/usr/include/InsightToolkit/Common/itkTreeIteratorBase.txx is in libinsighttoolkit3-dev 3.20.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Program: Insight Segmentation & Registration Toolkit
Module: itkTreeIteratorBase.txx
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkTreeIteratorBase_txx
#define __itkTreeIteratorBase_txx
#include <itkTreeIteratorBase.h>
#include "itkTreeChangeEvent.h"
namespace itk
{
/** Constructor */
template <class TTreeType>
TreeIteratorBase<TTreeType>::TreeIteratorBase( TTreeType* tree, const TreeNodeType* start)
{
if(start)
{
m_Root = start;
}
else
{
m_Root = dynamic_cast<const TreeNodeType*>(tree->GetRoot());
}
m_Position = const_cast<TreeNodeType*>(m_Root);
m_Tree = tree;
m_Begin = m_Position;
m_End = NULL;
}
/** Constructor */
template <class TTreeType>
TreeIteratorBase<TTreeType>::TreeIteratorBase( const TTreeType* tree, const TreeNodeType* start)
{
if(start)
{
m_Root = start;
}
else
{
m_Root = const_cast<TreeNodeType*>(dynamic_cast<const TreeNodeType*>(tree->GetRoot()));
}
m_Position = const_cast<TreeNodeType*>(m_Root);
m_Tree = const_cast<TTreeType*>(tree);
m_Begin = m_Position;
m_End = NULL;
}
/** Return the current value of the node */
template <class TTreeType>
const typename TreeIteratorBase<TTreeType>::ValueType&
TreeIteratorBase<TTreeType>::Get() const
{
return m_Position->Get();
}
/** Set the current value of the node */
template <class TTreeType>
void
TreeIteratorBase<TTreeType>::Set(ValueType element)
{
// assert(m_Position);
m_Position->Set(element);
m_Tree->Modified();
m_Tree->InvokeEvent( TreeNodeChangeEvent<TTreeType>(*this) );
}
/** Add a value to the node. This creates a new child node */
template <class TTreeType>
bool
TreeIteratorBase<TTreeType>::Add(ValueType element)
{
if ( m_Position == NULL && m_Root == NULL )
{
bool returnValue = false;
if ( m_Tree )
{
returnValue = const_cast<TTreeType*>(m_Tree)->SetRoot( element );
}
// signal AddEvent for self
m_Root = dynamic_cast<const TreeNodeType*>(const_cast<TTreeType*>(m_Tree)->GetRoot());
m_Position = const_cast<TreeNodeType*>(m_Root);
m_Tree->Modified();
m_Tree->InvokeEvent( TreeAddEvent<TTreeType>(*this) );
return returnValue;
}
else if ( m_Position == NULL )
{
return false;
}
typename TreeNodeType::Pointer node = TreeNodeType::New();
node->Set(element);
m_Position->AddChild( node );
m_Tree->Modified();
// signal AddEvent for new child
TreeIteratorBase<TTreeType>* childIterator = Clone();
childIterator->m_Position = dynamic_cast<TreeNodeType*>( m_Position->GetChild( m_Position->ChildPosition(node)) );
m_Tree->InvokeEvent( TreeAddEvent<TTreeType>(*childIterator) ); // signal "child has been added deleted"
delete childIterator;
return true;
}
/** Add a new element at a given position */
template <class TTreeType>
bool
TreeIteratorBase<TTreeType>::Add( int itkNotUsed(childPosition), ValueType element )
{
if ( m_Position )
{
typename TreeNodeType::Pointer node = TreeNodeType::New();
node->Set(element);
m_Position->AddChild(node);
m_Tree->Modified();
// signal AddEvent
TreeIteratorBase<TTreeType>* childIterator = Clone();
childIterator->m_Position = dynamic_cast<TreeNodeType*>( m_Position->GetChild( m_Position->ChildPosition(node)) );
m_Tree->InvokeEvent( TreeAddEvent<TTreeType>(*childIterator) ); // signal "child has been added deleted"
delete childIterator;
return true;
}
return false;
}
/** Return true if the current pointed node is a leaf */
template <class TTreeType>
bool
TreeIteratorBase<TTreeType>::IsLeaf() const
{
return !(m_Position->HasChildren());
}
/** Return true if the current pointed node is a root */
template <class TTreeType>
bool
TreeIteratorBase<TTreeType>::IsRoot( ) const
{
