/usr/include/InsightToolkit/Common/itkEuler3DTransform.h is in libinsighttoolkit3-dev 3.20.1-1.
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Program: Insight Segmentation & Registration Toolkit
Module: itkEuler3DTransform.h
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkEuler3DTransform_h
#define __itkEuler3DTransform_h
#include <iostream>
#include "itkRigid3DTransform.h"
namespace itk
{
/** \class Euler3DTransform
*
* \brief Euler3DTransform of a vector space (e.g. space coordinates)
*
* This transform applies a rotation and translation to the space given 3 euler
* angles and a 3D translation. Rotation is about a user specified center.
*
* The parameters for this transform can be set either using individual Set
* methods or in serialized form using SetParameters() and SetFixedParameters().
*
* The serialization of the optimizable parameters is an array of 6 elements.
* The first 3 represents three euler angle of rotation respectively about
* the X, Y and Z axis. The last 3 parameters defines the translation in each
* dimension.
*
* The serialization of the fixed parameters is an array of 3 elements defining
* the center of rotation.
*
* \ingroup Transforms
*/
template < class TScalarType=double > // Data type for scalars (float or double)
class ITK_EXPORT Euler3DTransform :
public Rigid3DTransform< TScalarType >
{
public:
/** Standard class typedefs. */
typedef Euler3DTransform Self;
typedef Rigid3DTransform< TScalarType > Superclass;
typedef SmartPointer<Self> Pointer;
typedef SmartPointer<const Self> ConstPointer;
/** New macro for creation of through a Smart Pointer. */
itkNewMacro( Self );
/** Run-time type information (and related methods). */
itkTypeMacro( Euler3DTransform, Rigid3DTransform );
/** Dimension of the space. */
itkStaticConstMacro(SpaceDimension, unsigned int, 3);
itkStaticConstMacro(InputSpaceDimension, unsigned int, 3);
itkStaticConstMacro(OutputSpaceDimension, unsigned int, 3);
itkStaticConstMacro(ParametersDimension, unsigned int, 6);
typedef typename Superclass::ParametersType ParametersType;
typedef typename Superclass::ParametersValueType ParametersValueType;
typedef typename Superclass::JacobianType JacobianType;
typedef typename Superclass::ScalarType ScalarType;
typedef typename Superclass::InputVectorType InputVectorType;
typedef typename Superclass::OutputVectorType OutputVectorType;
typedef typename Superclass::InputCovariantVectorType InputCovariantVectorType;
typedef typename Superclass::OutputCovariantVectorType OutputCovariantVectorType;
typedef typename Superclass::InputVnlVectorType InputVnlVectorType;
typedef typename Superclass::OutputVnlVectorType OutputVnlVectorType;
typedef typename Superclass::InputPointType InputPointType;
typedef typename Superclass::OutputPointType OutputPointType;
typedef typename Superclass::MatrixType MatrixType;
typedef typename Superclass::InverseMatrixType InverseMatrixType;
typedef typename Superclass::CenterType CenterType;
typedef typename Superclass::TranslationType TranslationType;
typedef typename Superclass::OffsetType OffsetType;
typedef typename Superclass::ScalarType AngleType;
/** Set/Get the transformation from a container of parameters
* This is typically used by optimizers. There are 6 parameters. The first
* three represent the angles to rotate around the coordinate axis, and the
* last three represents the offset. */
void SetParameters( const ParametersType & parameters );
const ParametersType& GetParameters(void) const;
/** Set the rotational part of the transform. */
void SetRotation(ScalarType angleX,ScalarType angleY,ScalarType angleZ);
itkGetConstMacro(AngleX, ScalarType);
itkGetConstMacro(AngleY, ScalarType);
itkGetConstMacro(AngleZ, ScalarType);
/** This method computes the Jacobian matrix of the transformation.
* given point or vector, returning the transformed point or
* vector. The rank of the Jacobian will also indicate if the
* transform is invertible at this point. */
const JacobianType & GetJacobian(const InputPointType &point ) const;
/** Set/Get the order of the computation. Default ZXY */
itkSetMacro(ComputeZYX,bool);
itkGetConstMacro(ComputeZYX,bool);
virtual void SetIdentity(void);
protected:
Euler3DTransform();
Euler3DTransform(const MatrixType & matrix,
const OutputPointType & offset);
Euler3DTransform(unsigned int outputSpaceDims,
unsigned int paramsSpaceDims);
~Euler3DTransform(){};
void PrintSelf(std::ostream &os, Indent indent) const;
/** Set values of angles directly without recomputing other parameters. */
void SetVarRotation(ScalarType angleX, ScalarType angleY, ScalarType angleZ);
/** Compute the components of the rotation matrix in the superclass. */
void ComputeMatrix(void);
void ComputeMatrixParameters(void);
private:
Euler3DTransform(const Self&); //purposely not implemented
void operator=(const Self&); //purposely not implemented
ScalarType m_AngleX;
ScalarType m_AngleY;
ScalarType m_AngleZ;
bool m_ComputeZYX;
}; //class Euler3DTransform
} // namespace itk
// Define instantiation macro for this template.
#define ITK_TEMPLATE_Euler3DTransform(_, EXPORT, x, y) namespace itk { \
_(1(class EXPORT Euler3DTransform< ITK_TEMPLATE_1 x >)) \
namespace Templates { typedef Euler3DTransform< ITK_TEMPLATE_1 x > \
Euler3DTransform##y; } \
}
#if ITK_TEMPLATE_EXPLICIT
# include "Templates/itkEuler3DTransform+-.h"
#endif
#if ITK_TEMPLATE_TXX
# include "itkEuler3DTransform.txx"
#endif
#endif /* __itkEuler3DTransform_h */
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