/usr/include/ns3/log.h is in libns3-dev 3.13+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/*
* Copyright (c) 2006,2007 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef LOG_H
#define LOG_H
#include <string>
#include <iostream>
#include <stdint.h>
namespace ns3 {
enum LogLevel {
LOG_NONE = 0x00000000, // no logging
LOG_ERROR = 0x00000001, // serious error messages only
LOG_LEVEL_ERROR = 0x00000001,
LOG_WARN = 0x00000002, // warning messages
LOG_LEVEL_WARN = 0x00000003,
LOG_DEBUG = 0x00000004, // rare ad-hoc debug messages
LOG_LEVEL_DEBUG = 0x00000007,
LOG_INFO = 0x00000008, // informational messages (e.g., banners)
LOG_LEVEL_INFO = 0x0000000f,
LOG_FUNCTION = 0x00000010, // function tracing
LOG_LEVEL_FUNCTION = 0x0000001f,
LOG_LOGIC = 0x00000020, // control flow tracing within functions
LOG_LEVEL_LOGIC = 0x0000003f,
LOG_ALL = 0x1fffffff, // print everything
LOG_LEVEL_ALL = LOG_ALL,
LOG_PREFIX_FUNC = 0x80000000, // prefix all trace prints with function
LOG_PREFIX_TIME = 0x40000000, // prefix all trace prints with simulation time
LOG_PREFIX_NODE = 0x20000000 // prefix all trace prints with simulation node
};
/**
* \param name a log component name
* \param level a logging level
* \ingroup logging
*
* Enable the logging output associated with that log component.
* The logging output can be later disabled with a call
* to ns3::LogComponentDisable.
*
* Same as running your program with the NS_LOG environment
* variable set as NS_LOG='name=level'
*/
void LogComponentEnable (char const *name, enum LogLevel level);
/**
* \param level a logging level
* \ingroup logging
*
* Enable the logging output for all registered log components.
*
* Same as running your program with the NS_LOG environment
* variable set as NS_LOG='*=level'
*/
void LogComponentEnableAll (enum LogLevel level);
/**
* \param name a log component name
* \param level a logging level
* \ingroup logging
*
* Disable the logging output associated with that log component.
* The logging output can be later re-enabled with a call
* to ns3::LogComponentEnable.
*/
void LogComponentDisable (char const *name, enum LogLevel level);
/**
* \param level a logging level
* \ingroup logging
*
* Disable all logging for all components.
*/
void LogComponentDisableAll (enum LogLevel level);
} // namespace ns3
/**
* \ingroup logging
* \param name a string
*
* Define a Log component with a specific name. This macro
* should be used at the top of every file in which you want
* to use the NS_LOG macro. This macro defines a new
* "log component" which can be later selectively enabled
* or disabled with the ns3::LogComponentEnable and
* ns3::LogComponentDisable functions or with the NS_LOG
* environment variable.
*/
#define NS_LOG_COMPONENT_DEFINE(name) \
static ns3::LogComponent g_log = ns3::LogComponent (name)
#define NS_LOG_APPEND_TIME_PREFIX \
if (g_log.IsEnabled (ns3::LOG_PREFIX_TIME)) \
{ \
ns3::LogTimePrinter printer = ns3::LogGetTimePrinter (); \
if (printer != 0) \
{ \
(*printer)(std::clog); \
std::clog << " "; \
} \
}
#define NS_LOG_APPEND_NODE_PREFIX \
if (g_log.IsEnabled (ns3::LOG_PREFIX_NODE)) \
{ \
ns3::LogNodePrinter printer = ns3::LogGetNodePrinter (); \
if (printer != 0) \
{ \
(*printer)(std::clog); \
std::clog << " "; \
} \
}
#define NS_LOG_APPEND_FUNC_PREFIX \
if (g_log.IsEnabled (ns3::LOG_PREFIX_FUNC)) \
{ \
std::clog << g_log.Name () << ":" << \
__FUNCTION__ << "(): "; \
} \
#ifndef NS_LOG_APPEND_CONTEXT
#define NS_LOG_APPEND_CONTEXT
#endif /* NS_LOG_APPEND_CONTEXT */
#ifdef NS3_LOG_ENABLE
/**
* \ingroup debugging
* \defgroup logging Logging
* \brief Logging functions and macros
*
* LOG functionality: macros which allow developers to
* send information out on screen. All logging messages
* are disabled by default. To enable selected logging
* messages, use the ns3::LogComponentEnable
* function or use the NS_LOG environment variable
*
* Use the environment variable NS_LOG to define a ':'-separated list of
* logging components to enable. For example (using bash syntax),
* NS_LOG="OlsrAgent" would enable one component at all log levels.
* NS_LOG="OlsrAgent:Ipv4L3Protocol" would enable two components,
* at all log levels, etc.
* NS_LOG="*" will enable all available log components at all levels.
*
* To control more selectively the log levels for each component, use
* this syntax: NS_LOG='Component1=func|warn:Component2=error|debug'
* This example would enable the 'func', and 'warn' log
* levels for 'Component1' and the 'error' and 'debug' log levels
* for 'Component2'. The wildcard can be used here as well. For example
* NS_LOG='*=level_all|prefix' would enable all log levels and prefix all
* prints with the component and function names.
*/
/**
* \ingroup logging
* \param level the log level
* \param msg the message to log
*
* This macro allows you to log an arbitrary message at a specific
* log level. The log message is expected to be a C++ ostream
* message such as "my string" << aNumber << "my oth stream".
