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//  =================================================================
//
//   CCP4 Coordinate Library: support of coordinate-related
//   functionality in protein crystallography applications.
//
//   Copyright (C) Eugene Krissinel 2000-2008.
//
//    This library is free software: you can redistribute it and/or
//    modify it under the terms of the GNU Lesser General Public
//    License version 3, modified in accordance with the provisions
//    of the license to address the requirements of UK law.
//
//    You should have received a copy of the modified GNU Lesser
//    General Public License along with this library. If not, copies
//    may be downloaded from http://www.ccp4.ac.uk/ccp4license.php
//
//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU Lesser General Public License for more details.
//
//  =================================================================
//
//    29.01.10   <--  Date of Last Modification.
//                   ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//  -----------------------------------------------------------------
//
//  **** Module  :  MatType_ <interface>
//       ~~~~~~~~~
//  **** Functions :
//       ~~~~~~~~~~~
//               GetString  ( reads substring from a string         )
//               GetStrTer  ( reads substring and put term-ing null )
//               strcpy_n   ( copies not more than n characters     )
//               strcpy_ns  ( like strcpy_ns and pads with spaces   )
//               strcpy_n0  ( like strcpy_n and adds terminating 0  )
//               PadSpaces  ( pads a string with spaces             )
//
//  (C) E. Krissinel 2000-2010
//
//  =================================================================
//


#ifndef  __MatType__
#define  __MatType__

#ifndef __MATH_H
#include <math.h>
#endif

#define  UseDoubleFloat

#ifndef __ClassMacros

# define __ClassMacros

 //  A Class definition macros
# define DefineClass(ClassName)             \
   class ClassName;                         \
   typedef ClassName    * P##ClassName;     \
   typedef ClassName    & R##ClassName;     \
   typedef P##ClassName * PP##ClassName;    \
   typedef P##ClassName & RP##ClassName;

 //  A Structure definition macros
# define DefineStructure(StructureName)             \
   struct StructureName;                            \
   typedef StructureName    * P##StructureName;     \
   typedef StructureName    & R##StructureName;     \
   typedef P##StructureName * PP##StructureName;    \
   typedef P##StructureName & RP##StructureName;

#endif

#define UNUSED_ARGUMENT(x) (void)x

// -----------------------------------------------------

#ifdef  UseDoubleFloat

# define   MinReal      2.2250e-307
# define   MaxReal      1.7976e+308
# define   fMinReal     2.2250e-307
# define   fMaxReal     1.7976e+308
  typedef  double       realtype;

#else

# define   MinReal     1.1755e-38
# define   MaxReal     3.4020e+38
# define   fMinReal    1.1755e-38
# define   fMaxReal    3.4020e+38
  typedef  float       realtype;

#endif

typedef   float     shortreal;
#define   MinShortReal  1.1755e-38
#define   MaxShortReal  3.4020e+38

#define   strrchr   LastOccurence
#define   fstrrchr  LastOccurence
#define   strchr    FirstOccurence
#define   fstrchr   FirstOccurence

typedef   char     *         pstr;
typedef   const char *       cpstr;
typedef   unsigned int       word;
typedef   unsigned char      byte;
typedef   signed   char      short_int;
typedef   byte               Boolean;
typedef   unsigned int       word2;
typedef   byte *             byteptr;
typedef   unsigned long      lword;

typedef   byte intUniBin      [4];
typedef   byte shortUniBin    [2];
typedef   byte longUniBin     [4];
typedef   byte wordUniBin     [4];
typedef   byte realUniBin     [10];
typedef   byte floatUniBin    [5];
typedef   byte shortrealUniBin[5];

#ifdef _WIN32
#define   strncasecmp _strnicmp
#define   strcasecmp  _stricmp
#define   strlen      (int)strlen
pstr strcasestr ( pstr s1, cpstr s2 );
#endif

#define   True              Boolean(1)
#define   False             Boolean(0)

#define   MaxInt            32767
#define   MinInt            (-32768)
#define   MaxWord           65535L
#define   MaxInt4           2147483647

//    MinInt4 would have to be defined as  -2147483648,
// however some compilers do not like that. To be on safe,
// we define it as -2147483647:
#define   MinInt4           (-2147483647)
#define   MaxWord4          4294967295

