coordinate
   * Reference System in that class.
   */
  template <class T>
  static const CoordinateSystem* 
    GetCoordinateSystem( const T & input )
    {
    return input->GetCoordinateSystem();  // private
    }
};

} // end of Friends namespace 


class CoordinateSystem : public Object
{
public: 

  /** Macro with standard traits declarations. */
  igstkStandardClassTraitsMacro( CoordinateSystem, Object )

  /** Tries to set the parent coordinate system and 
   *  the transform from this coordinate system to
   *  the parent. 
   */
  void RequestSetTransformAndParent(const Transform & t,
                                    const CoordinateSystem* parent);

  // Tries to update the transform to its parents   
  void RequestUpdateTransformToParent(const Transform & t);

  /** Request the transform to parent. */
  void RequestGetTransformToParent();

  /** Request that a transform is computed to targetCoordSys
   *   This method generates three possible events:
   *     CoordinateSystemTransformToEvent
   *     CoordinateSystemTransformToNullTargetEvent
   *     CoordinateSystemTransformToDisconnectedEvent
   *
   *   CoordinateSystemTransformToEvent is returned if the transform 
   *   is successfully computed. Otherwise, one of the other events is 
   *   generated.
   */
  void RequestComputeTransformTo(const 
                                 CoordinateSystem* targetCoordSys);

  /** Request that the coordinate system be detached from its parent. 
   */
  void RequestDetachFromParent();
  
  /**  Coordinate systems have a name to facilitate
   *   future export of the scene graph as a diagram.
   *   These macros get and set the name.
   */
  igstkSetStringMacro( Name );
  igstkGetStringMacro( Name );

  /**  Set/Get the type as a string */
  igstkSetStringMacro( Type );
  igstkGetStringMacro( Type ); 

protected:

  /** Constructor */
  CoordinateSystem( void );

  /** Destructor */
  ~CoordinateSystem( void );

  /** Print object information */
  virtual void PrintSelf( std::ostream& os, itk::Indent indent ) const; 

private: 
  /** Copy constructor -- purposely not implemented. */
  CoordinateSystem(const Self&);

  /** Assignment operator -- purposely not implemented. */
  void operator=(const Self&);

  /** Parent node in the scene graph */
  Self::ConstPointer  m_Parent;

  /** Transform relating this node to the parent. This transform
   *  takes a point in the current coordinate system and transforms
   *  that point into the parent coordinate system.
   */
  Transform           m_TransformToParent;

  /** Coordinate system name for diagram export. */
  std::string         m_Name;

  /** Coordinate system type for diagram export. */
  std::string      m_Type;

  /** 
   * State machine declarations
   */

  /** Initial state. */
  igstkDeclareStateMacro( Initialized );

  /** State that signifies parent & transform have been set. */
  igstkDeclareStateMacro( ParentSet );

  /** Temporary states used for RequestComputeTransformTo. */
  igstkDeclareStateMacro( AttemptingComputeTransformTo );
  igstkDeclareStateMacro( AttemptingComputeTransformToInInitialized );

  /**
   *  State machine inputs
   */

  /** Inputs for RequestComputeTransformTo */
  igstkDeclareInputMacro( NullCoordinateSystem  );
  igstkDeclareInputMacro( ThisCoordinateSystem  );
  igstkDeclareInputMacro( ValidCoordinateSystem );

  /** Inputs for RequestSetTransformAndParent */
  igstkDeclareInputMacro( NullParent                     ); 
  igstkDeclareInputMacro( ThisParent                     );
  igstkDeclareInputMacro( ValidParent                    );
  igstkDeclareInputMacro( ParentCausesCycle              );
  
  /** Inputs used when attempting to compute a transform to another
   *  coordinate system.
   */
  igstkDeclareInputMacro( AncestorFound                  );
  igstkDeclareInputMacro( Disconnected                   );

  /** Input for detaching from parent.
   */
  igstkDeclareInputMacro( DetachFromParent               );
  
  /** Input for updating just transform  */
  igstkDeclareInputMacro( UpdateTransformToParent        );

  /** These variables hold the inputs from RequestSetTransformAndParent
   *  for later use by methods invoked from the state machine.
   */
  Transform                        m_TransformFromRequestSetTransformAndParent;
  Self::ConstPointer               m_ParentFromRequestSetTransformAndParent;

  /** Processing for RequestSetTransformAndParent called with a NULL parent. */
  void SetTransformAndParentNullParentProcessing();

