/usr/include/InsightToolkit/Common/itkVectorContainer.h is in libinsighttoolkit3-dev 3.20.1-1.
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Program: Insight Segmentation & Registration Toolkit
Module: itkVectorContainer.h
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkVectorContainer_h
#define __itkVectorContainer_h
#include "itkObject.h"
#include "itkObjectFactory.h"
#include <utility>
#include <vector>
namespace itk
{
/** \class VectorContainer
* Define a front-end to the STL "vector" container that conforms to the
* IndexedContainerInterface. This is a full-fleged Object, so
* there is modification time, debug, and reference count information.
*
* Template parameters for VectorContainer:
*
* TElementIdentifier =
* An INTEGRAL type for use in indexing the vector.
*
* TElement =
* The element type stored in the container.
*
* \ingroup DataRepresentation
*/
template <
typename TElementIdentifier,
typename TElement
>
class ITK_EXPORT VectorContainer:
public Object,
public std::vector<TElement>
{
public:
/** Standard class typedefs. */
typedef VectorContainer Self;
typedef Object Superclass;
typedef SmartPointer<Self> Pointer;
typedef SmartPointer<const Self> ConstPointer;
/** Save the template parameters. */
typedef TElementIdentifier ElementIdentifier;
typedef TElement Element;
private:
/** Quick access to the STL vector type that was inherited. */
typedef std::vector<Element> VectorType;
typedef typename VectorType::size_type size_type;
typedef typename VectorType::iterator VectorIterator;
typedef typename VectorType::const_iterator VectorConstIterator;
protected:
/** Provide pass-through constructors corresponding to all the STL
* vector constructors. These are for internal use only since this is also
* an Object which must be constructed through the "New()" routine. */
VectorContainer():
Object(), VectorType() {}
VectorContainer(size_type n):
Object(), VectorType(n) {}
VectorContainer(size_type n, const Element& x):
Object(), VectorType(n, x) {}
VectorContainer(const Self& r):
Object(), VectorType(r) {}
template <typename TInputIterator>
VectorContainer(TInputIterator first, TInputIterator last):
Object(), VectorType(first, last) {}
public:
/** This type is provided to Adapt this container as an STL container */
typedef VectorType STLContainerType;
typedef typename VectorType::size_type VectorContainerSizeType;
/** Method for creation through the object factory. */
itkNewMacro(Self);
/** Standard part of every itk Object. */
itkTypeMacro(VectorContainer, Object);
/** Convenient typedefs for the iterator and const iterator. */
class Iterator;
class ConstIterator;
/** Cast the container to a STL container type */
STLContainerType & CastToSTLContainer() {
return dynamic_cast<STLContainerType &>(*this); }
/** Cast the container to a const STL container type */
const STLContainerType & CastToSTLConstContainer() const {
return dynamic_cast<const STLContainerType &>(*this); }
/** Friends to this class. */
friend class Iterator;
friend class ConstIterator;
/** \class Iterator
* Simulate STL-map style iteration where dereferencing the iterator
* gives access to both the index and the value. */
class Iterator
{
public:
Iterator() {}
Iterator(size_type d, const VectorIterator& i): m_Pos(d), m_Iter(i) {}
Iterator& operator* () { return *this; }
Iterator* operator-> () { return this; }
Iterator& operator++ () { ++m_Pos; ++m_Iter; return *this; }
Iterator operator++ (int) { Iterator temp(*this); ++m_Pos; ++m_Iter; return temp; }
Iterator& operator-- () { --m_Pos; --m_Iter; return *this; }
Iterator operator-- (int) { Iterator temp(*this); --m_Pos; --m_Iter; return temp; }
bool operator == (const Iterator& r) const { return m_Iter == r.m_Iter; }
bool operator != (const Iterator& r) const { return m_Iter != r.m_Iter; }
bool operator == (const ConstIterator& r) const { return m_Iter == r.m_Iter; }
bool operator != (const ConstIterator& r) const { return m_Iter != r.m_Iter; }
/** Get the index into the VectorContainer associated with this iterator. */
ElementIdentifier Index(void) const { return static_cast<ElementIdentifier>( m_Pos ); }
/** Get the value at this iterator's location in the VectorContainer. */
Element& Value(void) const { return *m_Iter; }
private:
size_type m_Pos;
VectorIterator m_Iter;
friend class ConstIterator;
};
/** \class ConstIterator
* Simulate STL-map style const iteration where dereferencing the iterator
* gives read access to both the index and the value. */
class ConstIterator
{
public:
ConstIterator() {}
ConstIterator(size_type d, const VectorConstIterator& i): m_Pos(d), m_Iter(i) {}
ConstIterator(const Iterator& r) { m_Pos = r.m_Pos; m_Iter = r.m_Iter; }
ConstIterator& operator* () { return *this; }
ConstIterator* operator-> () { return this; }
ConstIterator& operator++ () { ++m_Pos; ++m_Iter; return *this; }
ConstIterator operator++ (int) { ConstIterator temp(*this); ++m_Pos; ++m_Iter; return temp; }
ConstIterator& operator-- () { --m_Pos; --m_Iter; return *this; }
ConstIterator operator-- (int) { ConstIterator temp(*this); --m_Pos; --m_Iter; return temp; }
ConstIterator& operator = (const Iterator& r) { m_Pos = r.m_Pos; m_Iter = r.m_Iter; return *this; }
bool operator == (const Iterator& r) const { return m_Iter == r.m_Iter; }
bool operator != (const Iterator& r) const { return m_Iter != r.m_Iter; }
bool operator == (const ConstIterator& r) const { return m_Iter == r.m_Iter; }
bool operator != (const ConstIterator& r) const { return m_Iter != r.m_Iter; }
/** Get the index into the VectorContainer associated with this iterator. */
ElementIdentifier Index(void) const { return static_cast<ElementIdentifier>( m_Pos ); }
/** Get the value at this iterator's location in the VectorContainer. */
const Element& Value(void) const { return *m_Iter; }
private:
size_type m_Pos;
VectorConstIterator m_Iter;
friend class Iterator;
};
/* Declare the public interface routines. */
/**
* Get a reference to the element at the given index.
