/usr/include/mmdb/mattype_.h is in libmmdb-dev 1.23.2.1-0ubuntu1.
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//
// CCP4 Coordinate Library: support of coordinate-related
// functionality in protein crystallography applications.
//
// Copyright (C) Eugene Krissinel 2000-2008.
//
// This library is free software: you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License version 3, modified in accordance with the provisions
// of the license to address the requirements of UK law.
//
// You should have received a copy of the modified GNU Lesser
// General Public License along with this library. If not, copies
// may be downloaded from http://www.ccp4.ac.uk/ccp4license.php
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// =================================================================
//
// 29.01.10 <-- Date of Last Modification.
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// -----------------------------------------------------------------
//
// **** Module : MatType_ <interface>
// ~~~~~~~~~
// **** Functions :
// ~~~~~~~~~~~
// GetString ( reads substring from a string )
// GetStrTer ( reads substring and put term-ing null )
// strcpy_n ( copies not more than n characters )
// strcpy_ns ( like strcpy_ns and pads with spaces )
// strcpy_n0 ( like strcpy_n and adds terminating 0 )
// PadSpaces ( pads a string with spaces )
//
// (C) E. Krissinel 2000-2010
//
// =================================================================
//
#ifndef __MatType__
#define __MatType__
#ifndef __MATH_H
#include <math.h>
#endif
#define UseDoubleFloat
#ifndef __ClassMacros
# define __ClassMacros
// A Class definition macros
# define DefineClass(ClassName) \
class ClassName; \
typedef ClassName * P##ClassName; \
typedef ClassName & R##ClassName; \
typedef P##ClassName * PP##ClassName; \
typedef P##ClassName & RP##ClassName;
// A Structure definition macros
# define DefineStructure(StructureName) \
struct StructureName; \
typedef StructureName * P##StructureName; \
typedef StructureName & R##StructureName; \
typedef P##StructureName * PP##StructureName; \
typedef P##StructureName & RP##StructureName;
#endif
#define UNUSED_ARGUMENT(x) (void)x
// -----------------------------------------------------
#ifdef UseDoubleFloat
# define MinReal 2.2250e-307
# define MaxReal 1.7976e+308
# define fMinReal 2.2250e-307
# define fMaxReal 1.7976e+308
typedef double realtype;
#else
# define MinReal 1.1755e-38
# define MaxReal 3.4020e+38
# define fMinReal 1.1755e-38
# define fMaxReal 3.4020e+38
typedef float realtype;
#endif
typedef float shortreal;
#define MinShortReal 1.1755e-38
#define MaxShortReal 3.4020e+38
#define strrchr LastOccurence
#define fstrrchr LastOccurence
#define strchr FirstOccurence
#define fstrchr FirstOccurence
typedef char * pstr;
typedef const char * cpstr;
typedef unsigned int word;
typedef unsigned char byte;
typedef signed char short_int;
typedef byte Boolean;
typedef unsigned int word2;
typedef byte * byteptr;
typedef unsigned long lword;
typedef byte intUniBin [4];
typedef byte shortUniBin [2];
typedef byte longUniBin [4];
typedef byte wordUniBin [4];
typedef byte realUniBin [10];
typedef byte floatUniBin [5];
typedef byte shortrealUniBin[5];
#ifdef _WIN32
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#define strlen (int)strlen
pstr strcasestr ( pstr s1, cpstr s2 );
#endif
#define True Boolean(1)
#define False Boolean(0)
#define MaxInt 32767
#define MinInt (-32768)
#define MaxWord 65535L
#define MaxInt4 2147483647
// MinInt4 would have to be defined as -2147483648,
// however some compilers do not like that. To be on safe,
// we define it as -2147483647:
#define MinInt4 (-2147483647)
#define MaxWord4 4294967295
#define Pi 3.141592653589793238462643
#define Eu 2.718281828459045235360287
#define ln10 2.3025850929940456840179915
// *** vectors X[1..N] :
typedef realtype * rvector;
typedef int * ivector;
typedef word * wvector;
typedef byte * bvector;
typedef long * lvector;
typedef lword * lwvector;
typedef pstr * psvector;
// *** matrices X[1..N][1..M] :
typedef rvector * rmatrix;
typedef ivector * imatrix;
typedef wvector * wmatrix;
typedef bvector * bmatrix;
typedef lvector * lmatrix;
typedef lwvector * lwmatrix;
typedef psvector * psmatrix;
// *** matrices X[1..N][1..M][1..K] :
typedef rmatrix * rmatrix3;
typedef imatrix * imatrix3;
typedef wmatrix * wmatrix3;
typedef bmatrix * bmatrix3;
typedef lmatrix * lmatrix3;
typedef lwmatrix * lwmatrix3;
typedef psmatrix * psmatrix3;
// ------------------------------------------------------------
// Initialization. Some C++ enviroments do not do call
// InitMatType() automatically, therefore it is always
// advisable to call InitMatType() explicitely from the top of
// main(). It is completely harmless and cheap (although
// unnecessary) to call InitMatType() multiple times.