*
* Typical usage looks like:
* \code
* NS_LOG (LOG_DEBUG, "a number="<<aNumber<<", anotherNumber="<<anotherNumber);
* \endcode
*/
#define NS_LOG(level, msg) \
do \
{ \
if (g_log.IsEnabled (level)) \
{ \
NS_LOG_APPEND_TIME_PREFIX; \
NS_LOG_APPEND_NODE_PREFIX; \
NS_LOG_APPEND_CONTEXT; \
NS_LOG_APPEND_FUNC_PREFIX; \
std::clog << msg << std::endl; \
} \
} \
while (false)
/**
* \ingroup logging
* \param msg the message to log
*
* Use \ref NS_LOG to output a message of level LOG_ERROR.
*/
#define NS_LOG_ERROR(msg) \
NS_LOG (ns3::LOG_ERROR, msg)
/**
* \ingroup logging
* \param msg the message to log
*
* Use \ref NS_LOG to output a message of level LOG_WARN.
*/
#define NS_LOG_WARN(msg) \
NS_LOG (ns3::LOG_WARN, msg)
/**
* \ingroup logging
* \param msg the message to log
*
* Use \ref NS_LOG to output a message of level LOG_DEBUG.
*/
#define NS_LOG_DEBUG(msg) \
NS_LOG (ns3::LOG_DEBUG, msg)
/**
* \ingroup logging
* \param msg the message to log
*
* Use \ref NS_LOG to output a message of level LOG_INFO.
*/
#define NS_LOG_INFO(msg) \
NS_LOG (ns3::LOG_INFO, msg)
/**
* \ingroup logging
*
* Output the name of the function.
*/
#define NS_LOG_FUNCTION_NOARGS() \
do \
{ \
if (g_log.IsEnabled (ns3::LOG_FUNCTION)) \
{ \
NS_LOG_APPEND_TIME_PREFIX; \
NS_LOG_APPEND_NODE_PREFIX; \
NS_LOG_APPEND_CONTEXT; \
std::clog << g_log.Name () << ":" \
<< __FUNCTION__ << "()" << std::endl; \
} \
} \
while (false)
/**
* \ingroup logging
* \param parameters the parameters to output.
*
* If log level LOG_FUNCTION is enabled, this macro will output
* all input parameters separated by ", ".
*
* Typical usage looks like:
* \code
* NS_LOG_FUNCTION (aNumber<<anotherNumber);
* \endcode
* And the output will look like:
* \code
* Component:Function (aNumber, anotherNumber)
* \endcode
*/
#define NS_LOG_FUNCTION(parameters) \
do \
{ \
if (g_log.IsEnabled (ns3::LOG_FUNCTION)) \
{ \
NS_LOG_APPEND_TIME_PREFIX; \
NS_LOG_APPEND_NODE_PREFIX; \
NS_LOG_APPEND_CONTEXT; \
std::clog << g_log.Name () << ":" \
<< __FUNCTION__ << "("; \
ns3::ParameterLogger (std::clog) << parameters; \
std::clog << ")" << std::endl; \
} \
} \
while (false)
/**
* \ingroup logging
* \param msg the message to log
*
* Use \ref NS_LOG to output a message of level LOG_LOGIC
*/
#define NS_LOG_LOGIC(msg) \
NS_LOG (ns3::LOG_LOGIC, msg)
/**
* \ingroup logging
* \param msg the message to log
*
* Output the requested message unconditionaly.
*/
#define NS_LOG_UNCOND(msg) \
do \
{ \
std::clog << msg << std::endl; \
} \
while (false)
#else /* LOG_ENABLE */
#define NS_LOG(level, msg)
#define NS_LOG_ERROR(msg)
#define NS_LOG_WARN(msg)
#define NS_LOG_DEBUG(msg)
#define NS_LOG_INFO(msg)
#define NS_LOG_FUNCTION_NOARGS()
#define NS_LOG_FUNCTION(msg)
#define NS_LOG_LOGIC(msg)
#define NS_LOG_UNCOND(msg)
#endif /* LOG_ENABLE */
namespace ns3 {
/**
* \ingroup logging
*
* Print the list of logging messages available.
* Same as running your program with the NS_LOG environment
* variable set as NS_LOG=print-list
*/
void LogComponentPrintList (void);
typedef void (*LogTimePrinter)(std::ostream &os);
typedef void (*LogNodePrinter)(std::ostream &os);
void LogSetTimePrinter (LogTimePrinter);
LogTimePrinter LogGetTimePrinter (void);
void LogSetNodePrinter (LogNodePrinter);
LogNodePrinter LogGetNodePrinter (void);
class LogComponent {
public:
LogComponent (char const *name);
void EnvVarCheck (char const *name);
bool IsEnabled (enum LogLevel level) const;
bool IsNoneEnabled (void) const;
void Enable (enum LogLevel level);
void Disable (enum LogLevel level);
char const *Name (void) const;
private:
int32_t m_levels;
char const *m_name;
};
class ParameterLogger : public std::ostream
{
int m_itemNumber;
std::ostream &m_os;
public:
ParameterLogger (std::ostream &os);
template<typename T>
ParameterLogger& operator<< (T param)
{
switch (m_itemNumber)
{
case 0: // first parameter
m_os << param;
break;
default: // parameter following a previous parameter
m_os << ", " << param;
break;
}
m_itemNumber++;
return *this;
}
};
} // namespace ns3
#endif /* LOG_H */
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