/usr/include/InsightToolkit/Common/itkVector.h is in libinsighttoolkit3-dev 3.20.1-1.
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Program: Insight Segmentation & Registration Toolkit
Module: itkVector.h
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkVector_h
#define __itkVector_h
#include "itkFixedArray.h"
#include "itkNumericTraits.h" // RealValueType type
#include <vnl/vnl_vector_ref.h> // Get_vnl_vector method return
namespace itk
{
/** \class Vector
* \brief A templated class holding a n-Dimensional vector.
*
* Vector is a templated class that holds a single vector (i.e., an array
* of values). Vector can be used as the data type held at each pixel in
* an Image or at each vertex of an Mesh. The template parameter T can
* be any data type that behaves like a primitive (or atomic) data type (int,
* short, float, complex). The NVectorDimension defines the number of
* components in the vector array.
*
* Vector is not a dynamically extendible array like std::vector. It is
* intended to be used like a mathematical vector.
*
* If you wish a simpler pixel types, you can use Scalar, which represents
* a single data value at a pixel. There is also the more complex type
* ScalarVector, which supports (for a given pixel) a single scalar value
* plus an array of vector values. (The scalar and vectors can be of
* different data type.)
*
* \ingroup Geometry
* \ingroup DataRepresentation
*
* \sa Image
* \sa Mesh
* \sa Point
* \sa CovariantVector
* \sa Matrix
*/
template<class T, unsigned int NVectorDimension=3>
class Vector : public FixedArray<T,NVectorDimension>
{
public:
/** Standard class typedefs. */
typedef Vector Self;
typedef FixedArray<T,NVectorDimension> Superclass;
/** ValueType can be used to declare a variable that is the same type
* as a data element held in an Vector. */
typedef T ValueType;
typedef typename NumericTraits< ValueType >::RealType RealValueType;
/** Dimension of the vector space. */
itkStaticConstMacro(Dimension, unsigned int, NVectorDimension);
/** I am a vector type. */
typedef Self VectorType;
/** Component value type */
typedef T ComponentType;
/** The Array type from which this vector is derived. */
typedef FixedArray<T, NVectorDimension> BaseArray;
/** Get the dimension (size) of the vector. */
static unsigned int GetVectorDimension()
{ return NVectorDimension; }
/** Set a vnl_vector_ref referencing the same memory block. */
void SetVnlVector( const vnl_vector<T> & );
/** Get a vnl_vector_ref referencing the same memory block. */
vnl_vector_ref<T> GetVnlVector( void );
/** Get a vnl_vector with a copy of the internal memory block. */
vnl_vector<T> GetVnlVector( void ) const;
/** Set a vnl_vector_ref referencing the same memory block.
* \deprecated Use SetVnlVector() instead. */
void Set_vnl_vector( const vnl_vector<T> & );
/** Get a vnl_vector_ref referencing the same memory block.
* \deprecated Use GetVnlVector() instead. */
vnl_vector_ref<T> Get_vnl_vector( void );
/** Get a vnl_vector with a copy of the internal memory block.
* \deprecated Use GetVnlVector() instead. */
vnl_vector<T> Get_vnl_vector( void ) const;
/** Default constructor and copy constructors. */
Vector(): BaseArray() { }
Vector(const ValueType& r);
/** Pass-through constructor for the Array base class. */
template< class TVectorValueType >
Vector(const Vector< TVectorValueType, NVectorDimension>& r): BaseArray(r) {}
Vector(const ValueType r[Dimension]): BaseArray(r) {}
/** Pass-through assignment operator for the Array base class. */
template< class TVectorValueType >
Vector& operator= (const Vector< TVectorValueType, NVectorDimension> & r)
{
BaseArray::operator=(r);
return *this;
}
Vector& operator= (const ValueType r[NVectorDimension]);
/** Scalar operator*=. Scales elements by a scalar. */
template< class Tt > inline const Self& operator*=(const Tt &value)
{
for( unsigned int i=0; i<NVectorDimension; i++)
{
(*this)[i] = static_cast< ValueType >((*this)[i] * value);
}
return *this;
}
/** Scalar operator/=. Scales (divides) elements by a scalar. */
template< class Tt > inline const Self& operator/=(const Tt &value)
{
for( unsigned int i=0; i<NVectorDimension; i++)
{
(*this)[i] = static_cast< ValueType >((*this)[i] / value);
}
return *this;
}
/** Vector operator+=. Adds a vectors to the current vector. */
const Self& operator+=(const Self &vec);
/** Vector operator-=. Subtracts a vector from a current vector. */
const Self& operator-=(const Self &vec);
/** Vector negation. Negate all the elements of a vector. Return a new
* vector */
Self operator-() const;
/** Vector addition. Add two vectors. Return a new vector. */
Self operator+(const Self &vec) const;
/** Vector subtraction. Subtract two vectors. Return a new vector. */
Self operator-(const Self &vec) const;
/** Vector operator*. Performs the inner product of two vectors.