if ( m_Root == NULL )
{
return false;
}
if ( m_Position == m_Root )
{
return true;
}
return false;
}
/** Add a subtree */
template <class TTreeType>
bool
TreeIteratorBase<TTreeType>::Add( TTreeType& subTree )
{
if ( subTree.Count() == 0 )
{
return false;
}
if(!subTree.GetRoot())
{
return false;
}
if ( m_Root == NULL )
{
m_Root = static_cast<const TreeNodeType*>(subTree.GetRoot());
}
else
{
if ( m_Position == NULL )
{
return false;
}
m_Position->AddChild( const_cast<TreeNodeType*>(static_cast<const TreeNodeType*>(subTree.GetRoot())) );
}
return true;
}
/** Return the subtree */
template <class TTreeType>
TTreeType*
TreeIteratorBase<TTreeType>::GetSubTree() const
{
typename TTreeType::Pointer tree = TTreeType::New();
tree->SetRoot(m_Position);
tree->SetSubtree(true);
return tree;
}
/** Return true of the current node has a child */
template <class TTreeType>
bool
TreeIteratorBase<TTreeType>::HasChild( int number ) const
{
if ( m_Position == NULL )
{
return false;
}
if ( m_Position->GetChild( number ) != NULL )
{
return true;
}
return false;
}
/** Return the current position of the child */
template <class TTreeType>
int
TreeIteratorBase<TTreeType>::ChildPosition( ValueType element ) const
{
if ( !m_Position )
{
return -1;
}
return m_Position->ChildPosition( element );
}
/** Remove a child */
template <class TTreeType>
bool
TreeIteratorBase<TTreeType>::RemoveChild( int number )
{
if( !HasChild( number ) )
{
return false;
}
TreeNodeType* child = dynamic_cast<TreeNodeType*>(m_Position->GetChild( number ));
if( child != NULL )
{
// signal PruneEvent (node plus all children are removed)
TreeIteratorBase<TTreeType>* childIterator = Clone();
childIterator->m_Position = child;
m_Tree->InvokeEvent( TreePruneEvent<TTreeType>(*childIterator) ); // signal "child has been added deleted"
delete childIterator;
const_cast<TreeNodeType*>(m_Position)->Remove( child ); // and really remove child (and subitems)
m_Tree->Modified();
return true;
}
return false;
}
/** Count the number of children */
template <class TTreeType>
int
TreeIteratorBase<TTreeType>::CountChildren() const
{
if ( m_Position == NULL )
{
return -1;
}
return m_Position->CountChildren( );
}
/** Return true of the pointed node has a parent */
template <class TTreeType>
bool
TreeIteratorBase<TTreeType>::HasParent( ) const
{
return ( m_Position != NULL && m_Position->GetParent() != NULL);
}
/** Disconnect the tree */
template <class TTreeType>
bool
TreeIteratorBase<TTreeType>::Disconnect()
{
if ( m_Position == NULL )
{
return false;
}
if( m_Position->HasParent() == false )
{
return false;
}
//keep node alive just a bit longer
typename TreeNodeType::Pointer position = m_Position;
TreeNodeType* parent = dynamic_cast<TreeNodeType*>(m_Position->GetParent());
parent->Remove( const_cast<TreeNodeType*>(m_Position) );
m_Tree->Modified();
while (m_Position->CountChildren() > 0)
{
TreeNodeType* child = dynamic_cast<TreeNodeType*>(m_Position->GetChild(0)); // always add first child in list, because AddChild() removes the added node from its former parent (== m_position)
parent->AddChild( child );
}
m_Tree->InvokeEvent( TreeRemoveEvent<TTreeType>( *this ) );
m_Position = NULL;
return true;
}
/** Return the children list */
template <class TTreeType>
TreeIteratorBase<TTreeType>*
TreeIteratorBase<TTreeType>::Children()
{
itkGenericOutputMacro("Not implemented yet");
::itk::ExceptionObject e_(__FILE__, __LINE__, "Not implemented yet", ITK_LOCATION);
throw e_; /* Explicit naming to work around Intel compiler bug. */
return 0;
}
/** Return the first parent found */
template <class TTreeType>
const typename TreeIteratorBase<TTreeType>::TreeNodeType*
TreeIteratorBase<TTreeType>::GetParent() const