extern Boolean InitMatType();
// ------------------------------------------------------------
/*
extern int mround ( realtype X );
extern int ifloor ( realtype X );
extern int Abs ( int x );
extern void ISwap ( int & x, int & y );
extern void WSwap ( word & x, word & y );
extern void BSwap ( byte & x, byte & y );
extern void LSwap ( long & x, long & y );
extern void RSwap ( realtype & x, realtype & y );
extern realtype RMax ( const realtype x1, const realtype x2 );
extern long LMax ( const long x1, const long x2 );
extern word WMax ( const word x1, const word x2 );
extern int IMax ( const int x1, const int x2 );
extern realtype RMin ( const realtype x1, const realtype x2 );
extern long LMin ( const long x1, const long x2 );
extern word WMin ( const word x1, const word x2 );
extern int IMin ( const int x1, const int x2 );
extern realtype fsign ( const realtype x1, const realtype x2 );
*/
inline int mround ( realtype X ) { return (int)floor(X+0.5); }
inline int ifloor ( realtype X ) { return (int)floor(X); }
inline int Abs ( int x ) { return ( x >= 0 ? x : -x ); }
inline void ISwap ( int & x, int & y )
{ int b = x; x = y; y = b; }
inline void WSwap ( word & x, word & y )
{ word b = x; x = y; y = b; }
inline void BSwap ( byte & x, byte & y )
{ byte b = x; x = y; y = b; }
inline void LSwap ( long & x, long & y )
{ long b = x; x = y; y = b; }
inline void RSwap ( realtype & x, realtype & y )
{ realtype b = x; x = y; y = b; }
inline realtype RMax ( const realtype x1, const realtype x2 )
{ return ( x1 > x2 ? x1 : x2 ); }
inline long LMax ( const long x1, const long x2 )
{ return ( x1 > x2 ? x1 : x2 ); }
inline word WMax ( const word x1, const word x2 )
{ return ( x1 > x2 ? x1 : x2 ); }
inline int IMax ( const int x1, const int x2 )
{ return ( x1 > x2 ? x1 : x2 ); }
inline realtype RMin ( const realtype x1, const realtype x2 )
{ return ( x1 < x2 ? x1 : x2 ); }
inline long LMin ( const long x1, const long x2 )
{ return ( x1 < x2 ? x1 : x2 ); }
inline word WMin ( const word x1, const word x2 )
{ return ( x1 < x2 ? x1 : x2 ); }
inline int IMin ( const int x1, const int x2 )
{ return ( x1 < x2 ? x1 : x2 ); }
inline realtype fsign ( const realtype x1, const realtype x2 ) {
realtype ax;
if (x1>=0.0) ax = x1;
else ax = -x1;
return ( x2 >= 0.0 ? ax : -ax );
}
// ------------------------------------------------------------
// Allocated vectors are enumerated as [Shift..Shift+N-1]
// rather than [0..N-1] !