#define   Pi                3.141592653589793238462643
#define   Eu                2.718281828459045235360287
#define   ln10              2.3025850929940456840179915


// ***  vectors   X[1..N] :
typedef   realtype * rvector;
typedef   int      * ivector;
typedef   word     * wvector;
typedef   byte     * bvector;
typedef   long     * lvector;
typedef   lword    * lwvector;
typedef   pstr     * psvector;

// ***  matrices   X[1..N][1..M] :
typedef   rvector  * rmatrix;
typedef   ivector  * imatrix;
typedef   wvector  * wmatrix;
typedef   bvector  * bmatrix;
typedef   lvector  * lmatrix;
typedef   lwvector * lwmatrix;
typedef   psvector * psmatrix;

// ***  matrices   X[1..N][1..M][1..K] :
typedef   rmatrix  * rmatrix3;
typedef   imatrix  * imatrix3;
typedef   wmatrix  * wmatrix3;
typedef   bmatrix  * bmatrix3;
typedef   lmatrix  * lmatrix3;
typedef   lwmatrix * lwmatrix3;
typedef   psmatrix * psmatrix3;



// ------------------------------------------------------------

//  Initialization. Some C++ enviroments do not do call
// InitMatType() automatically, therefore it is always
// advisable to call InitMatType() explicitely from the top of
// main(). It is completely harmless and cheap (although
// unnecessary) to call InitMatType() multiple times.
extern Boolean InitMatType();

// ------------------------------------------------------------

/*
extern  int       mround ( realtype X );
extern  int       ifloor ( realtype X );
extern  int       Abs    ( int x      );

extern  void      ISwap  ( int      & x, int      & y );
extern  void      WSwap  ( word     & x, word     & y );
extern  void      BSwap  ( byte     & x, byte     & y );
extern  void      LSwap  ( long     & x, long     & y );
extern  void      RSwap  ( realtype & x, realtype & y );

extern  realtype  RMax   ( const realtype x1, const realtype x2 );
extern  long      LMax   ( const long     x1, const long     x2 );
extern  word      WMax   ( const word     x1, const word     x2 );
extern  int       IMax   ( const int      x1, const int      x2 );
extern  realtype  RMin   ( const realtype x1, const realtype x2 );
extern  long      LMin   ( const long     x1, const long     x2 );
extern  word      WMin   ( const word     x1, const word     x2 );
extern  int       IMin   ( const int      x1, const int      x2 );
extern  realtype  fsign  ( const realtype x1, const realtype x2 );
*/

inline int mround ( realtype X )  { return  (int)floor(X+0.5);   }
inline int ifloor ( realtype X )  { return  (int)floor(X);       }
inline int Abs    ( int x )       { return ( x >= 0 ? x : -x );  }

inline void ISwap ( int & x, int & y )
{ int  b = x;  x = y;  y = b; }

inline void WSwap ( word & x, word & y )
{ word  b = x;  x = y;  y = b; }

inline void BSwap ( byte & x, byte & y )
{ byte b = x;  x = y;  y = b; }

inline void LSwap ( long & x, long & y )
{ long b = x;  x = y;  y = b; }

inline void RSwap ( realtype & x, realtype & y )
{ realtype b = x;  x = y;  y = b; }

inline realtype RMax ( const realtype x1, const realtype x2 )
{ return ( x1 > x2 ? x1 : x2 );  }

inline long LMax ( const long x1, const long x2 )
{ return ( x1 > x2 ? x1 : x2 );  }

inline word WMax ( const word x1, const word x2 )
{ return ( x1 > x2 ? x1 : x2 );  }

inline int IMax ( const int x1,  const int x2  )
{ return ( x1 > x2 ? x1 : x2 );  }

inline realtype RMin ( const realtype x1, const realtype x2 )
{ return ( x1 < x2 ? x1 : x2 );  }

inline long LMin ( const long x1, const long x2 )
{ return ( x1 < x2 ? x1 : x2 );  }

inline word WMin ( const word x1, const word x2 )
{ return ( x1 < x2 ? x1 : x2 );  }

inline int  IMin ( const int x1,  const int x2  )
{ return ( x1 < x2 ? x1 : x2 );  }

inline realtype fsign ( const realtype x1,  const realtype x2 )  {
realtype  ax;
  if (x1>=0.0)  ax = x1;
          else  ax = -x1;
  return ( x2 >= 0.0 ? ax : -ax );
}