{
if(m_Position == NULL)
{
return NULL;
}
return m_Position->GetParent();
}
/** Return the list of parents */
template <class TTreeType>
TreeIteratorBase<TTreeType>* TreeIteratorBase<TTreeType>::Parents()
{
itkGenericOutputMacro("Not implemented yet");
::itk::ExceptionObject e_(__FILE__, __LINE__, "Not implemented yet",ITK_LOCATION);
throw e_; /* Explicit naming to work around Intel compiler bug. */
return 0;
}
/** Go to a child */
template <class TTreeType>
bool TreeIteratorBase<TTreeType>::GoToChild( int number )
{
if ( m_Position == NULL )
{
return false;
}
TreeNodeType* next = dynamic_cast<TreeNodeType*>(m_Position->GetChild( number ));
if ( next == NULL )
{
return false;
}
m_Position = next;
return true;
}
/** Go to a parent */
template <class TTreeType>
bool TreeIteratorBase<TTreeType>::GoToParent( )
{
if ( m_Position == NULL )
{
return false;
}
if( !m_Position->HasParent() )
{
return false;
}
m_Position = dynamic_cast<TreeNodeType*>(m_Position->GetParent());
return true;
}
/** Get a child given a number */
template <class TTreeType>
TreeIteratorBase<TTreeType>* TreeIteratorBase<TTreeType>::GetChild( int number ) const
{
if ( !m_Position )
{
return NULL;
}
TreeNodeType* child = dynamic_cast<TreeNodeType*>(m_Position->GetChild( number ));
if ( !child )
{
return NULL;
}
// return new WalkTreeIterator<ValueType,P>( child, m_Root, m_Tree, getType() );
return NULL;
}
/** Count the number of nodes from the beginning */
template <class TTreeType>
int TreeIteratorBase<TTreeType>::Count()
{
int size = 0;
this->GoToBegin();
if ( !m_Position->HasChildren() )
{
return 0;
}
while (this->Next() )
{
size++;
}
return size;
}
/** Get the node pointed by the iterator */
template <class TTreeType>
typename TreeIteratorBase<TTreeType>::TreeNodeType*
TreeIteratorBase<TTreeType>::GetNode()
{
return const_cast<TreeNodeType*>(m_Position);
}
/** Get the node pointed by the iterator */
template <class TTreeType>
const typename TreeIteratorBase<TTreeType>::TreeNodeType*
TreeIteratorBase<TTreeType>::GetNode() const
{
return m_Position;
}
/** Get the root */
template <class TTreeType>
typename TreeIteratorBase<TTreeType>::TreeNodeType*
TreeIteratorBase<TTreeType>::GetRoot()
{
return const_cast<TreeNodeType*>(m_Root);
}
/** Get the root (const) */
template <class TTreeType>
const typename TreeIteratorBase<TTreeType>::TreeNodeType*
TreeIteratorBase<TTreeType>::GetRoot() const
{
return m_Root;
}
/** Remove a specific node (and its child nodes!) */
template <class TTreeType>
bool
TreeIteratorBase<TTreeType>::Remove()
{
if ( m_Position == NULL )
{
return false;
}
//keep node alive just a bit longer (for the notification)
typename TreeNodeType::Pointer position = m_Position;
if ( m_Position->HasParent() )
{
TreeNodeType* parent = m_Position->GetParent();
parent->Remove( m_Position ); // removes this node (and implicitly all children, too)
}
else if (m_Root == m_Position)
{
m_Root = NULL;
m_Tree->SetRoot((TreeNodeType*)NULL); // this won't do anything if root is already != NULL ==> root cannot be removed
}
m_Position->SetParent(NULL); // we don't have a parent anymore
m_Tree->InvokeEvent( TreePruneEvent<TTreeType>(*this) );
while (m_Position->CountChildren() > 0) // remove all children
{
//always remove first child (id 0)
TreeNodeType* child = dynamic_cast<TreeNodeType*>(m_Position->GetChild(0));
m_Position->Remove( child );
}
position = NULL;
m_Position = NULL; // Smart pointer, deletes *m_Position
m_Tree->Modified();
return true;
}
/** Return the tree */
template <class TTreeType>
TTreeType*
TreeIteratorBase<TTreeType>::GetTree() const
{
return m_Tree;
}
} // namespace itk
#endif
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