// Get-functions return <true> if memory was allocated;
// if allocation attemt fails, vector is assigned with NULL
extern Boolean GetVectorMemory ( rvector & V, word N, word Shift=1 );
extern Boolean GetVectorMemory ( ivector & I, word N, word Shift=1 );
extern Boolean GetVectorMemory ( wvector & W, word N, word Shift=1 );
extern Boolean GetVectorMemory ( bvector & B, word N, word Shift=1 );
extern Boolean GetVectorMemory ( lvector & L, word N, word Shift=1 );
extern Boolean GetVectorMemory ( lwvector & L, word N, word Shift=1 );
extern Boolean GetVectorMemory ( psvector & P, word N, word Shift=1 );
// Shift at deallocation MUST be the same as that at allocation !
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Free-functions do nothing if vector has value NULL (e.g.
// after unsuccessful allocation).
extern void FreeVectorMemory ( rvector & V, word Shift=1 );
extern void FreeVectorMemory ( ivector & I, word Shift=1 );
extern void FreeVectorMemory ( wvector & W, word Shift=1 );
extern void FreeVectorMemory ( bvector & B, word Shift=1 );
extern void FreeVectorMemory ( lvector & L, word Shift=1 );
extern void FreeVectorMemory ( lwvector & L, word Shift=1 );
extern void FreeVectorMemory ( psvector & P, word Shift=1 );
// -------------------------------------------------------------
// Allocated matrices are enumerated as
// [ShiftN..ShiftN+N-1, ShiftM..ShiftM+M-1]
// rather than [0..N-1,0..M-1] !
// Get-functions return <true> if memory was allocated;
// if allocation attemt fails, matrix is assigned with NULL
// Free-functions do nothing if matrix has value NULL (e.g.
// after unsuccessful allocation).
extern Boolean GetMatrixMemory
( rmatrix & A, word N, word M, word ShiftN=1, word ShiftM=1 );
extern Boolean GetMatrixMemory
( imatrix & A, word N, word M, word ShiftN=1, word ShiftM=1 );
extern Boolean GetMatrixMemory
( wmatrix & W, word N, word M, word ShiftN=1, word ShiftM=1 );
extern Boolean GetMatrixMemory
( bmatrix & B, word N, word M, word ShiftN=1, word ShiftM=1 );
extern Boolean GetMatrixMemory
( lmatrix & L, word N, word M, word ShiftN=1, word ShiftM=1 );
extern Boolean GetMatrixMemory
( lwmatrix & L, word N, word M, word ShiftN=1, word ShiftM=1 );
extern Boolean GetMatrixMemory
( psmatrix & P, word N, word M, word ShiftN=1, word ShiftM=1 );
// ShiftN and ShiftM at deallocation MUST be the same as those at
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// allocation !
// ~~~~~~~~~~~~~
extern void FreeMatrixMemory ( rmatrix & A, word N,
word ShiftN=1, word ShiftM=1 );
extern void FreeMatrixMemory ( imatrix & A, word N,
word ShiftN=1, word ShiftM=1 );
extern void FreeMatrixMemory ( wmatrix & W, word N,
word ShiftN=1, word ShiftM=1 );
extern void FreeMatrixMemory ( bmatrix & B, word N,
word ShiftN=1, word ShiftM=1 );
extern void FreeMatrixMemory ( lmatrix & L, word N,
word ShiftN=1, word ShiftM=1 );
extern void FreeMatrixMemory ( lwmatrix & L, word N,
word ShiftN=1, word ShiftM=1 );
extern void FreeMatrixMemory ( psmatrix & P, word N,
word ShiftN=1, word ShiftM=1 );
// -------------------------------------------------------------
// 3D matrices
extern Boolean GetMatrix3Memory
( rmatrix3 & A, word N, word M, word K,
word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern Boolean GetMatrix3Memory
( imatrix3 & A, word N, word M, word K,
word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern Boolean GetMatrix3Memory
( wmatrix3 & A, word N, word M, word K,
word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern Boolean GetMatrix3Memory
( bmatrix3 & A, word N, word M, word K,
word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern Boolean GetMatrix3Memory
( lmatrix3 & A, word N, word M, word K,
word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern Boolean GetMatrix3Memory
( lwmatrix3 & A, word N, word M, word K,
word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern Boolean GetMatrix3Memory
( psmatrix3 & A, word N, word M, word K,
word ShiftN=1, word ShiftM=1, word ShiftK=1 );
//
// ShiftN, ShiftM and ShiftK at deallocation MUST be
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// the same as those at allocation !