// ------------------------------------------------------------

//    Allocated vectors are enumerated as [Shift..Shift+N-1]
//  rather than [0..N-1] !
//    Get-functions return  <true>  if memory was allocated;
//  if allocation attemt fails,  vector is assigned with  NULL

extern Boolean GetVectorMemory ( rvector  & V, word N, word Shift=1 );
extern Boolean GetVectorMemory ( ivector  & I, word N, word Shift=1 );
extern Boolean GetVectorMemory ( wvector  & W, word N, word Shift=1 );
extern Boolean GetVectorMemory ( bvector  & B, word N, word Shift=1 );
extern Boolean GetVectorMemory ( lvector  & L, word N, word Shift=1 );
extern Boolean GetVectorMemory ( lwvector & L, word N, word Shift=1 );
extern Boolean GetVectorMemory ( psvector & P, word N, word Shift=1 );

//    Shift at deallocation MUST be the same as that at allocation !
//   ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//    Free-functions do nothing if vector has value  NULL (e.g.
//  after unsuccessful allocation).

extern void FreeVectorMemory ( rvector  & V, word Shift=1 );
extern void FreeVectorMemory ( ivector  & I, word Shift=1 );
extern void FreeVectorMemory ( wvector  & W, word Shift=1 );
extern void FreeVectorMemory ( bvector  & B, word Shift=1 );
extern void FreeVectorMemory ( lvector  & L, word Shift=1 );
extern void FreeVectorMemory ( lwvector & L, word Shift=1 );
extern void FreeVectorMemory ( psvector & P, word Shift=1 );

// -------------------------------------------------------------

//    Allocated matrices are enumerated as
//          [ShiftN..ShiftN+N-1, ShiftM..ShiftM+M-1]
//  rather than [0..N-1,0..M-1] !
//    Get-functions return  <true>  if memory was allocated;
//  if allocation attemt fails,  matrix is assigned with  NULL
//    Free-functions do nothing if matrix has value  NULL (e.g.
//  after unsuccessful allocation).

extern Boolean GetMatrixMemory
       ( rmatrix  & A, word N, word M, word ShiftN=1, word ShiftM=1 );
extern Boolean GetMatrixMemory
       ( imatrix  & A, word N, word M, word ShiftN=1, word ShiftM=1 );
extern Boolean GetMatrixMemory
       ( wmatrix  & W, word N, word M, word ShiftN=1, word ShiftM=1 );
extern Boolean GetMatrixMemory
       ( bmatrix  & B, word N, word M, word ShiftN=1, word ShiftM=1 );
extern Boolean GetMatrixMemory
       ( lmatrix  & L, word N, word M, word ShiftN=1, word ShiftM=1 );
extern Boolean GetMatrixMemory
       ( lwmatrix & L, word N, word M, word ShiftN=1, word ShiftM=1 );
extern Boolean GetMatrixMemory
       ( psmatrix & P, word N, word M, word ShiftN=1, word ShiftM=1 );

//    ShiftN and ShiftM at deallocation MUST be the same as those at
//   ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//                          allocation !
//                         ~~~~~~~~~~~~~

extern  void FreeMatrixMemory  ( rmatrix  & A,  word N,
				 word ShiftN=1, word ShiftM=1 );
extern  void FreeMatrixMemory  ( imatrix  & A,  word N,
				 word ShiftN=1, word ShiftM=1 );
extern  void FreeMatrixMemory  ( wmatrix  & W,  word N,
				 word ShiftN=1, word ShiftM=1 );
extern  void FreeMatrixMemory  ( bmatrix  & B,  word N,
				 word ShiftN=1, word ShiftM=1 );
extern  void FreeMatrixMemory  ( lmatrix  & L,  word N,
				 word ShiftN=1, word ShiftM=1 );
extern  void FreeMatrixMemory  ( lwmatrix & L,  word N,
				 word ShiftN=1, word ShiftM=1 );
extern  void FreeMatrixMemory  ( psmatrix & P,  word N,
				 word ShiftN=1, word ShiftM=1 );


