/usr/include/InsightToolkit/Algorithms/itkSphereMeshSource.txx is in libinsighttoolkit3-dev 3.20.1-1.
This file is owned by root:root, with mode 0o644.
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Program: Insight Segmentation & Registration Toolkit
Module: itkSphereMeshSource.txx
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkSphereMeshSource_txx
#define __itkSphereMeshSource_txx
#include "itkSphereMeshSource.h"
namespace itk
{
/**
*
*/
template<class TOutputMesh>
SphereMeshSource<TOutputMesh>
::SphereMeshSource()
{
/**
* Create the output
*/
typename TOutputMesh::Pointer output = TOutputMesh::New();
this->ProcessObject::SetNumberOfRequiredOutputs(1);
this->ProcessObject::SetNthOutput(0, output.GetPointer());
m_Squareness1 = 1.0;
m_Squareness2 = 1.0;
m_Center.Fill(0);
m_Scale.Fill(1);
m_ResolutionX = 4;
m_ResolutionY = 4;
}
/*
*
*/
template<class TOutputMesh>
void
SphereMeshSource<TOutputMesh>
::GenerateData()
{
unsigned long i, j, jn, p, numpts;
double ustep, vstep, ubeg, vbeg, u, v;
int signu, signv;
// calculate the number os cells and points
numpts = m_ResolutionX*m_ResolutionY + 2;
// calculate the steps using resolution
ustep = vnl_math::pi / (m_ResolutionX+1);
vstep = 2.0*vnl_math::pi / m_ResolutionY;
ubeg = (-vnl_math::pi/2.0) + ustep;
vbeg = -vnl_math::pi;
///////////////////////////////////////////////////////////////////////////
// nodes allocation
// the temporary container of nodes' connectness
unsigned long tripoints[3] = {0,1,2};
// memory allocation for nodes
typename OutputMeshType::Pointer outputMesh = this->GetOutput();
outputMesh->GetPoints()->Reserve(numpts);
outputMesh->SetCellsAllocationMethod( OutputMeshType::CellsAllocatedDynamicallyCellByCell );
PointsContainerPointer myPoints = outputMesh->GetPoints();
typename PointsContainer::Iterator point = myPoints->Begin();
OPointType p1;
// calculate all regular nodes
while( point != myPoints->End() )
{
for (u=ubeg, i=0; i < m_ResolutionX; u += ustep, i++)
{
for (v=vbeg, j=0; j < m_ResolutionY; v += vstep, j++)
{
if (vcl_cos(u) > 0)
{
signu = 1;
}
else
{
signu = -1;
}
if (vcl_cos(v) > 0)
{
signv = 1;
}
else
{
signv = -1;
}
p1[0] = m_Scale[0]*signu*(vcl_pow((float)(vcl_fabs(vcl_cos(u))), (float) m_Squareness1))*signv*
(vcl_pow((float)(vcl_fabs(vcl_cos(v))), (float) m_Squareness2)) + m_Center[0];
if (vcl_sin(v) > 0)
{
signv = 1;
}
else
{
signv = -1;
}
p1[1] = m_Scale[1]*signu*(vcl_pow((float)(vcl_fabs(vcl_cos(u))), (float) m_Squareness1))*signv*
(vcl_pow((float)(vcl_fabs(vcl_sin(v))), (float) m_Squareness2)) + m_Center[1];
if (vcl_sin(u) > 0)
{
signu = 1;
}
else
{
signu = -1;
}
p1[2] = m_Scale[2]*signu*(vcl_pow((float)(vcl_fabs(vcl_sin(u))), (float) m_Squareness1)) +
m_Center[2];
point.Value() = p1;
++point;
}
}
// calculate the south pole node
p1[0] = (m_Scale[0]*(vcl_pow((float)(vcl_fabs(vcl_cos(-vnl_math::pi/2))),1.0f))*