* this is also known as the scalar product. */
ValueType operator*(const Self &vec) const;
/** Scalar operator*. Scale the elements of a vector by a scalar.
* Return a new vector. */
inline Self operator*(const ValueType& value) const
{
Self result;
for( unsigned int i=0; i<NVectorDimension; i++)
{
result[i] = static_cast< ValueType >((*this)[i] * value);
}
return result;
}
/** Scalar operator/. Scale (divide) the elements of a vector by a scalar.
* Return a new vector. */
template< class Tt > inline Self operator/(const Tt& value) const
{
Self result;
for( unsigned int i=0; i<NVectorDimension; i++)
{
result[i] = static_cast< ValueType >((*this)[i] / value);
}
return result;
}
/** Operators == and != compare a vector component by component. All
* components must be equal for two vectors to be equal. (Of course
* compile-time constraints on the template parameters length and type
* prevent comparisons between vectors of different type and length.) */
bool operator==(const Self& v) const
{ return Superclass::operator==(v); }
bool operator!=(const Self& v) const
{ return !operator==(v); }
/** Returns the Euclidean Norm of the vector */
RealValueType GetNorm( void ) const;
/** Returns vector's Squared Euclidean Norm */
RealValueType GetSquaredNorm( void ) const;
/** Returns the number of components in this vector type */
static unsigned int GetNumberOfComponents(){ return NVectorDimension;}
/** Divides the vector componets by the vector norm */
void Normalize(void);
void SetNthComponent(int c, const ComponentType& v)
{ this->operator[](c) = v; }
/** Copy from another Vector with a different representation type.
* Casting is done with C-Like rules */
template < typename TCoordRepB >
void CastFrom( const Vector<TCoordRepB,NVectorDimension> & pa )
{
for(unsigned int i=0; i<NVectorDimension; i++ )
{
(*this)[i] = static_cast<T>( pa[i] );
}
}
};
/** Premultiply Operator for product of a vector and a scalar.
* Vector< T, N > = T * Vector< T,N > */
template< class T, unsigned int NVectorDimension >
inline
Vector<T,NVectorDimension>
operator*(const T &scalar, const Vector<T,NVectorDimension> & v)
{
return v * scalar;
}
template< class T, unsigned int NVectorDimension >
std::ostream& operator<<(std::ostream& os,
const Vector<T,NVectorDimension> & v);
template< class T, unsigned int NVectorDimension >
std::istream& operator>>(std::istream& is,
Vector<T,NVectorDimension> & v);
ITKCommon_EXPORT Vector<double,3> CrossProduct( const Vector<double,3> &,
const Vector<double,3> & );
ITKCommon_EXPORT Vector<float,3> CrossProduct( const Vector<float,3> &,
const Vector<float,3> & );
ITKCommon_EXPORT Vector<int,3> CrossProduct( const Vector<int,3> &,
const Vector<int,3> & );
} // end namespace itk
// Define instantiation macro for this template.
#define ITK_TEMPLATE_Vector(_, EXPORT, x, y) namespace itk { \
_(2(class EXPORT Vector< ITK_TEMPLATE_2 x >)) \
_(1(EXPORT std::ostream& operator<<(std::ostream&, \
const Vector< ITK_TEMPLATE_2 x >&))) \
_(1(EXPORT std::istream& operator>>(std::istream&, \
Vector< ITK_TEMPLATE_2 x >&))) \
namespace Templates { typedef Vector< ITK_TEMPLATE_2 x > Vector##y; } \
}
#if ITK_TEMPLATE_EXPLICIT
# include "Templates/itkVector+-.h"
#endif
//
// Numeric traits must be included after (optionally) including the explicit
// instantiations control of this class, in case the implicit instantiation
// needs to be disabled.
//
// NumericTraits must be included before (optionally) including the .txx file,
// in case the .txx requires to use NumericTraits.
//
#include "itkNumericTraitsVectorPixel.h"
#if ITK_TEMPLATE_TXX
# include "itkVector.txx"
#endif
#endif
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