/usr/include/InsightToolkit/Common/itkArray.h is in libinsighttoolkit3-dev 3.20.1-1.
This file is owned by root:root, with mode 0o644.
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Program: Insight Segmentation & Registration Toolkit
Module: itkArray.h
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkArray_h
#define __itkArray_h
#include "itkMacro.h"
#include "vnl/vnl_vector.h"
namespace itk
{
/** \class Array
* \brief Array class with size defined at construction time.
*
* This class derives from the vnl_vector<> class.
* Its size is assigned at construction time (run time) and can
* not be changed afterwards except by using assignment to another
* Array.
*
* The class is templated over the type of the elements.
*
* Template parameters for class Array:
*
* - TValueType = Element type stored at each location in the array.
*
* \ingroup DataRepresentation
*/
template <typename TValueType >
class Array : public vnl_vector< TValueType >
{
public:
/** The element type stored at each location in the Array. */
typedef TValueType ValueType;
typedef Array Self;
typedef vnl_vector<TValueType> VnlVectorType;
public:
/** Default constructor. It is created with an empty array
* it has to be allocated later by assignment */
Array();
/** Constructor with size. Size can only be changed by assignment */
explicit Array(unsigned int dimension);
/** Constructor that initializes array with contents from a user supplied
* buffer. The pointer to the buffer and the length is specified. By default,
* the array does not manage the memory of the buffer. It merely points to
* that location and it is the user's responsibility to delete it.
* If "LetArrayManageMemory" is true, then this class will free the
* memory when this object is destroyed. */
Array( ValueType* data, unsigned int sz, bool LetArrayManageMemory = false);
/** Constructor that initializes array with contents from a user supplied
* buffer. The pointer to the buffer and the length is specified. By default,
* the array does not manage the memory of the buffer. It merely points to
* that location and it is the user's responsibility to delete it.
* If "LetArrayManageMemory" is true, then this class will free the
* memory when this object is destroyed. */
Array( const ValueType* data, unsigned int sz,
bool LetArrayManageMemory = false);
/** Set the all the elements of the array to the specified value */
void Fill (TValueType const& v) { this->fill(v); }
/** Copy opertor */
const Self & operator=( const Self &rhs );
const Self & operator=( const VnlVectorType & rhs );
/** Return the number of elements in the Array */
unsigned int Size (void ) const
{ return static_cast<unsigned int>( this->size() ); }
unsigned int GetNumberOfElements(void) const
{ return static_cast<unsigned int>( this->size() ); }
/** Get one element */
const TValueType & GetElement( unsigned int i ) const
{ return this->operator[]( i ); }
/** Set one element */
void SetElement( unsigned int i, const TValueType & value )
{ this->operator[]( i ) = value; }
/** Destructively set the size to that given. Will lose data. */
void SetSize(unsigned int sz);
unsigned int GetSize(void) const
{ return static_cast<unsigned int>( this->size() ); }
/** Set the pointer from which the data is imported.
* If "LetArrayManageMemory" is false, then the application retains
* the responsibility of freeing the memory for this data. If
* "LetArrayManageMemory" is true, then this class will free the
* memory when this object is destroyed. */
void SetData(TValueType* data,bool LetArrayManageMemory = false);
/** Similar to the previous method. In the above method, the size must be
* seperately set prior to using user-supplied data. This introduces an
* unnecessary allocation step to be performed. This method avoids it
* and should be used to import data whereever possible to avoid this.
* Set the pointer from which the data is imported.
* If "LetArrayManageMemory" is false, then the application retains
* the responsibility of freeing the memory for this data. If
* "LetArrayManageMemory" is true, then this class will free the
* memory when this object is destroyed. */
void SetData(TValueType* data, unsigned int sz,
bool LetArrayManageMemory = false);
/** This destructor is not virtual for performance reasons. However, this
* means that subclasses cannot allocate memory. */
~Array();
private:
bool m_LetArrayManageMemory;
};
template <typename TValueType >
std::ostream & operator<<(std::ostream &os, const Array<TValueType> &arr)
{
const unsigned int length = arr.size();
const signed int last = (unsigned int) length - 1;
os << "[";
for (signed int i=0; i < last; ++i)
{
os << arr[i] << ", ";
}
if (length >= 1)
{
os << arr[last];
}
os << "]";
return os;
}
} // namespace itk
// Define instantiation macro for this template.
#define ITK_TEMPLATE_Array(_, EXPORT, x, y) namespace itk { \
_(1(class EXPORT Array< ITK_TEMPLATE_1 x >)) \
_(1(EXPORT std::ostream& operator<<(std::ostream&, \
const Array< ITK_TEMPLATE_1 x >&))) \
namespace Templates { typedef Array< ITK_TEMPLATE_1 x > Array##y; } \
}
#if ITK_TEMPLATE_EXPLICIT
# include "Templates/itkArray+-.h"
#endif
#if ITK_TEMPLATE_TXX
# include "itkArray.txx"
#endif
#endif
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