/usr/include/InsightToolkit/Common/itkWindowedSincInterpolateImageFunction.txx is in libinsighttoolkit3-dev 3.20.1-1.
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Program: Insight Segmentation & Registration Toolkit
Module: itkWindowedSincInterpolateImageFunction.txx
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkWindowedSincInterpolateImageFunction_txx
#define __itkWindowedSincInterpolateImageFunction_txx
#include "itkWindowedSincInterpolateImageFunction.h"
#include "vnl/vnl_math.h"
namespace itk
{
/* Constant definitions for functions */
namespace Function {
template<unsigned int VRadius, class TInput, class TOutput>
const double
CosineWindowFunction<VRadius, TInput, TOutput>
::m_Factor = vnl_math::pi / ( 2 * VRadius );
template<unsigned int VRadius, class TInput, class TOutput>
const double
HammingWindowFunction<VRadius, TInput, TOutput>
::m_Factor = vnl_math::pi / VRadius;
template<unsigned int VRadius, class TInput, class TOutput>
const double
WelchWindowFunction<VRadius, TInput, TOutput>
::m_Factor = 1.0 / ( VRadius * VRadius );
template<unsigned int VRadius, class TInput, class TOutput>
const double
LanczosWindowFunction<VRadius, TInput, TOutput>
::m_Factor = vnl_math::pi / VRadius;
template<unsigned int VRadius, class TInput, class TOutput>
const double
BlackmanWindowFunction<VRadius, TInput, TOutput>
::m_Factor1 = vnl_math::pi / VRadius;
template<unsigned int VRadius, class TInput, class TOutput>
const double
BlackmanWindowFunction<VRadius, TInput, TOutput>
::m_Factor2 = 2.0 * vnl_math::pi / VRadius;
} // end namespace Function
/** Window size constant */
template<class TInputImage, unsigned int VRadius,
class TWindowFunction, class TBoundaryCondition, class TCoordRep>
const unsigned int
WindowedSincInterpolateImageFunction<TInputImage,VRadius,
TWindowFunction,TBoundaryCondition,TCoordRep>
::m_WindowSize = VRadius << 1;
/** Constructor */
template<class TInputImage, unsigned int VRadius,
class TWindowFunction, class TBoundaryCondition, class TCoordRep>
WindowedSincInterpolateImageFunction<TInputImage,VRadius,
TWindowFunction,TBoundaryCondition,TCoordRep>
::WindowedSincInterpolateImageFunction()
{
unsigned int dim;
// Compute the offset table size
m_OffsetTableSize = 1;
for(dim=0;dim<ImageDimension;dim++)
{
m_OffsetTableSize *= m_WindowSize;
}
// Allocate the offset table
m_OffsetTable = new unsigned int[m_OffsetTableSize];
// Allocate the weights tables
m_WeightOffsetTable = new unsigned int *[m_OffsetTableSize];
for(unsigned int i=0;i<m_OffsetTableSize;i++)
{
m_WeightOffsetTable[i] = new unsigned int[ImageDimension];
}
}
/** Destructor */
template<class TInputImage, unsigned int VRadius,
class TWindowFunction, class TBoundaryCondition, class TCoordRep>
WindowedSincInterpolateImageFunction<TInputImage,VRadius,
TWindowFunction,TBoundaryCondition,TCoordRep>
::~WindowedSincInterpolateImageFunction()
{
// Clear the offset table
delete [] m_OffsetTable;
// Clear the weights tables
for(unsigned int i=0; i < m_OffsetTableSize; i++)
{
delete [] m_WeightOffsetTable[i];
}
delete[] m_WeightOffsetTable;
}
template<class TInputImage, unsigned int VRadius,
class TWindowFunction, class TBoundaryCondition, class TCoordRep>
void
WindowedSincInterpolateImageFunction<TInputImage,VRadius,
TWindowFunction,TBoundaryCondition,TCoordRep>
::SetInputImage(const ImageType *image)
{
unsigned int dim;
// Call the parent implementation
Superclass::SetInputImage(image);
if( image == NULL )
{
return;
}
// Set the radius for the neighborhood
Size<ImageDimension> radius;
radius.Fill(VRadius);
// Initialize the neighborhood
IteratorType it = IteratorType(radius, image, image->GetBufferedRegion());
// Compute the offset tables (we ignore all the zero indices