  /** Processing for RequestSetTransformAndParent called with this as parent. */
  void SetTransformAndParentThisParentProcessing();

  /** Processing for RequestSetTransformAndParent when the parent causes a 
   *  cycle in the scene graph.
   */
  void SetTransformAndParentCycleProcessing(); 

  /** Default processing for RequestSetTransformAndParent. */
  void SetTransformAndParentProcessing();

  /** Default processing for RequestUpdateTransformToParent. */
  void UpdateTransformToParentProcessing();

  /** This variable holds the target coordinate system passed to 
   *  RequestComputeTransformTo so that later methods invoked by 
   *  the state machine can reference the target coordinate system.
   */
  Self::ConstPointer               m_TargetFromRequestComputeTransformTo;

  /** Processing for RequestComputeTransformTo called with this as 
   *  the target coordinate system.
   */
  void ComputeTransformToThisTargetProcessing();

  /** Processing for RequestComputeTransformTo called with NULL as 
   *  the target coordinate system.
   */
  void ComputeTransformToNullTargetProcessing();

  /** Processing for RequestComputeTransformTo called with a valid 
   *  target coordinate system.
   */
  void ComputeTransformToValidTargetProcessing();

  /** Processing for RequestComputeTransformTo when this and the
   *  target coordinate system are disconnected.
   */
  void ComputeTransformToDisconnectedProcessing();

  /** Processing for RequestComputeTransformTo when this and the
   *  target coordinate system are connected, i.e. a lowest 
   *  common ancestor has been found.
   */
  void ComputeTransformToAncestorFoundProcessing();

  /** Finds the lowest common ancestor between two nodes in the
   *  coordinate system graph. The lowest common ancestor is used
   *  to find the transform between two nodes in the coordinate
   *  system graph.
   */
  void FindLowestCommonAncestor(const Self* targetCoordinateSystem);

  /** Holds a pointer to the lowest common ancestor in the coordinate
   *  system graph. The lowest common ancestor is found by 
   *  FindLowestCommonAncestor and used to compute the transform 
   *  between two coordinate systems by composing each coordinate
   *  systems transform to the lowest common ancestor.
   */
  Self::ConstPointer                m_LowestCommonAncestor;

  /** This method is used internally to compute the transform to 
   *  the lowest common ancestor. The argument should be the 
   *  ancestor found by FindLowestCommonAncestor.
   */
  Transform ComputeTransformTo(const CoordinateSystem* ancestor) const;

  /** This method is used to ensure that we do not set a parent that 
   *  causes a cycle in the scene graph. CanReach returns true if 
   *  the target is currently reachable in the scene graph.
   */
  bool CanReach(const CoordinateSystem* target) const;

  /** This method is called when the state machine receives an 
   *  invalid request. 
   */
  void InvalidRequestProcessing();

  /** This method does nothing. Useful for some state-machine transitions. */
  void DoNothingProcessing();

  /** This method is called when we get a valid DetachFromParent request. */
  void DetachFromParentProcessing();

  /** This method is here so we can behave like higher-level objects with 
   *  coordinate systems.
   */
  const CoordinateSystem* GetCoordinateSystem() const;

  /** Make the CoordinateSystemHelper a friend. */
  igstkFriendClassMacro( igstk::Friends::CoordinateSystemHelper ); 

}; // class CoordinateSystem


//  
//   Macros defining events related to the CoordinateSystem.
//
igstkEventMacro( CoordinateSystemErrorEvent, IGSTKErrorEvent );
igstkEventMacro( CoordinateSystemSetParentError, CoordinateSystemErrorEvent );

/** This event should be invoked when RequestSetTransformAndParent is called 
 *  with a NULL parent.
 */
igstkEventMacro( CoordinateSystemNullParentEvent, 
                 CoordinateSystemSetParentError );

/** This event should be invoked when RequestSetTransformAndParent is called
 *  with the parent == this.
 */
igstkEventMacro( CoordinateSystemThisParentEvent, 
                 CoordinateSystemSetParentError );

/** This event should be invoked when RequestSetTransformAndParent is called
 *  with a parent that causes a cycle in the coordinate system graph.
 */
igstkLoadedConstObjectEventMacro( CoordinateSystemParentCycleEvent,
                                  CoordinateSystemSetParentError, 
                                  CoordinateSystem );

} // end namespace igstk

#endif // __igstkCoordinateSystem_h