(vcl_pow((float)(vcl_fabs(vcl_cos(0.0))),1.0f)) + m_Center[0]);
p1[1] = (m_Scale[1]*(vcl_pow((float)(vcl_fabs(vcl_cos(-vnl_math::pi/2))),1.0f))*
(vcl_pow((float)(vcl_fabs(vcl_sin(0.0))),1.0f)) + m_Center[1]);
p1[2] = (m_Scale[2]*-1*(vcl_pow((float)(vcl_fabs(vcl_sin(-vnl_math::pi/2))),1.0f))
+ m_Center[2]);
point.Value() = p1;
++point;
// calculate the north pole node
p1[0] = (m_Scale[0]*(vcl_pow((float)(vcl_fabs(vcl_cos(vnl_math::pi/2))),1.0f))*
(vcl_pow(vcl_fabs(vcl_cos(0.0)),1.0)) + m_Center[0]);
p1[1] = (m_Scale[1]*(vcl_pow((float)(vcl_fabs(vcl_cos(vnl_math::pi/2))),1.0f))*
(vcl_pow(vcl_fabs(vcl_sin(0.0)),1.0)) + m_Center[1]);
p1[2] = (m_Scale[2]*(vcl_pow((float)(vcl_fabs(vcl_sin(vnl_math::pi/2))),1.0f))
+ m_Center[2]);
point.Value() = p1;
++point;
}
///////////////////////////////////////////////////////////////////////////
// cells allocation
p = 0;
// store all regular cells
CellAutoPointer testCell;
for(unsigned int ii=0; ii+1 < m_ResolutionX; ii++)
{
for (unsigned int jj=0; jj<m_ResolutionY; jj++)
{
jn = (jj+1)%m_ResolutionY;
tripoints[0] = ii*m_ResolutionY+jj;
tripoints[1] = tripoints[0]-jj+jn;
tripoints[2] = tripoints[0]+m_ResolutionY;
testCell.TakeOwnership( new TriCellType );
testCell->SetPointIds(tripoints);
outputMesh->SetCell(p, testCell );
outputMesh->SetCellData(p, (OPixelType)3.0);
p++;
testCell.TakeOwnership( new TriCellType );
tripoints[0] = tripoints[1];
tripoints[1] = tripoints[0]+m_ResolutionY;
testCell->SetPointIds(tripoints);
outputMesh->SetCell(p, testCell );
outputMesh->SetCellData(p, (OPixelType)3.0);
p++;
}
}
// store cells containing the south pole nodes
for (unsigned int jj=0; jj<m_ResolutionY; jj++)
{
jn = (jj+1)%m_ResolutionY;
tripoints[0] = numpts-2;
tripoints[1] = jn;
tripoints[2] = jj;
testCell.TakeOwnership( new TriCellType );
testCell->SetPointIds(tripoints);
outputMesh->SetCell(p, testCell );
outputMesh->SetCellData(p, (OPixelType)1.0);
p++;
}
// store cells containing the north pole nodes
for (unsigned int jj=0; jj<m_ResolutionY; jj++)
{
jn = (jj+1)%m_ResolutionY;
tripoints[2] = (m_ResolutionX-1)*m_ResolutionY+jj;
tripoints[1] = numpts-1;
tripoints[0] = tripoints[2]-jj+jn;
testCell.TakeOwnership( new TriCellType );
testCell->SetPointIds(tripoints);
outputMesh->SetCell(p, testCell );
outputMesh->SetCellData(p, (OPixelType)2.0);
p++;
}
}
template<class TOutputMesh>
void
SphereMeshSource<TOutputMesh>
::PrintSelf( std::ostream& os, Indent indent ) const
{
Superclass::PrintSelf(os,indent);
os << indent << "Center: " << m_Center << std::endl;
os << indent << "Scale: " << m_Scale << std::endl;
os << indent << "ResolutionX: " << m_ResolutionX << std::endl;
os << indent << "ResolutionX: " << m_ResolutionY << std::endl;
os << indent << "Squareness1: " << m_Squareness1 << std::endl;
os << indent << "Squareness2: " << m_Squareness2 << std::endl;
}
} // end namespace itk
#endif
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