/usr/include/colib/nustring.h is in libiulib-dev 0.4+is+0.3-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Copyright 2006 Deutsches Forschungszentrum fuer Kuenstliche Intelligenz
// or its licensors, as applicable.
//
// You may not use this file except under the terms of the accompanying license.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you
// may not use this file except in compliance with the License. You may
// obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Project:
// File:
// Purpose:
// Responsible: tmb
// Reviewer:
// Primary Repository:
// Web Sites: www.iupr.org, www.dfki.de, www.ocropus.org
/// \file nustring.h
/// \brief Unicode strings.
#ifndef nustring_h__
#define nustring_h__
#include <stdlib.h>
#include <string.h>
#include "colib/narray.h"
// Normalized Unicode characters. These are 32bit code points, but only a subset
// of those defined by Unicode are permitted. Roughly, only codepoints corresponding
// to actual glyphs are permitted; no combining characters, no control characters other than
// whitespace, etc.
//
// FIXME add checks to exclude oddball character
namespace colib {
struct nuchar {
int value;
nuchar() {
value = 0;
}
nuchar(const nuchar &c) {
value = c.value;
}
explicit nuchar(int x) {
value = x;
}
int ord() {
return value;
}
bool operator==(const nuchar &c) {
return value==c.value;
}
bool operator!=(const nuchar &c) {
return value!=c.value;
}
};
// Normalized Unicode string. This is a UTF-32 string with no control character
// other than whitespace (newline, etc.), combining characters, changes in writing
// direction, etc.
//
// FIXME add checks to exclude oddball character
namespace {
static int encode_nuchar(narray<char> &utf8, nuchar c) {
if(c.value < 0) {
return -1;
} if(c.value < 0x80) {
utf8.push(c.value);
return 1;
} else if(c.value < 0x800) {
utf8.push(0xC0 | ((c.value >> 6) & 0x1F));
utf8.push(0x80 | (c.value & 0x3F));
return 2;
} else if(c.value < 0x10000) {
utf8.push(0xE0 | ((c.value >> 12) & 0xF));
utf8.push(0x80 | ((c.value >> 6) & 0x3F));
utf8.push(0x80 | (c.value & 0x3F));
return 3;
} else if(c.value < 0x110000) {
utf8.push(0xF0 | ((c.value >> 18) & 7));
utf8.push(0x80 | ((c.value >> 12) & 0x3F));
utf8.push(0x80 | ((c.value >> 6) & 0x3F));
utf8.push(0x80 | (c.value & 0x3F));
return 4;
} else {
return -1;
}
}
static int nustring_length(unsigned char a) {
if(a < 128)
return 1;
int i;
for(i = 0; i < 8; i++) {
if(!((a << i) & 0x80))
break;
}
return i;
}
static bool decode_nuchar(nuchar &c, int &offset, const char *utf8,int n) {
unsigned char a = utf8[offset];
int length = nustring_length(a);
if(offset + length > n || length < 1 || length > 4)
return false;
if(a < 128) {
if(length!=1) throw "bad encoding";
c = nuchar(a);
offset += length;
return true;
}
int result = (0x7F >> length) & a;
if(a >> 6 != 3)
return false;
for(int i = 1; i < length; i++) {
a = utf8[offset + i];
if(a >> 6 != 2)
return false;
result <<= 6;
result |= a & 0x3F;
}
c = nuchar(result);
offset += length;
return true;
}
}
class nustring : public narray<nuchar> {
public:
nustring() {
}
nustring(int n):narray<nuchar>(n) {
}
nustring(const char *s) {
utf8Decode(s,strlen(s));
}
void of(narray<int> &data) {
resize(data.length());
for(int i=0;i<data.length();i++) at(i) = nuchar(data[i]);
}
void as(narray<int> &data) {
data.resize(length());
for(int i=0;i<length();i++) data[i] = at(i).ord();
}
int utf8Length() {
narray<char> temp;
utf8Encode(temp);
return temp.length();
}
void utf8Encode(narray<char> &s) {
s.clear();
for(int i=0;i<length();i++) {
int l = encode_nuchar(s,at(i));
if(l<0) throw "bad nustring";
}
}
void utf8Decode(const char *s,int n) {
if(n<0) n = strlen(s);
int offset = 0;
nuchar c;
clear();
while(offset < n && decode_nuchar(c,offset,s,n)) {
push(c);
}
if(offset<n) throw "bad utf8 encoding";
}
void utf8Decode(narray<char> &str) {
utf8Decode(&str[0],str.length());
}
void utf8Encode(char *result,int size) {
narray<char> temp;
utf8Encode(temp);
if(temp.length()>=size) throw "not enough room";
strncpy(result,&temp[0],temp.length());
result[temp.length()] = 0;
}
char *mallocUtf8Encode() {
narray<char> temp;
utf8Encode(temp);
int size = temp.length();
char *result = (char *)malloc(size+1);
if(size>0) strncpy(result,&temp[0],size);
result[size] = 0;
return result;
}
char *newUtf8Encode() {
narray<char> temp;
utf8Encode(temp);
int size = temp.length();
char *result = new char[size+1];
if(size>0) strncpy(result,&temp[0],size);
result[size] = 0;
return result;
}
};
// convenience functions for intarrays
inline void utf8_decode(intarray &result,const char *s,int n=-1) {
if(n<0) n = strlen(s);
int offset = 0;
nuchar c;
result.clear();
while(decode_nuchar(c,offset,s,n))
result.push(c.value);
if(offset<n) throw "bad utf8 encoding";
}
inline void utf8_encode(narray<char> &s,intarray &a) {
s.clear();
for(int i=0;i<a.length();i++) {
int l = encode_nuchar(s,nuchar(a(i)));
if(l<0) throw "bad nustring";
}
}
inline void utf8_encode(bytearray &s,intarray &a) {
narray<char> temp;
utf8_encode(temp,a);
copy(s,temp);
}
inline const char *malloc_utf8_encode(intarray &data) {
narray<char> temp;
utf8_encode(temp,data);
int size = temp.length();
char *result = (char *)malloc(size+1);
if(size>0) strncpy(result,&temp[0],size);
result[size] = 0;
return result;
}
}
#endif /* nustring_h__ */
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