// -------------------------------------------------------------
//   3D matrices

extern Boolean GetMatrix3Memory
	       ( rmatrix3  & A, word N, word M, word K,
                 word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern Boolean GetMatrix3Memory
	       ( imatrix3  & A, word N, word M, word K,
                 word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern Boolean GetMatrix3Memory
	       ( wmatrix3  & A, word N, word M, word K,
                 word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern Boolean GetMatrix3Memory
	       ( bmatrix3  & A, word N, word M, word K,
                 word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern Boolean GetMatrix3Memory
	       ( lmatrix3  & A, word N, word M, word K,
                 word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern Boolean GetMatrix3Memory
	       ( lwmatrix3 & A, word N, word M, word K,
                 word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern Boolean GetMatrix3Memory
	       ( psmatrix3 & A, word N, word M, word K,
                 word ShiftN=1, word ShiftM=1, word ShiftK=1 );

//
//    ShiftN, ShiftM and ShiftK at deallocation MUST be
//   ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//         the same as those at allocation !
//        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

extern void FreeMatrix3Memory
               ( rmatrix3  & A, word N, word M,
                 word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern void FreeMatrix3Memory
               ( imatrix3  & A, word N, word M,
                 word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern void FreeMatrix3Memory
               ( wmatrix3  & A, word N, word M,
                 word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern void FreeMatrix3Memory
               ( bmatrix3  & A, word N, word M,
                 word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern void FreeMatrix3Memory
               ( lmatrix3  & A, word N, word M,
                 word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern void FreeMatrix3Memory
               ( lwmatrix3 & A, word N, word M,
                 word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern void FreeMatrix3Memory
               ( psmatrix3 & A, word N, word M,
                 word ShiftN=1, word ShiftM=1, word ShiftK=1 );

// -------------------------------------------------------------

extern  realtype  MachEps;
extern  realtype  floatMachEps;
extern  realtype  LnMaxReal;
extern  realtype  LnMinReal;

extern  realtype  MachinEps     ();
extern  realtype  floatMachinEps();
extern  realtype  frac  ( realtype R   );
extern  long      mod   ( long     x, long     y );
extern  realtype  Pow   ( realtype X, int      y );
extern  realtype  Pow1  ( realtype X, realtype Y );
extern  realtype  Exp   ( realtype X );   // use to avoid catastrophies
extern  Boolean   Odd   ( int      i );
extern  long    HexValL ( cpstr S );
extern  long    OctValL ( cpstr S );
extern  long    BinValL ( cpstr S );
extern  pstr    BinValS ( long L, pstr S  );  // S[sizeof(long)+1] at least

extern  pstr ParamStr ( pstr D, cpstr S, realtype V, int M=5,
                        cpstr S1=(pstr)"" );
extern  pstr ParamStr ( pstr D, cpstr S, realtype V, int M,
                        cpstr S1, realtype V2, int M2=5,
                        cpstr S2=(pstr)"" );



//  ----------  Strings

//   CreateCopy(..) allocates Dest string and copies the contents of
// Source into it. If Dest is not NULL prior calling the function,
// it is attempted to deallocate first.

extern pstr CreateCopy     ( pstr & Dest, cpstr Source );
extern pstr CreateCopy_n   ( pstr & Dest, cpstr Source, int n );

extern pstr CreateConcat   ( pstr & Dest, cpstr Source );
extern pstr CreateConcat   ( pstr & Dest, cpstr Source1,
                                          cpstr Source2 );
extern pstr CreateConcat   ( pstr & Dest, cpstr Source1,
                                          cpstr Source2,
                                          cpstr Source3 );
extern pstr CreateConcat   ( pstr & Dest, cpstr Source1,
                                          cpstr Source2,
                                          cpstr Source3,
                                          cpstr Source4 );
extern pstr CreateConcat   ( pstr & Dest, cpstr Source1,
                                          cpstr Source2,
                                          cpstr Source3,
                                          cpstr Source4,
                                          cpstr Source5 );

extern pstr CreateCopCat   ( pstr & Dest, cpstr Source1,
                                          cpstr Source2,
                                          cpstr Source3,
                                          cpstr Source4,
                                          cpstr Source5 );
extern pstr CreateCopCat   ( pstr & Dest, cpstr Source1,
                                          cpstr Source2,
                                          cpstr Source3,
                                          cpstr Source4 );
extern pstr CreateCopCat   ( pstr & Dest, cpstr Source1,
                                          cpstr Source2,
                                          cpstr Source3 );
extern pstr CreateCopCat   ( pstr & Dest, cpstr Source1,
                                          cpstr Source2 );

