This file is indexed.

/usr/include/musicbrainz4/Entity.h is in libmusicbrainz4-dev 4.0.0-0ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
/* --------------------------------------------------------------------------

   libmusicbrainz4 - Client library to access MusicBrainz

   Copyright (C) 2011 Andrew Hawkins

   This file is part of libmusicbrainz4.

   This library is free software; you can redistribute it and/or
   modify it under the terms of v2 of the GNU Lesser General Public
   License as published by the Free Software Foundation.

   libmusicbrainz4 is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Lesser General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this library.  If not, see <http://www.gnu.org/licenses/>.

     $Id: Entity.h 13259 2011-08-10 12:02:50Z adhawkins $

----------------------------------------------------------------------------*/

#ifndef _MUSICBRAINZ4_ENTITY_H
#define _MUSICBRAINZ4_ENTITY_H

#include <iostream>
#include <string>
#include <sstream>
#include <map>

#include "musicbrainz4/xmlParser.h"

namespace MusicBrainz4
{
	class CEntityPrivate;

	class CEntity
	{
	public:
		CEntity();
		CEntity(const CEntity& Other);
		CEntity& operator =(const CEntity& Other);
		virtual ~CEntity();

		virtual CEntity *Clone()=0;

		bool Parse(const XMLNode& Node);

		std::map<std::string,std::string> ExtAttributes() const;
		std::map<std::string,std::string> ExtElements() const;

		virtual std::ostream& Serialise(std::ostream& os) const;
		static std::string GetElementName();

	protected:
		template<typename T>
		bool ProcessItem(const XMLNode& Node, T* & RetVal)
		{
			RetVal=new T(Node);

			return true;
		}

		template<class T>
		bool ProcessItem(const XMLNode& Node, T& RetVal)
		{
			bool Ret=true;

			std::stringstream os;
			if (Node.getText())
				os << (const char *)Node.getText();

			os >> RetVal;
			if (os.fail())
			{
				Ret=false;
				std::cerr << "Error parsing value '";
				if (Node.getText())
					std::cerr << Node.getText();
				std::cerr << "'" << std::endl;
			}

			return Ret;
		}

		template<typename T>
		bool ProcessItem(const std::string& Text, T& RetVal)
		{
			bool Ret=true;

			std::stringstream os;
			os << Text;

			os >> RetVal;
			if (os.fail())
			{
				Ret=false;
				std::cerr << "Error parsing value '" << Text << "'" << std::endl;
			}

			return Ret;
		}

		bool ProcessItem(const XMLNode& Node, std::string& RetVal)
		{
			if (Node.getText())
				RetVal=Node.getText();

			return true;

		}

		virtual bool ParseAttribute(const std::string& Name, const std::string& Value)=0;
		virtual bool ParseElement(const XMLNode& Node)=0;

	private:
		CEntityPrivate *m_d;

		void Cleanup();

	};
}

std::ostream& operator << (std::ostream& os, const MusicBrainz4::CEntity& Entity);

#endif