/usr/include/InsightToolkit/Common/itkCenteredEuler3DTransform.txx is in libinsighttoolkit3-dev 3.20.1-1.
This file is owned by root:root, with mode 0o644.
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Program: Insight Segmentation & Registration Toolkit
Module: itkCenteredEuler3DTransform.txx
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkCenteredEuler3DTransform_txx
#define __itkCenteredEuler3DTransform_txx
#include "itkCenteredEuler3DTransform.h"
namespace itk
{
// Constructor with default arguments
template<class TScalarType>
CenteredEuler3DTransform<TScalarType>::
CenteredEuler3DTransform() :
Superclass(OutputSpaceDimension, ParametersDimension)
{
}
// Constructor with default arguments
template<class TScalarType>
CenteredEuler3DTransform<TScalarType>::
CenteredEuler3DTransform(unsigned int spaceDimension,
unsigned int parametersDimension) :
Superclass(spaceDimension,parametersDimension)
{
}
// Constructor with default arguments
template<class TScalarType>
CenteredEuler3DTransform<TScalarType>::
CenteredEuler3DTransform(const MatrixType & matrix,
const OutputPointType & offset) :
Superclass(matrix, offset)
{
}
// Destructor
template<class TScalarType>
CenteredEuler3DTransform<TScalarType>::
~CenteredEuler3DTransform()
{
}
//
// Set Parameters
//
// Parameters are ordered as:
//
// p[0:2] = rotations about x, y and z axes
// p[3:5} = center of rotation
// p[6:8] = translation
//
//
template <class TScalarType>
void
CenteredEuler3DTransform<TScalarType>
::SetParameters( const ParametersType & parameters )
{
itkDebugMacro( << "Setting parameters " << parameters );
const ScalarType angleX = parameters[0];
const ScalarType angleY = parameters[1];
const ScalarType angleZ = parameters[2];
this->SetVarRotation( angleX, angleY, angleZ );
CenterType newCenter;
typedef typename CenterType::ValueType CenterValueType;
newCenter[0] = parameters[3];
newCenter[1] = parameters[4];
newCenter[2] = parameters[5];
this->SetVarCenter(newCenter);
this->ComputeMatrix();
TranslationType newTranslation;
newTranslation[0] = parameters[6];
newTranslation[1] = parameters[7];
newTranslation[2] = parameters[8];
this->SetVarTranslation(newTranslation);
this->ComputeOffset();
// Modified is always called since we just have a pointer to the
// parameters and cannot know if the parameters have changed.
this->Modified();
itkDebugMacro(<<"After setting parameters ");
}
//
// Get Parameters
//
// Parameters are ordered as:
//
// p[0:2] = rotations about x, y and z axes
// p[3:5} = center of rotation
// p[6:8] = translation
//
template <class TScalarType>
const typename CenteredEuler3DTransform<TScalarType>::ParametersType &
CenteredEuler3DTransform<TScalarType>
::GetParameters( void ) const
{
ParametersType parameters;
this->m_Parameters[0] = this->GetAngleX();
this->m_Parameters[1] = this->GetAngleY();
this->m_Parameters[2] = this->GetAngleZ();
this->m_Parameters[3] = this->GetCenter()[0];
this->m_Parameters[4] = this->GetCenter()[1];
this->m_Parameters[5] = this->GetCenter()[2];
this->m_Parameters[6] = this->GetTranslation()[0];
this->m_Parameters[7] = this->GetTranslation()[1];
