/usr/include/luabind/scope.hpp is in libluabind-dev 0.9.1+dfsg-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 | // Copyright (c) 2004 Daniel Wallin and Arvid Norberg
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
// OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef NEW_SCOPE_040211_HPP
#define NEW_SCOPE_040211_HPP
#include <luabind/prefix.hpp>
#include <luabind/config.hpp>
#include <luabind/lua_include.hpp>
#include <memory>
namespace luabind {
struct scope;
} // namespace luabind
namespace luabind { namespace detail {
struct LUABIND_API registration
{
registration();
virtual ~registration();
protected:
virtual void register_(lua_State*) const = 0;
private:
friend struct ::luabind::scope;
registration* m_next;
};
}} // namespace luabind::detail
namespace luabind {
struct LUABIND_API scope
{
scope();
explicit scope(std::auto_ptr<detail::registration> reg);
scope(scope const& other_);
~scope();
scope& operator=(scope const& other_);
scope& operator,(scope s);
void register_(lua_State* L) const;
private:
detail::registration* m_chain;
};
class LUABIND_API namespace_ : public scope
{
public:
explicit namespace_(char const* name);
namespace_& operator[](scope s);
private:
struct registration_;
registration_* m_registration;
};
class LUABIND_API module_
{
public:
module_(lua_State* L_, char const* name);
void operator[](scope s);
private:
lua_State* m_state;
char const* m_name;
};
inline module_ module(lua_State* L, char const* name = 0)
{
return module_(L, name);
}
} // namespace luabind
#endif // NEW_SCOPE_040211_HPP
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