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
extern void FreeMatrix3Memory
( rmatrix3 & A, word N, word M,
word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern void FreeMatrix3Memory
( imatrix3 & A, word N, word M,
word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern void FreeMatrix3Memory
( wmatrix3 & A, word N, word M,
word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern void FreeMatrix3Memory
( bmatrix3 & A, word N, word M,
word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern void FreeMatrix3Memory
( lmatrix3 & A, word N, word M,
word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern void FreeMatrix3Memory
( lwmatrix3 & A, word N, word M,
word ShiftN=1, word ShiftM=1, word ShiftK=1 );
extern void FreeMatrix3Memory
( psmatrix3 & A, word N, word M,
word ShiftN=1, word ShiftM=1, word ShiftK=1 );
// -------------------------------------------------------------
extern realtype MachEps;
extern realtype floatMachEps;
extern realtype LnMaxReal;
extern realtype LnMinReal;
extern realtype MachinEps ();
extern realtype floatMachinEps();
extern realtype frac ( realtype R );
extern long mod ( long x, long y );
extern realtype Pow ( realtype X, int y );
extern realtype Pow1 ( realtype X, realtype Y );
extern realtype Exp ( realtype X ); // use to avoid catastrophies
extern Boolean Odd ( int i );
extern long HexValL ( cpstr S );
extern long OctValL ( cpstr S );
extern long BinValL ( cpstr S );
extern pstr BinValS ( long L, pstr S ); // S[sizeof(long)+1] at least
extern pstr ParamStr ( pstr D, cpstr S, realtype V, int M=5,
cpstr S1=(pstr)"" );
extern pstr ParamStr ( pstr D, cpstr S, realtype V, int M,
cpstr S1, realtype V2, int M2=5,
cpstr S2=(pstr)"" );
// ---------- Strings
// CreateCopy(..) allocates Dest string and copies the contents of
// Source into it. If Dest is not NULL prior calling the function,
// it is attempted to deallocate first.
extern pstr CreateCopy ( pstr & Dest, cpstr Source );
extern pstr CreateCopy_n ( pstr & Dest, cpstr Source, int n );
extern pstr CreateConcat ( pstr & Dest, cpstr Source );
extern pstr CreateConcat ( pstr & Dest, cpstr Source1,
cpstr Source2 );
extern pstr CreateConcat ( pstr & Dest, cpstr Source1,
cpstr Source2,
cpstr Source3 );
extern pstr CreateConcat ( pstr & Dest, cpstr Source1,
cpstr Source2,
cpstr Source3,
cpstr Source4 );
extern pstr CreateConcat ( pstr & Dest, cpstr Source1,
cpstr Source2,
cpstr Source3,
cpstr Source4,
cpstr Source5 );
extern pstr CreateCopCat ( pstr & Dest, cpstr Source1,
cpstr Source2,
cpstr Source3,
cpstr Source4,
cpstr Source5 );
extern pstr CreateCopCat ( pstr & Dest, cpstr Source1,
cpstr Source2,
cpstr Source3,
cpstr Source4 );
extern pstr CreateCopCat ( pstr & Dest, cpstr Source1,
cpstr Source2,
cpstr Source3 );
extern pstr CreateCopCat ( pstr & Dest, cpstr Source1,
cpstr Source2 );
extern pstr LastOccurence ( cpstr S , char c );
extern pstr FirstOccurence ( cpstr S , char c );
extern int indexOf ( cpstr S , char c );
extern pstr FirstOccurence ( cpstr S, int Slen,
cpstr Q, int Qlen );
extern int indexOf ( cpstr S, int Slen,
cpstr Q, int Qlen );
extern pstr LowerCase ( pstr s );
extern pstr UpperCase ( pstr s );
// GetString(..) copies first M characters of string S into string
// L, appending the terminating null. If S contains less then M
// characters, L will be padded with spaces.