// in the neighborhood)
unsigned int iOffset = 0;
int empty = VRadius;
for(unsigned int iPos = 0; iPos < it.Size(); iPos++)
{
// Get the offset (index)
typename IteratorType::OffsetType off = it.GetOffset(iPos);
// Check if the offset has zero weights
bool nonzero = true;
for(dim = 0; dim < ImageDimension; dim++)
{
if(off[dim] == -empty)
{
nonzero = false;
break;
}
}
// Only use offsets with non-zero indices
if(nonzero)
{
// Set the offset index
m_OffsetTable[iOffset] = iPos;
// Set the weight table indices
for(dim = 0; dim < ImageDimension; dim++)
{
m_WeightOffsetTable[iOffset][dim] = off[dim] + VRadius - 1;
}
// Increment the index
iOffset++;
}
}
}
/** PrintSelf */
template<class TInputImage, unsigned int VRadius,
class TWindowFunction, class TBoundaryCondition, class TCoordRep>
void
WindowedSincInterpolateImageFunction<TInputImage,VRadius,
TWindowFunction,TBoundaryCondition,TCoordRep>
::PrintSelf(std::ostream& os, Indent indent) const
{
this->Superclass::PrintSelf(os,indent);
}
/** Evaluate at image index position */
template<class TInputImage, unsigned int VRadius,
class TWindowFunction, class TBoundaryCondition, class TCoordRep>
typename WindowedSincInterpolateImageFunction<TInputImage,VRadius,
TWindowFunction,TBoundaryCondition,TCoordRep>
::OutputType
WindowedSincInterpolateImageFunction<TInputImage,VRadius,
TWindowFunction,TBoundaryCondition,TCoordRep>
::EvaluateAtContinuousIndex(
const ContinuousIndexType& index) const
{
unsigned int dim;
IndexType baseIndex;
double distance[ImageDimension];
// Compute the integer index based on the continuous one by
// 'flooring' the index
for( dim = 0; dim < ImageDimension; dim++ )
{
baseIndex[dim] = Math::Floor<IndexValueType>( index[dim] );
distance[dim] = index[dim] - static_cast< double >( baseIndex[dim] );
}
// cout << "Sampling at index " << index << " discrete " << baseIndex << endl;
// Position the neighborhood at the index of interest
Size<ImageDimension> radius;
radius.Fill(VRadius);
IteratorType nit = IteratorType( radius, this->GetInputImage(),
this->GetInputImage()->GetBufferedRegion());
nit.SetLocation( baseIndex );
// Compute the sinc function for each dimension
double xWeight[ImageDimension][2 * VRadius];
for( dim = 0; dim < ImageDimension; dim++ )
{
// x is the offset, hence the parameter of the kernel
double x = distance[dim] + VRadius;
// If distance is zero, i.e. the index falls precisely on the
// pixel boundary, the weights form a delta function.
if(distance[dim] == 0.0)
{
for( unsigned int i = 0; i < m_WindowSize; i++)
{
xWeight[dim][i] = static_cast<int>(i) == VRadius - 1 ? 1 : 0;
}
}
else
{
// i is the relative offset in dimension dim.
for( unsigned int i = 0; i < m_WindowSize; i++)
{
// Increment the offset, taking it through the range
// (dist + rad - 1, ..., dist - rad), i.e. all x
// such that vcl_abs(x) <= rad
x -= 1.0;
// Compute the weight for this m
xWeight[dim][i] = m_WindowFunction(x) * Sinc(x);
}
}
}
// Iterate over the neighborhood, taking the correct set
// of weights in each dimension
double xPixelValue = 0.0;
for(unsigned int j = 0; j < m_OffsetTableSize; j++)
{
// Get the offset for this neighbor
unsigned int off = m_OffsetTable[j];
// Get the intensity value at the pixel
double xVal = nit.GetPixel(off);
// Multiply the intensity by each of the weights. Gotta hope
// that the compiler will unwrap this loop and pipeline this!
for(dim = 0; dim < ImageDimension; dim++)
{
xVal *= xWeight[ dim ][ m_WeightOffsetTable[j][dim] ];
}
// Increment the pixel value
xPixelValue += xVal;
}
// Return the interpolated value
return static_cast<OutputType>(xPixelValue);
}
} // namespace itk
#endif
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