/usr/include/InsightToolkit/SpatialObject/itkArrowSpatialObject.txx is in libinsighttoolkit3-dev 3.20.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Program: Insight Segmentation & Registration Toolkit
Module: itkArrowSpatialObject.txx
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkArrowSpatialObject_txx
#define __itkArrowSpatialObject_txx
#include "itkArrowSpatialObject.h"
#include "itkEuler3DTransform.h"
namespace itk
{
/** Constructor */
template< unsigned int TDimension >
ArrowSpatialObject< TDimension >
::ArrowSpatialObject()
{
this->SetDimension(TDimension);
this->SetTypeName ("ArrowSpatialObject");
this->GetProperty()->SetRed(1);
this->GetProperty()->SetGreen(0);
this->GetProperty()->SetBlue(0);
this->GetProperty()->SetAlpha(1);
m_Direction.Fill(0);
m_Direction[0] = 1; // along the x direction by default
m_Position.Fill(0);
m_Length = 1;
this->ComputeBoundingBox();
}
/** Destructor */
template< unsigned int TDimension >
ArrowSpatialObject< TDimension >
::~ArrowSpatialObject()
{
}
/** Set the length of the arrow */
template< unsigned int TDimension >
void
ArrowSpatialObject< TDimension >
::SetLength(double length)
{
m_Length = length;
double spacing[TDimension];
spacing[0] = m_Length;
for(unsigned int i=1;i<TDimension;i++)
{
spacing[i] = 1;
}
this->SetSpacing(spacing);
this->Modified();
}
/** Compute the bounding box */
template< unsigned int TDimension >
bool
ArrowSpatialObject< TDimension >
::ComputeLocalBoundingBox() const
{
itkDebugMacro( "Computing Rectangle bounding box" );
if( this->GetBoundingBoxChildrenName().empty()
|| strstr(typeid(Self).name(), this->GetBoundingBoxChildrenName().c_str()) )
{
PointType pnt = this->GetPosition();
PointType pnt2;
for(unsigned int i=0; i<TDimension;i++)
{
pnt2[i]=pnt[i]+m_Length*m_Direction[i];
}
pnt = this->GetIndexToWorldTransform()->TransformPoint(pnt);
pnt2 = this->GetIndexToWorldTransform()->TransformPoint(pnt2);
const_cast<typename Superclass::BoundingBoxType*>(
this->GetBounds())->SetMinimum(pnt);
const_cast<typename Superclass::BoundingBoxType*>(
this->GetBounds())->SetMaximum(pnt2);
}
return true;
}
/** Check if a given point is on the arrow */
template< unsigned int TDimension >
bool
ArrowSpatialObject< TDimension >
::IsInside( const PointType & point, unsigned int depth, char * name ) const
{
itkDebugMacro( "Checking the point [" << point << "] is on the Line" );
if(name == NULL)
{
if(IsInside(point))
{
return true;
}
}
else if(strstr(typeid(Self).name(), name))
{
if(IsInside(point))
{
return true;
}
}
return Superclass::IsInside(point, depth, name);
}
/** Test whether a point is inside or outside the object
* For computational speed purposes, it is faster if the method does not
* check the name of the class and the current depth */
template< unsigned int TDimension >
bool
ArrowSpatialObject< TDimension >
::IsInside( const PointType & point) const
{
if( !this->SetInternalInverseTransformToWorldToIndexTransform() )
{
return false;
}
PointType transformedPoint =
this->GetInternalInverseTransform()->TransformPoint(point);
this->ComputeLocalBoundingBox();
if( this->GetBounds()->IsInside(transformedPoint) )
{
// If the transformedPoint lies on the line between the two points
PointType pnt = this->GetPosition();
PointType pnt2;
for(unsigned int i=0; i<TDimension;i++)
{
pnt2[i]=pnt[i]+m_Length*m_Direction[i];
}
VectorType v = pnt2-pnt;
VectorType v2 = transformedPoint-pnt;
v.Normalize();
v2.Normalize();
if(dot_product(v.GetVnlVector(),v2.GetVnlVector()) == 1)
{
return true;
}
}
return false;
}
/** Update the local transform from the position and the direction */
template< unsigned int TDimension >
void
ArrowSpatialObject< TDimension >
::UpdateTransform()
{
VectorType offset;
for(unsigned int i=0;i<TDimension;i++)
{
offset[i] = m_Position[i];
}
this->GetObjectToParentTransform()->SetOffset(offset);
// If the given direction is not normalized we set the length of the vector
// as the length of the arrow
m_Length = m_Direction.GetSquaredNorm();
if(m_Length != 0.0)
{
m_Length = vcl_sqrt(m_Length);
}
else
{
this->Modified();
return;
}
m_Direction.Normalize();
#ifndef __BORLANDC__
#if(TDimension == 3)
typedef itk::Euler3DTransform<double> EulerTransformType;
EulerTransformType::Pointer euler = EulerTransformType::New();
double angley;
double anglez = 0;
#ifndef PI
const double PI = 4.0 * vcl_atan(1.0 );
#endif
if(m_Direction[0] == 0.0)
{
if(m_Direction[1]>0.0)
{
anglez=PI/2;
}
else if(m_Direction[1]<0.0)
{
anglez=-PI/2;
}
}
else
{
if(m_Direction[0]<0.0)
{
anglez = PI+vcl_atan(m_Direction[1]/m_Direction[0]);
}
else
{
anglez = vcl_atan(m_Direction[1]/m_Direction[0]);
}
}
angley = -asin(m_Direction[2]);
euler->SetRotation(0,angley,anglez);
this->GetObjectToParentTransform()->SetMatrix(euler->GetRotationMatrix());
#endif
#endif
this->Modified();
}
/** Print the object */
template< unsigned int TDimension >
void
ArrowSpatialObject< TDimension >
::PrintSelf( std::ostream& os, Indent indent ) const
{
os << indent << "ArrowSpatialObject(" << this << ")" << std::endl;
Superclass::PrintSelf( os, indent );
os << indent << "Position = " << m_Position << std::endl;
os << indent << "Direction = " << m_Direction << std::endl;
os << indent << "Length = " << m_Length << std::endl;
}
} // end namespace itk
#endif // end __itkArrowSpatialObject_txx
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