extern void GetString ( pstr L, cpstr S, int M );
// GetStrTer(..) copies at least n (or LMax if LMax<n) first symbols
// of string S into string L, then continues copying until first space
// or terminating null is found. If the terminating null is met among
// the first n characters or if SMax<n, the string L will be padded
// with spaces till the length of minimum of n and LMax and then
// terminated with the null.
// LMax and SMax are the buffer lengths of L and S,
// respectively. Even if no space is found, the last character
// in L will be the terminating null.
extern void GetStrTer ( pstr L, cpstr S, int n, int LMax,
int SMax );
// Version of GetStrTer(..) allowing for spaces in the string.
//
// Copies at least n (or LMax if LMax<n) first symbols of
// string S into string L, then continues copying until first
// terminating null is found. If the terminating null
// is met among the first n characters or if SMax<n, the string
// L will be padded with spaces till the length of minimum of
// n and LMax and then terminated with the null.
// SMax are buffer lengths of L and S, respectively. The last
// character in L will be the terminating null.
extern void GetStrTerWin32File ( pstr L, cpstr S, int n,
int LMax, int SMax );
// strcpy_n(..) copies at most n symbols from string s to d,
// but no more than strlen(s) (s must contain a terminating
// null). The terminating null IS NEITHER appended OR copied
// to d.
extern void strcpy_n ( pstr d, cpstr s, int n );
// strcpy_n1(..) copies at most n last symbols from string s
// to d, but no more than strlen(s) (s must contain a terminating
// null). The string in d is aligned to the right and added with
// spaces at the left, if necessary. The terminating null
// IS NEITHER appended OR copied to d.
extern void strcpy_n1 ( pstr d, cpstr s, int n );
// Copies at most n symbols from string s to d, but no
// more than strlen(s) (s must contain a terminating null).
// The string in d is aligned to the right and added with
// spaces at the left, if necessary. The terminating null
// IS NEITHER appended NOR copied to d.
extern void strcpy_nr ( pstr d, cpstr s, int n );
// strcpy_ns(..) copies at most n symbols from string s to d,
// but no more than strlen(s) (s must contain a terminating
// null). The terminating null IS NEITHER appended NOR copied
// to d; rather, d is padded with spaces up to the length of n
// if strlen(s)<n.
extern void strcpy_ns ( pstr d, cpstr s, int n );
// strcpy_cs(..) copies string s to string d cutting all
// spaces at the end. Thus, " abcde " will be copied
// like " abcde" (terminating null appended).
// The function returns d.
extern pstr strcpy_cs ( pstr d, cpstr s );
// strcpy_ncs(..) copies at most n characters from string s
// to string d cutting all spaces at at the end. Thus, " abcde "
// will be copied like " abc" at n=4 and like " abcde" at n>5
// (terminating null appended).
// The function returns d.
extern pstr strcpy_ncs ( pstr d, cpstr s, int n );
// strcpy_css(..) copies string s to string d cutting all
// spaces at the begining and at the end. Thus, " ab c de "
// will be copied like "ab c de" (terminating null appended).
// The function returns d.
extern pstr strcpy_css ( pstr d, cpstr s );
// strcpy_ncss(..) copies at most n characters from string s
// to string d cutting all spaces at the begining and at the end.
// Thus, " ab c de " will be copied like "ab" at n=3 (terminating
// null appended).
// The function returns d.
extern pstr strcpy_ncss ( pstr d, cpstr s, int n );
// strcpy_n0(..) copies at most n symbols from string s to d,
// but no more than strlen(s) (s must contain a terminating
// null). The terminating null IS appended to d.