extern pstr LastOccurence  ( cpstr S     , char c      );
extern pstr FirstOccurence ( cpstr S     , char c      );
extern int  indexOf        ( cpstr S     , char c      );
extern pstr FirstOccurence ( cpstr S, int Slen,
                             cpstr Q, int Qlen );
extern int  indexOf        ( cpstr S, int Slen,
                             cpstr Q, int Qlen );

extern pstr LowerCase ( pstr s );
extern pstr UpperCase ( pstr s );

//   GetString(..) copies first M characters of string S into string
// L, appending the terminating null. If S contains less then M
// characters, L will be padded with spaces.
extern void GetString ( pstr L, cpstr S, int M );

//   GetStrTer(..) copies at least n (or LMax if LMax<n) first symbols
// of string S into string L, then continues copying until first space
// or terminating null is found. If the terminating null is met among
// the first n characters or if SMax<n, the string L will be padded
// with spaces till the length of minimum of n and LMax and then
// terminated with the null.
//   LMax and SMax are the buffer lengths of L and S,
// respectively. Even if no space is found, the last character
// in L will be the terminating null.
extern void GetStrTer ( pstr L, cpstr S, int n, int LMax,
                        int SMax );


// Version of GetStrTer(..) allowing for spaces in the string.
//
//   Copies at least n (or LMax if LMax<n) first symbols of
// string S into string L, then continues copying until first
// terminating null is found. If the terminating null
// is met among the first n characters or if SMax<n, the string
// L will be padded with spaces till the length of minimum of
// n and LMax and then terminated with the null.
//   SMax are buffer lengths of L and S, respectively. The last
// character in L will be the terminating null.
extern void GetStrTerWin32File ( pstr L, cpstr S, int n,
                                 int LMax, int SMax );


//   strcpy_n(..) copies at most n symbols from string s to d,
// but no more than strlen(s) (s must contain a terminating
// null). The terminating null IS NEITHER appended OR copied
// to d.
extern void strcpy_n  ( pstr d, cpstr s, int n );

//   strcpy_n1(..) copies at most n last symbols from string s
// to d, but no more than strlen(s) (s must contain a terminating
// null). The string in d is aligned to the right and added with
// spaces at the left, if necessary. The terminating null
// IS NEITHER appended OR copied to d.
extern void strcpy_n1 ( pstr d, cpstr s, int n );

//   Copies at most n symbols from string s to d, but no
// more than strlen(s) (s must contain a terminating null).
// The string in d is aligned to the right and added with
// spaces at the left, if necessary. The terminating null
// IS NEITHER appended NOR copied to d.
extern void strcpy_nr ( pstr d, cpstr s, int n );

//   strcpy_ns(..) copies at most n symbols from string s to d,
// but no more than strlen(s) (s must contain a terminating
// null). The terminating null IS NEITHER appended NOR copied
// to d; rather, d is padded with spaces up to the length of n
// if strlen(s)<n.
extern void strcpy_ns ( pstr d, cpstr s, int n );

//   strcpy_cs(..) copies string s to string d cutting all
// spaces at the end. Thus, " abcde   " will be copied
// like " abcde" (terminating null appended).
//   The function returns d.
extern pstr strcpy_cs ( pstr d, cpstr s );

//   strcpy_ncs(..) copies at most n characters from string s
// to string d cutting all spaces at at the end. Thus, " abcde   "
// will be copied like " abc" at n=4 and like " abcde" at n>5
// (terminating null appended).
//   The function returns d.
extern pstr strcpy_ncs ( pstr d, cpstr s, int n );

//   strcpy_css(..) copies string s to string d cutting all
// spaces at the begining and at the end. Thus, " ab c de  "
// will be copied like "ab c de" (terminating null appended).
//   The function returns d.
extern pstr strcpy_css ( pstr d, cpstr s );

//   strcpy_ncss(..) copies at most n characters from string s
// to string d cutting all spaces at the begining and at the end.
// Thus, " ab c de  " will be copied like "ab" at n=3 (terminating
// null appended).
//   The function returns d.
extern pstr strcpy_ncss ( pstr d, cpstr s, int n );

