/usr/include/leveldb/table.h is in libleveldb-dev 0+20120125.git3c8be10-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_INCLUDE_TABLE_H_
#define STORAGE_LEVELDB_INCLUDE_TABLE_H_
#include <stdint.h>
#include "leveldb/iterator.h"
namespace leveldb {
class Block;
class BlockHandle;
struct Options;
class RandomAccessFile;
struct ReadOptions;
// A Table is a sorted map from strings to strings.  Tables are
// immutable and persistent.  A Table may be safely accessed from
// multiple threads without external synchronization.
class Table {
 public:
  // Attempt to open the table that is stored in bytes [0..file_size)
  // of "file", and read the metadata entries necessary to allow
  // retrieving data from the table.
  //
  // If successful, returns ok and sets "*table" to the newly opened
  // table.  The client should delete "*table" when no longer needed.
  // If there was an error while initializing the table, sets "*table"
  // to NULL and returns a non-ok status.  Does not take ownership of
  // "*source", but the client must ensure that "source" remains live
  // for the duration of the returned table's lifetime.
  //
  // *file must remain live while this Table is in use.
  static Status Open(const Options& options,
                     RandomAccessFile* file,
                     uint64_t file_size,
                     Table** table);
  ~Table();
  // Returns a new iterator over the table contents.
  // The result of NewIterator() is initially invalid (caller must
  // call one of the Seek methods on the iterator before using it).
  Iterator* NewIterator(const ReadOptions&) const;
  // Given a key, return an approximate byte offset in the file where
  // the data for that key begins (or would begin if the key were
  // present in the file).  The returned value is in terms of file
  // bytes, and so includes effects like compression of the underlying data.
  // E.g., the approximate offset of the last key in the table will
  // be close to the file length.
  uint64_t ApproximateOffsetOf(const Slice& key) const;
 private:
  struct Rep;
  Rep* rep_;
  explicit Table(Rep* rep) { rep_ = rep; }
  static Iterator* BlockReader(void*, const ReadOptions&, const Slice&);
  // No copying allowed
  Table(const Table&);
  void operator=(const Table&);
};
}  // namespace leveldb
#endif  // STORAGE_LEVELDB_INCLUDE_TABLE_H_
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