// The function returns d.
extern pstr strcpy_n0 ( pstr d, cpstr s, int n );
// strlen_des returns the length of a string as if all extra
// spaces from the latter have been deleted. Extra spaces
// include all leading and tracing spaces and any sequential
// spaces when more than one. The string does not change.
extern int strlen_des ( cpstr s );
// strcpy_des copies string s into string d removing all extra
// spaces from the latter. Extra spaces include all leading and
// tracing spaces and any sequential spaces when more than one.
extern pstr strcpy_des ( pstr d, cpstr s );
// strcpy_des appends string s to string d removing all extra
// spaces from the latter. Extra spaces include all leading and
// tracing spaces and any sequential spaces when more than one.
extern pstr strcat_des ( pstr d, cpstr s );
// PadSpaces(..) pads string S with spaces making its length
// equal to len. The terminating zero is added, so that S should
// reserve space of a minimum len+1 characters.
extern void PadSpaces ( pstr S, int len );
#define SCUTKEY_BEGIN 0x00000001
#define SCUTKEY_END 0x00000002
#define SCUTKEY_BEGEND 0x00000003
// CutSpaces(..) cuts spaces at the begining or end of
// string S according to the value of CutKey. The function
// returns S.
extern pstr CutSpaces ( pstr S, int CutKey );
// DelSpaces(..) removes all spaces (or other symbols as
// specified by 'c') from the string. The string is then
// shrinked by the number of removed characters. Thus,
// " as ttt " becomes "asttt".
extern pstr DelSpaces ( pstr S, char c=' ' );
// EnforceSpaces(..) replaces all unprintable characters,
// except <CR>, <LF>, <TAB> and some others, for spaces
extern pstr EnforceSpaces ( pstr S );
// -------------------------------------------------------------
extern void int2UniBin ( int I, intUniBin iUB );
extern void short2UniBin ( short S, shortUniBin sUB );
extern void long2UniBin ( long L, longUniBin lUB );
extern void word2UniBin ( word W, wordUniBin wUB );
extern void real2UniBin ( realtype R, realUniBin rUB );
extern void float2UniBin ( realtype R, floatUniBin fUB );
extern void shortreal2UniBin ( shortreal R, shortrealUniBin srUB );
extern void UniBin2int ( intUniBin iUB, int & I );
extern void UniBin2short ( shortUniBin sUB, short & S );
extern void UniBin2long ( longUniBin lUB, long & L );
extern void UniBin2word ( wordUniBin wUB, word & W );
extern void UniBin2real ( realUniBin rUB, realtype & R );
extern void UniBin2shortreal ( shortrealUniBin srUB, shortreal & R );
extern void UniBin2float ( floatUniBin fUB, realtype & R );
extern void mem_write ( int I, pstr S, int & l );
extern void mem_write ( short I, pstr S, int & l );
extern void mem_write ( long I, pstr S, int & l );
extern void mem_write ( word W, pstr S, int & l );
extern void mem_write ( realtype R, pstr S, int & l );
extern void mem_write ( shortreal R, pstr S, int & l );
extern void mem_write ( pstr L, int len, pstr S, int & l );
extern void mem_write ( pstr L, pstr S, int & l );
extern void mem_write ( Boolean B, pstr S, int & l );
extern void mem_read ( int & I, cpstr S, int & l );
extern void mem_read ( short & I, cpstr S, int & l );
extern void mem_read ( long & I, cpstr S, int & l );
extern void mem_read ( word & W, cpstr S, int & l );
extern void mem_read ( realtype & R, cpstr S, int & l );
extern void mem_read ( shortreal & R, cpstr S, int & l );
extern void mem_read ( pstr L, int len, cpstr S, int & l );
extern void mem_read ( pstr & L, cpstr S, int & l );
extern void mem_read ( Boolean & B, cpstr S, int & l );
#endif
/* =================================================== */
|