* It is assumed that the index exists, and it will not automatically
* be created.
*
* It is assumed that the value of the element is modified through the
* reference.
*/
Element& ElementAt(ElementIdentifier);
/**
* Get a reference to the element at the given index.
* It is assumed that the index exists, and it will not automatically
* be created.
*
*/
const Element& ElementAt(ElementIdentifier) const;
/**
* Get a reference to the element at the given index.
* If the element location does not exist, it will be created with a
* default element value.
*
* It is assumed that the value of the element is modified through the
* reference.
*/
Element& CreateElementAt(ElementIdentifier);
/**
* Read the element from the given index.
* It is assumed that the index exists.
*/
Element GetElement(ElementIdentifier) const;
/**
* Set the element value at the given index.
* It is assumed that the index exists.
*/
void SetElement(ElementIdentifier, Element );
/**
* Set the element value at the given index.
* If the element location does not exist, it will be created with a
* default element value.
*/
void InsertElement(ElementIdentifier, Element );
/**
* Check if the index range of the vector is large enough to allow the
* given index without expansion.
*/
bool IndexExists(ElementIdentifier) const;
/**
* Check if the given index is in range of the vector. If it is not, return
* false. Otherwise, set the element through the pointer (if it isn't NULL),
* and return true.
*/
bool GetElementIfIndexExists(ElementIdentifier, Element*) const;
/**
* Make sure that the index range of the vector is large enough to allow
* the given index, expanding it if necessary. The index will contain
* the default element regardless of whether expansion occured.
*/
void CreateIndex(ElementIdentifier);
/**
* Delete the element defined by the index identifier. In practice, it
* doesn't make sense to delete a vector index. Instead, this method just
* overwrite the index with the default element.
*/
void DeleteIndex(ElementIdentifier);
/**
* Get a begin const iterator for the vector.
*/
ConstIterator Begin(void) const;
/**
* Get an end const iterator for the vector.
*/
ConstIterator End(void) const;
/**
* Get a begin iterator for the vector.
*/
Iterator Begin(void);
/**
* Get an end iterator for the vector.
*/
Iterator End(void);
/**
* Get the number of elements currently stored in the vector.
*/
unsigned long Size(void) const;
/**
* Tell the container to allocate enough memory to allow at least as many
* elements as the size given to be stored. In the generic case of ITK
* containers this is NOT guaranteed to actually allocate any memory, but it
* is useful if the implementation of the container allocates contiguous
* storage. In the particular implementation of this VectorContainer the call
* to this method actually allocates memory for the number of elements
* defined by ElementIdentifier.
*/
void Reserve( ElementIdentifier );
/**
* Tell the container to try to minimize its memory usage for storage of the
* current number of elements. This is NOT guaranteed to decrease memory
* usage. This method is included here mainly for providing a unified API
* with other containers in the toolkit.
*/
void Squeeze(void);
/**
* Clear the elements. The final size will be zero.
*/
void Initialize(void);
};
} // end namespace itk
// Define instantiation macro for this template.
#define ITK_TEMPLATE_VectorContainer(_, EXPORT, x, y) namespace itk { \
_(2(class EXPORT VectorContainer< ITK_TEMPLATE_2 x >)) \
namespace Templates { typedef VectorContainer< ITK_TEMPLATE_2 x > \
VectorContainer##y; } \
}
#if ITK_TEMPLATE_EXPLICIT
# include "Templates/itkVectorContainer+-.h"
#endif
#if ITK_TEMPLATE_TXX
# include "itkVectorContainer.txx"
#endif
#endif
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