//   strcpy_n0(..) copies at most n symbols from string s to d,
// but no more than strlen(s) (s must contain a terminating
// null). The terminating null IS appended to d.
//   The function returns d.
extern pstr strcpy_n0 ( pstr d, cpstr s, int n );

//   strlen_des returns the length of a string as if all extra
// spaces from the latter have been deleted. Extra spaces
// include all leading and tracing spaces and any sequential
// spaces when more than one. The string does not change.
extern int strlen_des ( cpstr s );

//   strcpy_des copies string s into string d removing all extra
// spaces from the latter. Extra spaces include all leading and
// tracing spaces and any sequential spaces when more than one.
extern pstr strcpy_des ( pstr d, cpstr s );

//   strcpy_des appends string s to string d removing all extra
// spaces from the latter. Extra spaces include all leading and
// tracing spaces and any sequential spaces when more than one.
extern pstr strcat_des ( pstr d, cpstr s );

//  PadSpaces(..) pads string S with spaces making its length
// equal to len. The terminating zero is added, so that S should
// reserve space of a minimum len+1 characters.
extern void PadSpaces ( pstr S, int len );


#define SCUTKEY_BEGIN   0x00000001
#define SCUTKEY_END     0x00000002
#define SCUTKEY_BEGEND  0x00000003

//   CutSpaces(..) cuts spaces at the begining or end of
// string S according to the value of CutKey. The function
// returns S.
extern pstr CutSpaces ( pstr S, int CutKey );

//   DelSpaces(..) removes all spaces (or other symbols as
// specified by 'c') from the string. The string is then
// shrinked by the number of removed characters. Thus,
// " as ttt  " becomes "asttt".
extern pstr DelSpaces ( pstr S, char c=' ' );

//   EnforceSpaces(..) replaces all unprintable characters,
// except <CR>, <LF>, <TAB> and some others, for spaces
extern pstr EnforceSpaces ( pstr S );

// -------------------------------------------------------------

extern void int2UniBin       ( int       I,  intUniBin        iUB  );
extern void short2UniBin     ( short     S,  shortUniBin      sUB  );
extern void long2UniBin      ( long      L,  longUniBin       lUB  );
extern void word2UniBin      ( word      W,  wordUniBin       wUB  );
extern void real2UniBin      ( realtype  R,  realUniBin       rUB  );
extern void float2UniBin     ( realtype  R,  floatUniBin      fUB  );
extern void shortreal2UniBin ( shortreal R,  shortrealUniBin  srUB );
extern void UniBin2int       ( intUniBin        iUB, int       & I );
extern void UniBin2short     ( shortUniBin      sUB, short     & S );
extern void UniBin2long      ( longUniBin       lUB, long      & L );
extern void UniBin2word      ( wordUniBin       wUB, word      & W );
extern void UniBin2real      ( realUniBin       rUB, realtype  & R );
extern void UniBin2shortreal ( shortrealUniBin srUB, shortreal & R );
extern void UniBin2float     ( floatUniBin      fUB, realtype  & R );

extern void mem_write ( int       I, pstr S, int & l );
extern void mem_write ( short     I, pstr S, int & l );
extern void mem_write ( long      I, pstr S, int & l );
extern void mem_write ( word      W, pstr S, int & l );
extern void mem_write ( realtype  R, pstr S, int & l );
extern void mem_write ( shortreal R, pstr S, int & l );
extern void mem_write ( pstr      L, int len, pstr S, int & l );
extern void mem_write ( pstr      L, pstr S, int & l );
extern void mem_write ( Boolean   B, pstr S, int & l );

extern void mem_read  ( int       & I, cpstr S, int & l );
extern void mem_read  ( short     & I, cpstr S, int & l );
extern void mem_read  ( long      & I, cpstr S, int & l );
extern void mem_read  ( word      & W, cpstr S, int & l );
extern void mem_read  ( realtype  & R, cpstr S, int & l );
extern void mem_read  ( shortreal & R, cpstr S, int & l );
extern void mem_read  ( pstr        L, int len, cpstr S, int & l );
extern void mem_read  ( pstr      & L, cpstr S, int & l );
extern void mem_read  ( Boolean   & B, cpstr S, int & l );

#endif

/* ===================================================  */