/usr/include/InsightToolkit/Common/itkImportImageContainer.h is in libinsighttoolkit3-dev 3.20.1-1.
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Program: Insight Segmentation & Registration Toolkit
Module: itkImportImageContainer.h
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkImportImageContainer_h
#define __itkImportImageContainer_h
#include "itkObject.h"
#include "itkObjectFactory.h"
#include <utility>
namespace itk
{
/** \class ImportImageContainer
* Defines an itk::Image front-end to a standard C-array. This container
* conforms to the ImageContainerInterface. This is a full-fleged Object,
* so there is modification time, debug, and reference count information.
*
* Template parameters for ImportImageContainer:
*
* TElementIdentifier =
* An INTEGRAL type for use in indexing the imported buffer.
*
* TElement =
* The element type stored in the container.
*
* \ingroup ImageObjects
* \ingroup IOFilters
*/
template <typename TElementIdentifier, typename TElement>
class ImportImageContainer: public Object
{
public:
/** Standard class typedefs. */
typedef ImportImageContainer Self;
typedef Object Superclass;
typedef SmartPointer<Self> Pointer;
typedef SmartPointer<const Self> ConstPointer;
/** Save the template parameters. */
typedef TElementIdentifier ElementIdentifier;
typedef TElement Element;
/** Method for creation through the object factory. */
itkNewMacro(Self);
/** Standard part of every itk Object. */
itkTypeMacro(ImportImageContainer, Object);
/** Get the pointer from which the image data is imported. */
TElement *GetImportPointer() {return m_ImportPointer;};
/** Set the pointer from which the image data is imported. "num" is
* the number of pixels in the block of memory. If
* "LetContainerManageMemory" is false, then the application retains
* the responsibility of freeing the memory for this image data. If
* "LetContainerManageMemory" is true, then this class will free the
* memory when this object is destroyed. */
void SetImportPointer(TElement *ptr, TElementIdentifier num,
bool LetContainerManageMemory = false);
/** Index operator. This version can be an lvalue. */
TElement & operator[](const ElementIdentifier id)
{ return m_ImportPointer[id]; }
/** Index operator. This version can only be an rvalue */
const TElement & operator[](const ElementIdentifier id) const
{ return m_ImportPointer[id]; }
/** Return a pointer to the beginning of the buffer. This is used by
* the image iterator class. */
TElement *GetBufferPointer()
{ return m_ImportPointer; }
/** Get the capacity of the container. */
unsigned long Capacity(void) const
{ return (unsigned long) m_Capacity; }
/** Get the number of elements currently stored in the container. */
unsigned long Size(void) const
{ return (unsigned long) m_Size; }
/** Tell the container to allocate enough memory to allow at least
* as many elements as the size given to be stored. If new memory
* needs to be allocated, the contents of the old buffer are copied
* to the new area. The old buffer is deleted if the original pointer
* was passed in using "LetContainerManageMemory"=true. The new buffer's
* memory management will be handled by the container from that point on.
*
* In general, Reserve should not change the usable elements of the
* container. However, in this particular case, Reserve as a Resize
* semantics that is kept for backward compatibility reasons.
*
* \sa SetImportPointer() */
void Reserve(ElementIdentifier num);
/** Tell the container to try to minimize its memory usage for
* storage of the current number of elements. If new memory is
* allocated, the contents of old buffer are copied to the new area.
* The previous buffer is deleted if the original pointer was in
* using "LetContainerManageMemory"=true. The new buffer's memory
* management will be handled by the container from that point on. */
void Squeeze(void);
/** Tell the container to release any of its allocated memory. */
void Initialize(void);
/** These methods allow to define whether upon destruction of this class
* the memory buffer should be released or not. Setting it to true
* (or ON) makes that this class will take care of memory release.
* Setting it to false (or OFF) will prevent the destructor from
* deleting the memory buffer. This is desirable only when the data
* is intended to be used by external applications.
* Note that the normal logic of this class set the value of the boolean
* flag. This may override your setting if you call this methods prematurely.
* \warning Improper use of these methods will result in memory leaks */
itkSetMacro(ContainerManageMemory,bool);
itkGetConstMacro(ContainerManageMemory,bool);
itkBooleanMacro(ContainerManageMemory);
protected:
ImportImageContainer();
virtual ~ImportImageContainer();
/** PrintSelf routine. Normally this is a protected internal method. It is
* made public here so that Image can call this method. Users should not
* call this method but should call Print() instead. */
void PrintSelf(std::ostream& os, Indent indent) const;
virtual TElement* AllocateElements(ElementIdentifier size) const;
virtual void DeallocateManagedMemory();
/* Set the m_Size member that represents the number of elements
* currently stored in the container. Use this function with great
* care since it only changes the m_Size member and not the actual size
* of the import pointer m_ImportPointer. It should typically
* be used only to override AllocateElements and
* DeallocateManagedMemory. */
itkSetMacro(Size,TElementIdentifier);
/* Set the m_Capacity member that represents the capacity of
* the current container. Use this function with great care
* since it only changes the m_Capacity member and not the actual
* capacity of the import pointer m_ImportPointer. It should typically
* be used only to override AllocateElements and
* DeallocateManagedMemory. */
itkSetMacro(Capacity,TElementIdentifier);
/* Set the m_ImportPointer member. Use this function with great care
* since it only changes the m_ImportPointer member but not the m_Size
* and m_Capacity members. It should typically be used only to override
* AllocateElements and DeallocateManagedMemory. */
void SetImportPointer(TElement *ptr){m_ImportPointer=ptr;}
private:
ImportImageContainer(const Self&); //purposely not implemented
void operator=(const Self&); //purposely not implemented
TElement *m_ImportPointer;
TElementIdentifier m_Size;
TElementIdentifier m_Capacity;
bool m_ContainerManageMemory;
};
} // end namespace itk
// Define instantiation macro for this template.
#define ITK_TEMPLATE_ImportImageContainer(_, EXPORT, x, y) namespace itk { \
_(2(class EXPORT ImportImageContainer< ITK_TEMPLATE_2 x >)) \
namespace Templates { typedef ImportImageContainer< ITK_TEMPLATE_2 x > ImportImageContainer##y; } \
}
#if ITK_TEMPLATE_EXPLICIT
# include "Templates/itkImportImageContainer+-.h"
#endif
#if ITK_TEMPLATE_TXX
# include "itkImportImageContainer.txx"
#endif
#endif
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