this->m_Parameters[8] = this->GetTranslation()[2];
return this->m_Parameters;
}
// Get jacobian
template<class TScalarType>
const typename CenteredEuler3DTransform<TScalarType>::JacobianType &
CenteredEuler3DTransform<TScalarType>::
GetJacobian( const InputPointType & p ) const
{
// need to check if angles are in the right order
const double cx = vcl_cos(this->GetAngleX());
const double sx = vcl_sin(this->GetAngleX());
const double cy = vcl_cos(this->GetAngleY());
const double sy = vcl_sin(this->GetAngleY());
const double cz = vcl_cos(this->GetAngleZ());
const double sz = vcl_sin(this->GetAngleZ());
this->m_Jacobian.Fill(0.0);
const double px = p[0] - this->GetCenter()[0];
const double py = p[1] - this->GetCenter()[1];
const double pz = p[2] - this->GetCenter()[2];
if ( this->GetComputeZYX() )
{
this->m_Jacobian[0][0] = (cz*sy*cx+sz*sx)*py+(-cz*sy*sx+sz*cx)*pz;
this->m_Jacobian[1][0] = (sz*sy*cx-cz*sx)*py+(-sz*sy*sx-cz*cx)*pz;
this->m_Jacobian[2][0] = (cy*cx)*py+(-cy*sx)*pz;
this->m_Jacobian[0][1] = (-cz*sy)*px+(cz*cy*sx)*py+(cz*cy*cx)*pz;
this->m_Jacobian[1][1] = (-sz*sy)*px+(sz*cy*sx)*py+(sz*cy*cx)*pz;
this->m_Jacobian[2][1] = (-cy)*px+(-sy*sx)*py+(-sy*cx)*pz;
this->m_Jacobian[0][2] = (-sz*cy)*px+(-sz*sy*sx-cz*cx)*py
+(-sz*sy*cx+cz*sx)*pz;
this->m_Jacobian[1][2] = (cz*cy)*px+(cz*sy*sx-sz*cx)*py
+(cz*sy*cx+sz*sx)*pz;
this->m_Jacobian[2][2] = 0;
}
else
{
this->m_Jacobian[0][0] = (-sz*cx*sy)*px + (sz*sx)*py + (sz*cx*cy)*pz;
this->m_Jacobian[1][0] = (cz*cx*sy)*px + (-cz*sx)*py + (-cz*cx*cy)*pz;
this->m_Jacobian[2][0] = (sx*sy)*px + (cx)*py + (-sx*cy)*pz;
this->m_Jacobian[0][1] = (-cz*sy-sz*sx*cy)*px + (cz*cy-sz*sx*sy)*pz;
this->m_Jacobian[1][1] = (-sz*sy+cz*sx*cy)*px + (sz*cy+cz*sx*sy)*pz;
this->m_Jacobian[2][1] = (-cx*cy)*px + (-cx*sy)*pz;
this->m_Jacobian[0][2] = (-sz*cy-cz*sx*sy)*px + (-cz*cx)*py
+ (-sz*sy+cz*sx*cy)*pz;
this->m_Jacobian[1][2] = (cz*cy-sz*sx*sy)*px + (-sz*cx)*py
+ (cz*sy+sz*sx*cy)*pz;
this->m_Jacobian[2][2] = 0;
}
// compute derivatives for the center of rotation part
unsigned int blockOffset = 3;
for(unsigned int dim=0; dim < SpaceDimension; dim++ )
{
this->m_Jacobian[ dim ][ blockOffset + dim ] = 1.0;
}
blockOffset += SpaceDimension;
// compute derivatives for the translation part
for(unsigned int dim=0; dim < SpaceDimension; dim++ )
{
this->m_Jacobian[ dim ][ blockOffset + dim ] = 1.0;
}
return this->m_Jacobian;
}
// Get an inverse of this transform
template<class TScalarType>
bool
CenteredEuler3DTransform<TScalarType>
::GetInverse(Self* inverse) const
{
return this->Superclass::GetInverse(inverse);
}
// Return an inverse of this transform
template<class TScalarType>
typename CenteredEuler3DTransform<TScalarType>::InverseTransformBasePointer
CenteredEuler3DTransform<TScalarType>
::GetInverseTransform() const
{
Pointer inv = New();
return this->GetInverse(inv) ? inv.GetPointer() : NULL;
}
// Print self
template<class TScalarType>
void
CenteredEuler3DTransform<TScalarType>::
PrintSelf(std::ostream &os, Indent indent) const
{
Superclass::PrintSelf(os,indent);
}
} // namespace
#endif
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