/usr/include/InsightToolkit/Common/itkRGBAPixel.h is in libinsighttoolkit3-dev 3.20.1-1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 | /*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: itkRGBAPixel.h
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkRGBAPixel_h
#define __itkRGBAPixel_h
// Undefine an eventual RGBAPixel macro
#ifdef RGBAPixel
#undef RGBAPixel
#endif
#include <itkIndent.h>
#include <itkFixedArray.h>
#include "vnl/vnl_math.h"
namespace itk
{
/** \class RGBAPixel
* \brief Represent Red, Green, Blue cand Alpha component for color images
*
* This class is templated over the representation used for each
* component.
*
* The following syntax for assigning an index is allowed/suggested:
*
* RGBAPixel<float> pixel; pixel = 1.0f, 0.0f, .5f, .8;
* RGBAPixel<char> pixelArray[2];
* pixelArray[0] = 255, 255, 255, 230;
* pixelArray[1] = 255, 255, 244, 255;
*
* Since RGBAPixel is a subclass of Array, you can access its components as:
* pixel[0], pixel[1], pixel[2], pixel[3]
* \ingroup ImageObjects
*
*/
template < typename TComponent = unsigned short >
class RGBAPixel: public FixedArray<TComponent,4>
{
public:
/** Standard class typedefs. */
typedef RGBAPixel Self;
typedef FixedArray<TComponent, 4> Superclass;
/** Dimension of the vector space. */
#if defined(__BORLANDC__)
enum {Dimension = 4};
#else
itkStaticConstMacro(Dimension, unsigned int, 4);
#endif
/** Length of the pixel. */
#if defined(__BORLANDC__)
enum {Length = 4};
#else
itkStaticConstMacro(Length, unsigned int, 4);
#endif
/** Convenience typedefs. */
typedef FixedArray<TComponent, 4> BaseArray;
/** Define the component type. */
typedef TComponent ComponentType;
/** Default constructor has nothing to do. */
RGBAPixel() {this->Fill(0);}
RGBAPixel (const ComponentType& r)
{ this->Fill(r);}
/** Pass-through constructor for the Array base class. */
template< class TRGBAPixelValueType >
RGBAPixel(const RGBAPixel< TRGBAPixelValueType >& r): BaseArray(r) {}
RGBAPixel(const ComponentType r[4]): BaseArray(r) {}
/** Pass-through assignment operator for the Array base class. */
RGBAPixel& operator= (const Self& r);
RGBAPixel& operator= (const ComponentType r[4]);
/** Return the number of componentsxquery-rep. */
static unsigned int GetNumberOfComponents(){ return 4;}
/** Return the value for the Nth component. */
ComponentType GetNthComponent(int c) const
{ return this->operator[](c); }
/** Return the value for the Nth component. */
ComponentType GetScalarValue() const
{
return static_cast<ComponentType> (vcl_sqrt(
static_cast<double>(this->operator[](0)) * static_cast<double>(this->operator[](0)) +
static_cast<double>(this->operator[](1)) * static_cast<double>(this->operator[](1)) +
static_cast<double>(this->operator[](2)) * static_cast<double>(this->operator[](2))));
}
/** Set the Nth component to v. */
void SetNthComponent(int c, const ComponentType& v)
{ this->operator[](c) = v; }
/** Set the Red component. */
void SetRed( ComponentType red ) { this->operator[](0) = red;}
/** Set the Green component. */
void SetGreen( ComponentType green ) {this->operator[](1) = green;}
/** Set the Blue component. */
void SetBlue( ComponentType blue ) {this->operator[](2) = blue;}
/** Set the Alpha component. */
void SetAlpha( ComponentType alpha ) {this->operator[](3) = alpha;}
/** Set the four components. */
void Set( ComponentType red, ComponentType green, ComponentType blue, ComponentType alpha )
{ this->operator[](0) = red; this->operator[](1) = green; this->operator[](2) = blue; this->operator[](3) = alpha;}
/** Get the Red component. */
const ComponentType & GetRed( void ) const { return this->operator[](0);}
/** Get the Green component. */
const ComponentType & GetGreen( void ) const { return this->operator[](1);}
/** Get the Blue component. */
const ComponentType & GetBlue( void ) const { return this->operator[](2);}
/** Get the Alpha component. */
const ComponentType & GetAlpha( void ) const { return this->operator[](3);}
/** Get Luminance out of RGB */
ComponentType GetLuminance( void ) const;
};
template< typename TComponent >
ITK_EXPORT std::ostream& operator<<(std::ostream& os,
const RGBAPixel<TComponent> & c);
template< typename TComponent >
ITK_EXPORT std::istream& operator>>(std::istream& is,
RGBAPixel<TComponent> & c);
} // end namespace itk
// Define instantiation macro for this template.
#define ITK_TEMPLATE_RGBAPixel(_, EXPORT, x, y) namespace itk { \
_(1(class EXPORT RGBAPixel< ITK_TEMPLATE_1 x >)) \
namespace Templates { typedef RGBAPixel< ITK_TEMPLATE_1 x > RGBAPixel##y; } \
}
#if ITK_TEMPLATE_EXPLICIT
# include "Templates/itkRGBAPixel+-.h"
#endif
//
// Numeric traits must be included after (optionally) including the explicit
// instantiations control of this class, in case the implicit instantiation
// needs to be disabled.
//
// NumericTraits must be included before (optionally) including the .txx file,
// in case the .txx requires to use NumericTraits.
//
#include "itkNumericTraitsRGBAPixel.h"
#if ITK_TEMPLATE_TXX
# include "itkRGBAPixel.txx"
#endif
#endif
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